Overview
The Orc Blaster is a hand cannon in Crimson Desert and the starting ranged weapon for Oongka. With a base Attack Power of 22, it is one of the hardest-hitting ranged weapons in the entire game. Hand cannons fire explosive projectiles that deal area-of-effect damage, and the Orc Blaster is no exception: each shot detonates on impact, damaging the primary target and everything nearby.
Oongka is a powerhouse born of an orc tribe and a member of the Greymanes. His fighting style centers on brute force, and the Orc Blaster fits that approach perfectly. It is a weapon built for raw destructive power rather than finesse. The cannon requires cannon balls as ammunition and cannot be sold, marking it as permanent equipment tied to Oongka's identity as a heavy-weapons specialist.
Stats
Attribute | Value |
|---|---|
Weapon Type | |
Attack Power | 22 |
Refinement Slots | 9 |
Abyss Core Slots | 5 |
Ammunition | Cannon Balls |
Sell Price | Cannot be sold |
Character |
How to Obtain
The Orc Blaster is part of Oongka's starting equipment. It is in his inventory from the moment the player gains control of him and cannot be sold or discarded. Like the Grey Wolf Bow for Kliff, the Orc Blaster is a permanent companion weapon that defines Oongka's ranged capabilities from start to finish.
Refinement and Upgrades
The Orc Blaster supports up to 9 levels of refinement (one fewer than most weapons, which cap at 10). Each refinement level boosts the already-high 22 base Attack Power, making each explosive shot progressively more devastating. The 5 Abyss Core slots provide room for customization through a Witch vendor. Cores that increase area-of-effect radius, stagger duration, or raw damage output complement the Orc Blaster's role as a crowd-clearing tool.
Combat Role
The Orc Blaster excels as a fight opener. Firing an explosive cannon ball into a packed group of enemies before charging in with Oongka's Great Axe or Hammer is one of the most effective engagement strategies in the game. The initial blast softens and staggers multiple targets, giving Oongka time to close the distance and finish survivors with his heavy melee swings.
Hand cannons have a slow reload compared to bows and firearms, so the Orc Blaster is not meant for sustained ranged combat. It is a one-shot-then-charge tool: fire the cannon, switch to melee, clean up. The slow reload time is the trade-off for that 22 Attack Power and the area damage that comes with it.
Weapon Builds
Oongka pairs two weapons to create distinct combat builds. The Orc Blaster (listed as the Arm Cannon in build descriptions) appears in two of his three known builds:
Build | Weapons | Playstyle |
|---|---|---|
Siege Titan | Great Axe + Arm Cannon | Wide melee sweeps paired with explosive ranged blasts |
Mountain Breaker | Hammer + Arm Cannon | Charged hammer strikes with explosive ranged support |
In both builds, the Orc Blaster provides the ranged component. The Siege Titan build uses the Great Axe for broad horizontal attacks to sweep through groups, with the cannon providing the opening volley. The Mountain Breaker build pairs the cannon with the Hammer's charged attacks for concentrated burst damage against individual tough targets like bosses.
Comparison to Other Ranged Options
Weapon | Attack Power | Range | Damage Type |
|---|---|---|---|
10 | Long | Single-target | |
18 | Medium | Single-target | |
Orc Blaster | 22 | Medium-Long | Area-of-effect, explosive |
The Orc Blaster's 22 Attack Power dwarfs every other ranged weapon in the game. The trade-off is its slow reload speed and the requirement for cannon ball ammunition. Where bows and pistols allow rapid, repeated shots, the Orc Blaster delivers one devastating blast and then needs time to reload. It is the ranged equivalent of Oongka's melee philosophy: hit hard, hit once, move on.
Combat Tips
Keep a healthy supply of cannon balls in Oongka's inventory. Running out of ammo mid-fight removes the Orc Blaster from the equation entirely, and Oongka's other ranged alternative (the Wrist Crossbow) deals significantly less damage. Stock up at merchants whenever passing through towns.
The Orc Blaster's area damage is most effective against groups of three or more enemies clustered together. Against a single, isolated target, the cannon still deals its full 22 Attack Power, but the area component goes to waste. Save cannon ball shots for group engagements and rely on melee weapons for one-on-one encounters to conserve ammunition.