Overview
Belkandor Plate Boots are T3 plate armor footwear for Oongka in Crimson Desert. The boots honor Belkandor, a figure tied to the defense of Gorthak, and are built around heavy footing, reinforced toes, and stable movement on rough ground.
The confirmed item data lists them at 12 Attack and 0 Defense at +0, scaling to 36 Attack and 17 Defense at +10. They are also sold in the Tommaso equipment shop listing at 352 Copper and can be crafted at a Smith.
Stats
Property | Value |
|---|---|
Item Type | |
Character | |
Tier | T3 |
Base Price | 352 Copper |
+0 Stats | 12 Attack, 0 Defense |
+10 Stats | 36 Attack, 17 Defense |
Known Shop | Tommaso Equipment Shop |
Refinement Path
Belkandor Plate Boots follow the same broad T3 Oongka plate curve as several heavy pieces: Attack increases steadily from 12 to 31 through +9, then jumps to 36 at +10. Defense starts at 0 and reaches 17 at +10, with the largest defensive gains appearing in the upper half of the refinement path.
Level | Attack | Defense | Key Materials |
|---|---|---|---|
+0 | 12 | 0 | None |
+3 | 18 | 3 | Iron Ore, Short Hair Hide |
+5 | 22 | 7 | Iron Ore, Short Hair Hide, Fang, Abyss Artifact |
+8 | 28 | 13 | Iron Ore, Short Hair Hide, Fang, Bismuth Ore, Abyss Artifact |
+10 | 36 | 17 | Aeserion's Scale, Abyss Artifact |
Crafting
Belkandor Plate Boots can be crafted at a Smith. The listed crafting materials are 6 Iron Ore, 1 Copper Ore, and 2 Gold Ore. This makes the base item approachable if those ores are already available, while late refinement remains much more expensive due to Fang, Bismuth Ore, and Abyss Artifact costs.
Upgrade Materials
Early refinement starts with Iron Ore. From +3 onward, Short Hair Hide joins the material list, followed by Fang and Abyss Artifact at +5. The +8 and +9 levels add Bismuth Ore, while +10 requires Aeserion's Scale and another Abyss Artifact.
Use Cases
Oongka plate footwear: use these when you want a heavy boot option with strong final Attack.
Craft or buy: the boots have both a Smith recipe and a Tommaso shop listing.
Late upgrade value: +10 gives the largest final Attack jump, but it also requires rare materials.
Role clarity: these are combat footwear, not a trade-good armor item.
See Also
Oongka for the character using these boots.
Footwear for related boot equipment.
Plate Armor for heavy armor pieces.
Tommaso for the region tied to the shop listing.