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Overview
The Flying Fortress Orbian is a massive airborne stronghold in Crimson Desert, controlled by H.A.L.L., the artificial intelligence created by the scientist Marni. It serves as the climactic location for Chapter 11 of the main story. The fortress is an enormous structure that hovers high above Pywel, and Kliff approaches it on the back of a Dragon mount for one of the most spectacular set-piece encounters in the game.
Description
The Orbian is a mammoth structure of metal and Abyss-infused technology. Its exterior bristles with defensive weaponry, including turrets, energy cannons, and shield generators. The interior features a network of corridors, metal grates, and sealed chambers protected by automated defenses and H.A.L.L.'s forces. At its core lies the central console that controls the fortress's systems.
Assault on the Fortress
The assault on the Flying Fortress Orbian is a multi-phase encounter that combines aerial combat, puzzle-solving, and boss fights.
Phase 1: Aerial Assault
Kliff approaches the fortress on dragonback. The first phase involves using the Dragon's fire breath to destroy the fortress's outer weaponry and defenses. Players must target turrets, energy cannons, and shield generators while dodging return fire from the fortress's automated defense systems. The Dragon is unlocked at the end of Chapter 11 just before this encounter.
Phase 2: Inside the Fortress
After disabling the outer defenses, Kliff lands inside the fortress. Navigate through the corridors, dealing with H.A.L.L.'s automated guards and solving environmental puzzles. In the center of the fortress, you will find a small central console. Pierce it with your sword and spin it to reveal an empty passageway to the next level. Climb the metal grate, defeat the three enemies upstairs, and then use Force Palm jump or climbing to reach the roof.
Phase 3: Boss Encounter
The final phase pits Kliff against the fortress's core defenses and H.A.L.L.'s direct opposition. This combines platforming with combat as you work your way to the heart of the structure. The encounter tests mastery of both combat and Axiom Force traversal.
Connection to Marni
The Flying Fortress Orbian is directly connected to Marni's legacy as a scientist who created H.A.L.L. The fortress represents the culmination of Marni's technological ambitions and the danger they pose. Destroying the Orbian is a key step in resolving the Marni questline. Players may also encounter Marni's Excavatron as a related boss earlier in the story.
Tips
During the aerial phase, focus on the shield generators first. Without them, the turrets become much easier to destroy.
Inside the fortress, look for climbable metal grates and use Force Palm jumps to reach higher areas.
The central console puzzle is straightforward: insert your sword and rotate it to open the passage.
Stock up on recovery items before the assault. There are no vendors inside the fortress.