Overview

The Soul Spear is a unique two-handed weapon in Crimson Desert. With a base Attack of 27, it is one of the strongest spears available in the early and mid portions of the game. The weapon is found inside the Tomb of Frozen Souls, a multi-level underground dungeon located within the Antumbra Ritual Grounds in the Argent Peaks area of the Hernand region.
What makes the Soul Spear distinctive is its special finishing blow mechanic. When you kill a weakened enemy, the spear automatically fires several damaging soul projectiles forward, eroding the sanity of nearby enemies. This effect triggers once every 10 seconds, making it particularly useful against groups of enemies in close quarters.
The Soul Spear cannot be refined and has no Abyss Core slots, which limits its upgrade potential compared to other weapons. Despite this limitation, its raw 27 Attack and soul projectile ability make it a powerful pick-up that can carry players through roughly Chapter 6 before stronger alternatives overtake it.
Weapon Stats
Attribute | Value |
|---|---|
Weapon Type | |
Rarity | Unique |
Attack | 27 |
0 | |
Lv. 0 | |
Lv. 0 | |
Lv. 0 | |
Refinement | Cannot be refined |
No slots available | |
Sell Price | 4.94 Silver Coins |
Purchase | Cannot be purchased |
Cannot be crafted |
QuestLog Stats
The following stats are sourced from QuestLog database records for Soul Spear.
Attribute | Value |
|---|---|
Weapon Type | Two-Handed Spear |
Grade | Epic (Purple) |
Attack Power | 6 |
Attack (+0) | 27 |
Special Effect
The Soul Spear has a built-in passive ability that activates on finishing blows. When you kill a weakened enemy with a finisher attack, the spear releases five small spirit orbs that fly forward from your position. These soul projectiles deal damage and erode the sanity of any enemies they hit. The effect has a 10-second cooldown between activations, so it cannot trigger on every kill in rapid succession.
This mechanic provides a form of crowd control that is especially effective in dungeon environments and against tightly grouped enemies. The soul projectiles fire in a forward cone, so positioning yourself to face clusters of enemies before landing a finishing blow will maximize the ability's value. The sanity erosion effect can disrupt enemy behavior, creating openings for follow-up attacks.
In-Game Description
"A spear forged from souls harvested by the followers of Antumbra. Delivering a finishing blow releases the trapped spirits within, eroding the sanity of nearby enemies. Requires a brief cooldown after the attack."
Location
The Soul Spear is located inside the Tomb of Frozen Souls, which sits within the Antumbra Ritual Grounds in the Argent Peaks. The Argent Peaks are in the western/northwestern part of the Hernand region. On the world map, the dungeon entrance is situated roughly where the "H" in Hernand appears, along a cliff wall in the mountainside.
The entrance to the Antumbra Ritual Grounds is a cave embedded in the side of the cliff face. You can reach it from above by descending the mountainous terrain or from below near the Hoenmark Ruins area. The area surrounding the entrance is characterized by snowy, icy terrain with ancient structures and environmental hazards.
How to Obtain
Obtaining the Soul Spear requires navigating through the Antumbra Ritual Grounds and descending into the Tomb of Frozen Souls. The path involves dealing with enemies and using gliding/flight mechanics to traverse a vertical dungeon structure.
Preparation
Equip cold-resistant clothing or consume food that provides ice resistance. The Argent Peaks area has freezing temperatures that affect combat effectiveness.
Stock up on healing items through cooking. The dungeon contains multiple enemy encounters.
Ensure you have the Flight ability available. Gliding is essential for descending through the vertical tomb structure.
Manage your stamina carefully. Long glides and drifting sections demand steady stamina control.
Step-by-Step Walkthrough
Travel to the Argent Peaks in the western part of Hernand. Locate the Antumbra Ritual Grounds entrance along the cliff wall.
The entrance is guarded by an Antumbra Warpriest. You can choose to fight this enemy or run past it to enter the grounds.
Once inside, proceed through the open gate. You will encounter Antumbra Order soldiers, archers, and airborne mages casting dark magic throughout the area.
Reach the main atrium of the Tomb of Frozen Souls. This is a large vertical chamber with a massive drop and ledges on multiple levels.
Use your Flight ability to glide down from the broken bridge. You need to descend two levels to reach a platform across from your starting position.
Land on the second-to-last ledge from the bottom. Look for a room marked by two fire-lit torches at its entrance.
Enter the chamber and approach the glowing spear in the center of the room. Interact with it to collect the Soul Spear.
Important Notes
You cannot pick up the Soul Spear while actively engaged in combat. If enemies follow you into the room, you may need to hide and wait for them to lose aggro, or defeat them first.
You do not need to kill every enemy in the dungeon. It is possible to run past most encounters and reach the spear by gliding to the correct chamber.
After collecting the spear, you can use fast travel to teleport out of the dungeon rather than fighting your way back.
Enemies in the Area
The Antumbra Ritual Grounds and the Tomb of Frozen Souls are home to several enemy types. Expect to encounter the following:
Enemy | Details |
|---|---|
Antumbra Warpriest | Guards the entrance to the ritual grounds. Can be fought or bypassed. |
Antumbra Soldiers | Melee fighters stationed throughout the grounds. |
Antumbra Archers | Ranged enemies positioned on elevated platforms and ledges. |
Airborne Mages | Flying enemies that cast dark magic. Use ranged attacks or the Focus Shot skill to bring them down. |
You will face two airborne enemies guarding the final chamber where the Soul Spear rests. These can be defeated or avoided depending on your approach.
Combat Tips
With 27 Attack, the Soul Spear delivers substantial damage for a two-handed weapon obtainable in the early-to-mid game. Its soul projectile mechanic gives it a unique niche among spears, combining strong melee damage with a ranged crowd-control effect.
Position yourself so that groups of enemies are in front of you before landing a finishing blow. The soul projectiles fire in a forward direction, so facing the crowd maximizes their impact.
The 10-second cooldown means you should prioritize finishing the weakest enemy in a group first to trigger the projectiles against the remaining targets.
Since the Soul Spear has no refinement or Abyss Core options, its damage output is fixed. Focus on leveling your character stats and skills to complement the weapon's base power.
Pair it with armor and accessories that boost Attack or critical hit chance to offset the inability to upgrade the weapon itself.
In confined dungeon corridors, the soul projectile ability is at its most effective because enemies have less room to scatter.
Strengths and Limitations
Strengths | Limitations |
|---|---|
High base Attack of 27 | Cannot be refined or upgraded |
Unique soul projectile crowd-control effect | No Abyss Core slots for enhancement |
Strong early-to-mid game weapon | Becomes outclassed by upgradeable weapons in later chapters |
Free to obtain through exploration | Requires navigating a challenging dungeon |
Soul projectiles have area-of-effect damage | 10-second cooldown limits projectile frequency |
Comparison to Other Two-Handed Weapons
The Soul Spear's 27 Attack is among the highest for weapons available in the Hernand region. However, its inability to be refined or enhanced means that weapons with lower base stats but full upgrade paths will eventually surpass it. The Soul Spear is best thought of as a powerful transitional weapon that excels from the point you find it through approximately Chapter 6.
Players looking for long-term spear builds should eventually transition to a refinable two-handed weapon with Abyss Core slots. The Soul Spear can serve as a reliable backup weapon even after you move on to more upgradeable options.
Lore
The Soul Spear is directly connected to the Antumbra cult and their practices involving the harvesting of souls. The in-game description reveals that Antumbra followers forged this weapon from collected souls, imbuing it with the ability to release trapped spirits on killing blows. The spear's location deep within the Tomb of Frozen Souls suggests it was either a ceremonial artifact or a weapon wielded by a high-ranking member of the Antumbra Order.
The tomb itself is a frozen, multi-level structure that serves as both a dungeon and a repository for Antumbra artifacts. The presence of Warpriests, soldiers, and mages guarding the area indicates that the Antumbra Order still considers it an active site. The cold, icy environment of the Argent Peaks may be related to the soul-harvesting rituals practiced there, as the "frozen souls" in the tomb's name implies a preservation of spiritual energy.
Tips
The Soul Spear can be obtained relatively early if you head to the Argent Peaks as soon as the Hernand region opens up. The 27 Attack is a significant boost for early-game combat.
You do not need to clear the entire Antumbra Ritual Grounds. Sprint past enemies and glide directly to the spear chamber to save time and resources.
Bring cold-resistant gear. Without it, the freezing temperatures in the Argent Peaks will negatively affect your character.
If you struggle with the airborne mages, use the Focus Shot skill or other ranged abilities to bring them down before engaging in melee.
The sell price of 4.94 Silver Coins is low for a weapon of this power. Keep it as a secondary weapon rather than selling it, even after upgrading to better gear.
Practice your Flight and gliding mechanics before entering the tomb. The vertical traversal requires precise stamina management and directional control.
Stealth or Fight Pickup
If you manage to sneak past the enemies patrolling the final chamber, the Soul Spear can be grabbed without any combat at all. The moment you are spotted, however, the game locks the pickup until every aware enemy in the room is dead. Players going for a clean run should approach the final platform behind cover; players going for loot drops along the way can simply clear the room and grab the weapon after.