Bleeding
Bleeding is a damage-over-time physical status effect in Crimson Desert, applied by the Stab skill and certain enemy weapons.
Loading...
Bleeding is a damage-over-time status effect in Crimson Desert applied by certain physical attacks. While bleeding, the target takes damage over time until the status expires.

Kliff's Stab skill applies Bleeding on contact. The skill is a thrusting melee attack that can be charged for increased damage.
Some enemy attacks with serrated or bladed weapons apply Bleeding to the player.
Bleeding wears off on its own after a short time.
Healing consumables mask the ongoing damage but do not extend or shorten the status itself.
Bleeding is a quick-reference topic for Crimson Desert. Use the tables and linked pages here to confirm the item's role, then follow the related pages for the broader route, recipe chain, or progression system.