Bleeding is a damage-over-time status effect in Crimson Desert applied by certain physical attacks. While bleeding, the target takes damage over time until the status expires.

How it is Applied
Kliff's Stab skill applies Bleeding on contact. The skill is a thrusting melee attack that can be charged for increased damage.
Some enemy attacks with serrated or bladed weapons apply Bleeding to the player.
Removing Bleeding
Bleeding wears off on its own after a short time.
Healing consumables mask the ongoing damage but do not extend or shorten the status itself.
See Also
Stab
Usage Notes
Bleeding is a quick-reference topic for Crimson Desert. Use the tables and linked pages here to confirm the item's role, then follow the related pages for the broader route, recipe chain, or progression system.