Overview
The North Wind Trident is a two-handed weapon in Crimson Desert classified as a spear-type polearm. With an Attack Power of 14, it is a mid-tier two-handed weapon with no secondary stat bonuses. Spears in Crimson Desert offer long reach, letting players attack enemies from a safer distance than swords or axes while maintaining steady damage output.
The North Wind Trident's name evokes the cold northern regions of the game world. As a trident variant of the spear category, it functions similarly to other spears but may offer slightly different thrust patterns or visual effects during combat animations.
Stats
Attribute | Value |
|---|---|
Weapon Type | Two-Handed Spear |
Attack Power | 14 |
Secondary Bonuses | None |
Refinement Slots | 10 |
Abyss Core Slots | 5 |
How to Obtain
The exact acquisition method for the North Wind Trident has not been fully documented. It is likely obtainable through enemy drops, open-world exploration, equipment merchants, or crafting at a Blacksmith with the appropriate recipe. Players exploring the northern or coastal regions of Pywel may encounter this weapon as loot.
Refinement and Upgrades
The North Wind Trident supports 10 refinement levels and 5 Abyss Core slots. With no secondary bonuses built in, Abyss Core selection is the main way to shape the weapon's identity. Attack Speed cores can make it more responsive, while Critical Rate cores add occasional damage spikes to the steady poke-and-retreat rhythm of spear combat.
Spear Comparison
Spear | Attack Power | Secondary Bonus |
|---|---|---|
14 | None | |
North Wind Trident | 14 | None |
15 | Attack Speed Lv.1 | |
18 | None |
The North Wind Trident shares the same Attack Power as the Warspike Spear. Players looking for more damage should aim for the Sydmon Spear (18 Attack), while those who want faster thrust sequences should seek out the Reventine Priest's Spear with its Attack Speed bonus.
Combat Tips
Spears reward a patient, methodical combat style. The North Wind Trident's reach allows players to poke enemies from outside their melee range and step back before retaliation arrives. This hit-and-retreat rhythm is especially effective against large, slow-moving enemies and bosses with predictable attack patterns. The weapon also works well when combined with the Rhinard Cannon as a ranged backup, creating a versatile loadout that covers both close and long-range engagements.