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Patch Notes: August 2026
October 8, 2026 at 10:43 PM
Clarify conflicting potion dispel statements in the August 26 historical note.
This page covers the four weekly update notes NCsoft published for the Korean and Taiwanese service of AION 2 in August 2026 (August 5, 12, 19 and 26). The month's headline content was the second part of Chapter 1 on August 12: the Consumed Deus Research Base Expedition, the Noiran's Hidden Legacy Transcendence dungeon, a new Draconic accessory tier and a broad healing rework for the Cleric and Chanter. The August 26 note followed with a core skill rework for the Templar and Chanter, cuts to party synergy buffs, health-scaled shields and a paid server transfer window. These notes describe the Korean and Taiwanese service only; the global service launched separately on October 5, 2026 and is not covered here. See Update History for the wider timeline, and Patch Notes: July 2026 and Patch Notes: September 2026 for the neighbouring months.
A short maintenance note with shop and Closet changes, a two-week customization discount, returning winter cosmetics, and a handful of dungeon and skill fixes.
The Pet: Auto-Pickup Ticket (30 Days) sold by the Wind Breeze Merchants (산들바람 상회) can now be bought twice per month per character.
The Pet: Auto-Pickup Ticket (30 Days) (Bound) can be sold to the general goods merchant in town for the same price it was bought for, but the proceeds are paid as bound Kina.
Seven new patterns were added under Closet > Customize > Pattern: horizontal stripes, vertical stripes, stars, zebra, diamond checker, cow and houndstooth.
Runs from after maintenance on August 5, 2026 until maintenance on August 19, 2026.
Customization (dyeing) costs 100 Quna per part instead of 200 Quna, a 50% discount, with no limit on the number of uses.
Open the Closet and use the customize (palette) button to change the dye, material, pattern and pattern colour of owned outfits and weapon skins.
All of the following were sold from after maintenance on August 5 until maintenance on August 19, 2026, through the Encore (앙코르) section of the Shop's Event tab. Prices are the Purple store prices and may differ on other storefronts. Outfit and weapon pieces cannot be traded, deleted or stored in a warehouse, but can be customized; each won-priced item can also be bought with the matching exchange ticket, which earns no Mileage.
Item | Price | Contents and limits |
|---|---|---|
White Christmas outfit set (화이트 크리스마스) | 49,000 won (4,900 Mileage) or 1 Appearance (Set) Exchange Ticket | Chest, legs, gloves and boots |
Blanc Noir outfit set (블랑 누아르) | 49,000 won (4,900 Mileage) or 1 Appearance (Set) Exchange Ticket | Chest, legs, helmet, gloves and boots |
Restful Bath Time outfit set (휴식의 목욕 시간) | 2,500 Quna or 1 Appearance (Set) Exchange Ticket | Chest, legs, helmet and boots |
Snow-Black Wind outfit set (설흑의 바람) | 2,500 Quna or 1 Appearance (Set) Exchange Ticket | Chest, legs, helmet, shoulders, gloves, boots and cape |
Winter Night Frostflower weapon skins (겨울밤의 서리꽃) | 19,000 won each (1,900 Mileage) or 1 Weapon Appearance Exchange Ticket | One per class weapon: greatsword (Gladiator), longsword (Templar), dagger (Assassin), bow (Ranger), spellbook (Sorcerer), orb (Spiritmaster), mace (Cleric), staff (Chanter), gauntlets (Brawler); each can only be bought by its class |
Ice Frost Wings (얼음 서리 날개) | 29,000 won | Once per character; bound; cannot be traded, deleted, stored or customized |
Wings of Light Ripples (빛 물결의 날개) | 1,500 Quna | Once per character; bound; cannot be traded, deleted, stored or customized |
Entering Nightmare no longer removes the Templar's Noble Armor or the Chanter's Guardian Blessing.
Ishalgen episode quest "The Deserted Lake" (발길이 끊긴 호수): fixed the orb servant in Tunapre Lake (투나프레 호수) attacking the Veil Orb (장막의 보옥).
Corroded Decontamination Facility (Sanctuary): Terminator Bargott now uses his follow-up attack when the party fails to answer his "Bargott, I'll blow it all up!" (바고트, 다 터뜨린다!) pattern.
Corroded Decontamination Facility: the bombs Terminator Bargott summons can no longer be evaded with the Assassin's Evasion Stance.
Abyssal Horn Den (Transcendence): the boss Gargaum's skill "Blue Light of Destruction" (파괴의 푸른 빛) was renamed "Expanding Primordial" (팽창하는 원시).
Abyssal Horn Den: Gargaum's bleeding damage zone can no longer be removed with the Gladiator's Wave Armor.
Citadel of the Fallen Daeva (Expedition): fixed Forbidden Hexbeast Griosa sometimes not firing projectiles during the "Storm of Ruin" (파멸의 폭풍) pattern.
Settings: the network status option no longer shows a numeric value next to its level indicator.
Fixed the awkward per-step target counts on the Ordeal dungeon clear missions under Season Mission > Challenge > Season.
Fixed the Brawler's Focused Block tooltip wrongly stating a maximum of 3 casts with its third specialization active.
Abyss Points lost on July 1, 2026 to the level-difference reduction in the Abyss Corridor are paid back, in proportion to the total time spent in the Corridor by affected characters who were level 49 to 50 when they entered.
Exchange tickets are issued for the Cozy Bunny outfit (포근한 토끼 외형 옷) set, chest and boots items, which had been left out of the July 1 Special-grade appearance exchange ticket distribution.
The largest note of the month. A same-day no-maintenance patch at 20:14 rolled back one nameplate change, noted below.
The Consumed Deus Research Base (잠식된 데우스 연구기지) opened in Exploration and Conquest (Normal and Hard) modes.
Mode | Entry level | Entry item level | Odyle Energy cost |
|---|---|---|---|
Exploration | 50 | 3,800 | 40 |
Conquest (Normal) | 50 | 3,800 | 40 |
Conquest (Hard) | 50 | 4,500 | 60 |
Noiran's Hidden Legacy (노이란의 숨겨진 유산) opened with stages 1 to 4. It drops the new Arcana parts Dice (주사위) and Lantern (등불).
Stage | Entry level | Entry item level | Odyle Energy cost |
|---|---|---|---|
1 | 50 | 3,800 | 40 |
2 | 50 | 4,100 | 40 |
3 | 50 | 4,500 | 40 |
4 | 50 | 4,800 | 60 |
Arena of Cooperation and Battlefield matches now form teams regardless of faction.
The Battlefield can now only be queued solo or as a five-player group. Five-player groups are matched only against five-player groups; solo players are matched only with solo players, and class balance between the two teams is adjusted.
Players who stay out of combat for a set time in the Battlefield are removed from it.
New Draconic crafting designs were added for Genesis Dragon Lord and Nemesis Dragon Lord (창룡왕/멸룡왕) accessories. They are crafted through Succession Crafting, using Radiant Eungryong or Radiant Giryong Dragon Lord (빛나는 응룡왕/기룡왕) accessories as the succession material.
Their crafting material, Rampaging Fear Energy: Accessory (Bound) (폭주한 공포의 기운: 장신구), comes from material conversion of Lava Heart accessories or of the Gear Change Voucher from the new Expedition's guaranteed reward.
Guardian and Archon Praetorian Captain accessories were added to the Abyss shop, with succession designs that turn Guardian and Archon Legion Commander accessories into the Praetorian Captain versions.
Mobile players can now edit part of the HUD directly; see HUD Editor.
Grid spacing, UI scale and snapping can be set while editing.
Each UI element's size and position can be fine-tuned, and elements can be hidden or shown.
The Stigma slots and transformation slots are separated, so each can be moved and resized on its own.
The consumable slots can be expanded to show all eight at once.
The [i] button in the HUD edit settings opens a detailed control guide.
The crafting probability information now includes combo probabilities by proficiency level difference, shown with the toggle button to the right of the base probability.
Genus Insight gained an automatic analysis function. Based on the current Genus Insight level, players choose the slot, option and minimum grade they want.
Automatic analysis stops when at least one result matches the chosen slot, option and grade conditions.
It also stops if the Genus Insight level goes up or the required currency runs out.
In the Mysterious Track (신비로운 트랙), colliding with a whirlwind now slows the player instead of knocking them back (Shugo Festival).
Artifact occupation and the Abyss Corridor were reset because of the server rematch; NCsoft pointed players to its community notice for the new matchups (Server Matching).
Dice can only be rolled by players within the distribution range. If nobody rolls, the item goes at random to a party or force member on the same map.
Sanctuaries keep their exemption from the range limit.
Class | Skill | Change |
|---|---|---|
Gladiator, Templar, Brawler, Chanter, Ranger, Sorcerer, Spiritmaster | Blade Toss, Debilitating Smash, Bloodflow Block (혈류 차단), Marchutan's Wrath, Drill Dart, Firestorm, Jointstrike: Corrode | Their reduced-healing-received effects are strengthened. In the Abyss and the Arena, the reduced-healing-received debuff changed from 30% to 20%. |
All | Defiance | Fixed Defiance's cooldown not resetting when a cooldown reset is applied in content such as Nightmare and the Battlefield. |
Class | Skill | Change |
|---|---|---|
Lunge Stance | Its 20% MP cost reduction was removed. | |
Blade Toss | Base reduced healing received raised from 30% to 50%. Specialization 1 changed from an extra 10% reduction to healing received and Defense to an extra 20% reduction to healing received. | |
Rending Blow, Smashing Blow | The skill cancel point moved from the first hit to the second. | |
Ruinous Blow | Base cooldown changed from 30 to 45 seconds. Prepare for Battle now lasts 20 seconds instead of 5. Specialization 4 changed from a longer Prepare for Battle to extra damage on hit. | |
Keen Strike, Rupture Strike, Wrathful Strike, Reckless Strike | PvE damage +3%. | |
Aerial Snare | Fixed characters being briefly unable to move after the aerial bind ended. |
Class | Skill | Change |
|---|---|---|
Debilitating Smash | Specialization 3 reduced healing received raised from 50% to 60%. |
Most Brawler skills have no English client name yet; the names below are plain renderings with the Korean name in parentheses.
Class | Skill | Change |
|---|---|---|
Rage (격노) | Base cooldown changed from 120 to 90 seconds. Duration is fixed at 10 seconds, and Rage recovery now grows with skill level. Specialization 5 changed from more Rage recovery to a 30-second cooldown reduction. | |
Zone Summon (영역 소환) | Base domain duration set to 20 seconds. Specialization 2's duration increase changed from 2 to 10 seconds. | |
Bloodflow Block (혈류 차단) | Reduced healing received strengthened to 50%, 60% and 70% (shown at skill levels 5, 15 and 25). | |
Fist Energy Blast (권기 방출) | Fixed targets hit by its area attack not playing a hit reaction. | |
Full Force (전력) | Fixed its cooldown reset on killing an enemy applying from skill level 1. | |
Smite Ground | Fixed its range being 15 m while in Rampage. | |
Hold the Line (전선 유지) (passive) | Changed from healing on block to a 50% chance on block to restore HP equal to 15%, 25% or 35% of the damage taken (shown at skill levels 10, 20 and 30). |
Class | Skill | Change |
|---|---|---|
Drill Dart | Reduced healing received raised from 50% to 60%. |
Class | Skill | Change |
|---|---|---|
Marchutan's Wrath | Specialization 3 reduced healing received raised from 50% to 70%. | |
Sprint Mantra | HP recovery lowered by 5% to 40% depending on level. Specialization 3 changed from 100% more healing at 50% HP or less to 50% more. | |
Healing Touch | Radius changed from 25 m to 40 m. HP recovery lowered by 5% to 40% depending on level. Specialization 1 changed from 50% to 20% more healing at 50% HP or less. Specialization 4's extra HP-proportional healing changed from 10% to 5%. | |
Impeding Authority | Specialization 4's HP-proportional healing when the shield ends or breaks changed from 15% to 7%. | |
Recuperation | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 4's extra HP-proportional healing changed from 10% to 5%. | |
Dark Crush, Piercing Strike | PvP damage -7%. | |
Defiance | Specialization 3's HP-proportional healing changed from 20% to 10%. | |
Blessing of Life (passive) | Its base heal amplification was removed. Heal amplification that scales with Attack was added: 18%, 21% and 24% (shown at skill levels 10, 20 and 30). |
Class | Skill | Change |
|---|---|---|
Absolution | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 3's extra HP-proportional healing changed from 10% to 5%. Specialization 4's extra healing every 2 seconds for 10 seconds changed from 3% to 1.5%. Specialization 5's extra HP-proportional healing changed from 10% to 5% and its healing over time from 3% to 1.5%. | |
Benevolence | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 3's extra healing every 5 seconds changed from 4% to 2%. | |
Radiant Benediction | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. | |
Radiant Recovery | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 5's extra HP-proportional healing changed from 10% to 5%. | |
Healing Light | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 2 changed from 50% to 20% more healing at 50% HP or less. Specialization 4's extra HP-proportional healing changed from 4% to 2%. | |
Light of Regeneration | Radius changed from 25 m to 40 m. HP recovery lowered by 20% to 50% depending on level. Specialization 2 changed from 50% to 20% more healing at 50% HP or less. | |
Defiance | Specialization 3's HP-proportional healing changed from 20% to 10%. | |
Blessing of Regeneration | HP recovery lowered by 20% to 50% depending on level. | |
Healing Enhancement (passive) | Its base heal amplification was removed. Heal amplification that scales with Attack was raised to 26%, 30% and 34% (shown at skill levels 10, 20 and 30). |
Class | Skill | Change |
|---|---|---|
Jointstrike: Corrode | Specialization 3 reduced healing received raised from 40% to 70%. |
Class | Skill | Change |
|---|---|---|
Cold Storm, Fire Wall | Fixed their frostbite and ember effects not applying when the first hit missed. | |
Blaze, Delayed Explosion | Overlapping delayed damage effects now stack instead of refreshing. | |
Firestorm | Specialization 3 reduced healing received raised from 50% to 60%. | |
Pyroclasm | Fixed its 50% Multi-Hit increase not triggering with some specialization combinations. |
Synthesis auto-registration raised from a maximum of 10 to 30 times.
The Closet Shop and its related functions were removed. The appearance products it sold moved to the new Shop > Appearance tab.
The entry cutscene that played when opening the Shop was removed.
The product list now uses a card layout with a banner at the top.
The product information screen is now full screen.
Products that include outfits, wings, pets or emotes can be previewed from the product information screen.
A new Appearance tab sells the outfit sets, weapon skins and single outfit pieces that used to be in the Closet Shop.
Products priced at 0 now show "Free" as their price.
The overlay map (투명맵) lock state is now kept after logging out and back in.
A move button was added so the overlay map can be dragged to any position.
The overlay map now shows town and hunting ground markers.
The fromis_9 collaboration event, The Stolen Stage Props Case (공연 소품 도난 사건), ended, and its event quests can no longer be progressed.
Event NPCs and objects placed in towns were removed.
The dedicated fromis_9 stages in each town changed to a regular stage design. Players can still perform on the stages through interaction, but stage effects such as fireworks no longer play.
With the event over, its event items and material conversion recipes were removed and rewards returned to normal amounts.
Everything below is sold from after maintenance on August 12 until maintenance on September 23, 2026, in the Shop's Appearance tab. Won-priced outfits earn Mileage unless bought with an exchange ticket; prices are the Purple store prices.
Item | Price | Contents and limits |
|---|---|---|
Midsummer Night's Dream Set (한여름 밤의 꿈 세트), 3 outfits | 119,000 won (11,900 Mileage) | Cozy Cloud Pajamas, Lovely Patissier and Round Penguin Hood outfit sets; once per server |
Cozy Cloud Pajamas outfit set (포근 구름 잠옷) | 49,000 won (4,900 Mileage) or 1 Appearance (Set) Exchange Ticket | Chest, legs, helmet, gloves and boots |
Lovely Patissier outfit set (러블리 파티셰) | 49,000 won (4,900 Mileage) or 1 Appearance (Set) Exchange Ticket | Chest, legs, helmet, gloves and boots |
Round Penguin Hood outfit set (동글 펭귄 후드) | 49,000 won (4,900 Mileage) or 1 Appearance (Set) Exchange Ticket | Chest and boots |
Pet: Good Night Teddy Bear (굿나잇 테디베어) | 29,000 won (2,900 Mileage) or 1 Pet Exchange Ticket | Once per server |
Pet: Sweet Unicorn (달콤한 유니콘) | 1,500 Quna or 1 Pet Exchange Ticket | Once per server |
Sweet Sleep Cloud Wings (단잠의 구름결 날개) | 29,000 won | Bound; once per character |
Nodding Lamb helmet skin (꾸벅꾸벅 아기양) | 300 Quna or 1 Appearance (Single) Exchange Ticket | No limit |
Cozy Lamb Headband helmet skin (포근 아기양 머리띠) | 300 Quna or 1 Appearance (Single) Exchange Ticket | No limit |
Cozy Bear Sleep Cap helmet skin (포근 곰돌이 수면모) | 300 Quna or 1 Appearance (Single) Exchange Ticket | No limit |
Snoozing Sleep Mask eye accessory (새근새근 수면 안대) | 300 Quna or 1 Appearance (Single) Exchange Ticket | Once per server |
Baby Lamb shoulder accessory (아기양) | 300 Quna or 1 Appearance (Single) Exchange Ticket | Once per server |
Morheim: the NPC Oliver in the quest "Keepsake" (추억의 물건) was renamed Oli.
Duty quests for the territory that suits the character's level are now shown more often.
The short name of the Ishalgen server changed to "Halgen".
Abyss rank icons on nameplates were changed to show white for allies and red for enemies while a stealth skill is in use. This change was rolled back by a no-maintenance patch at 20:14 on August 12.
Wings and emotes in the Shop and content coin shops now also count copies held in the character warehouse when deciding whether they can be bought.
Characters wearing a full Special costume set that includes an appearance can now pick "My Appearance" to show their own look. When the full set is worn without hiding and the top is selected, the "My Appearance" and "Set Appearance" buttons become active.
Pet auto-pickup can now be switched on and off. While off, auto-pickup stops, but the remaining time still counts down.
The contribution required to receive an Odyle Energy cube in Expedition and Transcendence dungeons rose from 1% to 5%. NCsoft said the figure may be adjusted further.
Character switch: fixed the Power Shard (봉혼석) set in a quick slot turning into a Superior Power Shard (상급 봉혼석) after switching characters from the character switch window.
Material conversion: fixed the recipe changing or the chosen quantity resetting on the first conversion after opening the UI.
Battlefield: the invulnerability at the starting point was replaced with a defensive buff strong enough to make incoming damage negligible, and it is easier to see.
Battlefield: the reduced-healing and reduced-potion-recovery debuffs applied on entry moved into the Battlefield's base stats. Potion recovery is unchanged, but healing received is now reduced by a further 30%.
Floating monsters in territories that switched into a flying state when hit no longer do so.
The confirm button hotkey now works when entering the Shugo Festival and Dimensional Invasion.
Fixed terrain in the middle layer of the chaotic Abyss, Ereshuranta (혼돈의 어비스 에레슈란타 중층), where characters could get stuck in mid-air.
Territory portal markers now appear on the world map.
The amount of Silentium from Hidden Cubes was slightly increased.
Rampaging Fear Energy: Accessory (Bound) was added to the Expedition exchange shop that opens through Ordeal dungeon clears.
Achievements that did not complete when a Sealed Dungeon Express Ticket (Bound) was used between July 1 and July 15, 2026 are now marked complete. Affected tickets and achievements: the Altgard Sealed Dungeon Express Ticket (Bound) (for Elyos), for the achievements "The Altgard Seal Released" (풀려난 알트가르드의 봉인) and "What, Here Too?" (아니, 이곳에도?); and the Verteron Sealed Dungeon Express Ticket (Bound) (for Asmodians), for "The Verteron Seal Released" (풀려난 베르테론의 봉인).
Players who bought Verteron or Altgard sealed dungeon or garrison Express Tickets with Quna in the Wind Breeze Merchants Event tab and converted them into 5,000 Enhancement Stones get the used tickets back at the August 12 maintenance.
Re-issued tickets and Quna-bought Express Tickets can be converted into 500 Quna through a separate material conversion recipe.
A revision at 15:00 on August 19 added the exception for leaving Expedition, Transcendence and Sanctuary dungeons during a final boss fight, listed under Improvements.
A new design converts Lower Abyss Rift Stone (Bound) (어비스 하층 균열석) into Middle Abyss Rift Stone (Bound) (어비스 중층 균열석).
A new design converts Philosopher's Stone: Power (Bound) into Philosopher's Stone: Revelation (Bound).
Awakened Pride Wings (Bound) (일깨운 긍지의 날개) were added to the Expedition > Ordeal shop (Expedition Ordeal).
Class | Skill | Change |
|---|---|---|
Ruinous Blow | Changed from a charge skill to a normal skill, and its base attack now deals area damage. Stagger gauge damage raised from 15 to 25. Specialization 3 changed from allowing movement to +30% skill critical hit. Fixed specialization 4's extra damage sometimes not applying. | |
Overhead Slam, Upward Strike | Overhead Slam's animation now strikes twice. Upward Strike's animation was changed. | |
Focused Defense | Specialization 4's HP recovery changed from 10% to 5%. | |
Ascending Strike (승천타) | Stagger gauge damage raised from 10 to 15. | |
Zone Summon (영역 소환) | Fixed the window for using its Rewind (역행) skill being shorter than the zone's duration. |
Listed in the note's contents as Late Summer Cool Breeze (늦여름의 시원한 바람), this event opens the attendance book The Road That Connects Hearts (마음이 이어지는 길) from after maintenance on August 19 until maintenance on September 23, 2026. Check rewards under the in-game menu's attendance book; it resets daily at 00:00. The 28 days repeat one 14-day reward cycle twice.
Days | Reward | Quantity |
|---|---|---|
1 and 15 | Resurrection Spiritstone (Bound) | 5 |
2 and 16 | Artisan's Roasted Fogus (Bound) | 5 |
3 and 17 | Odyle Energy (Bound) | 2 |
4 and 18 | Life Crystal (Bound) | 10 |
5 and 19 | Battle Enhancement Scroll (Bound) | 5 |
6 and 20 | Soul Crystal (Bound) | 2,000 |
7 and 21 | Soul Codex: Reset (Bound) | 5 |
8 and 22 | Enhancement Stone | 5,000 |
9 and 23 | Artisan's Wind Breeze Special Tea (Bound) (달인의 산들바람 특제 차) | 5 |
10 and 24 | Soul Codex (Bound) | 100 |
11 and 25 | Key: Hidden Cube (Bound) | 1 |
12 and 26 | Battle Enhancement Scroll (Bound) | 5 |
13 and 27 | Soul Crystal (Bound) | 2,000 |
14 and 28 | Content Recharge Ticket Selection Box (Bound) (콘텐츠 이용 충전권 선택 상자) | 1 |
From after maintenance on August 19 until maintenance on September 16, 2026 (later extended to September 23), Odyle Energy cubes in two Transcendence dungeons pay more Arcana materials.
In Noiran's Hidden Legacy (all stages, 1 to 4) and the Abyssal Horn Den, Lower Training Arcana (Bound) and Intermediate Training Arcana (Bound) from the cube are tripled.
The same cubes also gain Fragment: Noble Crystal (Bound) and Fragment: Splendent Noble Crystal (Bound), in the amounts below.
Stage | Fragment: Noble Crystal (Bound) | Fragment: Splendent Noble Crystal (Bound) |
|---|---|---|
1 | 20 | 20 |
2 | 26 | 28 |
3 | 32 | 32 |
4 | 60 | 66 |
Abyss bosses and Artifacts had their stats and the PvP contribution they award raised sharply. NCsoft said the values may be adjusted further so that PvP earns higher contribution.
Leaving Expedition, Transcendence and Sanctuary dungeons: players who joined during a final boss fight could not progress or leave. Now, if the final boss is in combat, the player is outside the final boss zone and has no contribution, they can leave the dungeon.
The Lord of Chaos head accessory skin (Bound) (혼돈의 지배자), given to Generals and Grand Generals as a last-season Abyss ranking reward, had been set to Common grade by mistake; fixed.
Clears of the Consumed Deus Research Base and Noiran's Hidden Legacy now count toward the Expedition and Transcendence clear missions in Growth Support.
The Battlefield's removal rule for not taking part in combat was relaxed.
Fixed rematching sometimes failing after finishing a Battlefield in a party formed across different servers.
Cradle of Nihility and Dying Dramata's Nest (Expeditions): the height at which a fall counts as a fall death in the boss areas was raised.
Mirror of Scarlet Desire (Transcendence): fixed the wrong portrait showing in Robstino's dialogue.
Consumed Deus Research Base: killing Atiel of Arrogance now creates the destroyed floor.
Consumed Deus Research Base: Gromkas's combat reset distance was widened.
Noiran's Hidden Legacy: players no longer die from falls in the bio-transplant lab (생체 이식 실험장) where Mad Klominster is found.
Fixed the Brawler's Gale Strike (질풍격) in Rampage targeting Willful Turgen's sword and Robstino's flower.
Citadel of the Fallen Daeva: fixed Basilus the False's "Judgment Explosion" (심판의 폭발) pattern not proceeding normally when players were more than 50 m from the watched target.
Consumed Deus Research Base: fixed Zailus's specific attack still applying Shock when blocked with Focused Block or Evasion Stance.
Consumed Deus Research Base: fixed the cross explosion from one of Atiel's skills sometimes not happening or going off at the wrong time.
Consumed Deus Research Base: fixed Atiel's "Mortal's Shackle" (필멸자의 굴레) and "Ring of Fate" (운명의 고리) being applied at the same time.
Consumed Deus Research Base: fixed Atiel's "Ring of Fate" being ignorable with invincibility skills such as the Cleric's Salvation (reversed on August 26).
Consumed Deus Research Base: fixed Atiel still pushing players out during his stagger animation if he was staggered right before his "Earth Collapse" (대지 붕괴) pattern.
Consumed Deus Research Base: fixed players bound by Atiel's charge taking damage and being pushed away.
Consumed Deus Research Base: fixed Atiel's grab skill applying immobilization to targets it did not grab.
Noiran's Hidden Legacy: fixed one of Askran's attacks damaging Petrified players.
Noiran's Hidden Legacy: fixed players taking no damage when blocking Askran's rotating laser with Evasion Stance or a shield or weapon block.
Vakron Sky Island (Ordeal): fixed the attack range warning not showing for one of the boss Tiere's attacks.
Fixed chats with characters on other servers through Purple Talk not appearing in game.
DLSS Frame Generation, temporarily disabled on RTX 50 series laptop GPUs, was re-enabled. On some laptops it can crash with G-SYNC enabled; NCsoft pointed players to a related notice.
The note was revised on September 22, 2026 to add the Galaxy Z Fold7 to the devices that support Neural Frame Fusion.
Kina from several dungeons is now bound Kina:
Conquest Hard in the Fire Temple and Ferocious Horn Den.
Conquest Normal and Hard in Dying Dramata's Nest and the Cradle of Nihility.
The Sunken Temple of Life (Transcendence).
Abyssal Forge: Ludra (Sanctuary).
Artifact occupation and the Abyss Corridor were reset because of the server rematch.
Abyss Corridor usage time can now also be checked on the HUD's Artifact UI.
In the Abyss Rift Zone, players now receive some rewards when matching fails for lack of players.
The stats of Abyss bosses and Dimensional Cores were raised again; NCsoft said they may be adjusted further.
The Abyss damage amplification stat on Abyss equipment set bonuses was raised at every step, as below.
Set pieces | Before | After |
|---|---|---|
2 | 10% | 15% |
5 | 12.5% | 20% |
8 | 15% | 30% |
12 | 20% | 40% |
Every skill now has a minimum cancel time, to reduce differences in skill chain and cancel timing, and in damage per second, caused by each player's game environment.
NCsoft applied this to the Templar and Chanter because of how similar the melee classes' skill mechanics are, and said it would watch the results before deciding whether to extend it to other classes. For the Templar, Judgment now triggers on shield attack skills, and Punishment became a ranged skill to reduce the risk of a charge missing.
Class | Skill | Change |
|---|---|---|
Judgment | Its use condition changed from "stunned or knocked-down target" to "on using a shield attack skill". The 7% chance to activate when attacking a target immune to incapacitation was removed. PvE and PvP damage -10%. Specialization 2 changed from turning it into an area skill to extra damage against targets under an Impact-type status. | |
Pummel | PvE damage +30%. | |
Punishing Strike | PvE damage +30%. Specialization 4's Warding Strike cooldown reduction on hit changed from 2 seconds to 1 second. Specialization 5 changed from one extra activation of Punishing Strike to one extra trigger. | |
Warding Strike | Wind-up animation shortened by 30%. PvE damage +10%. Gains 5 stagger gauge damage and the ability to be used while moving as base effects. Base cooldown changed from 30 to 25 seconds. Specialization 1 changed from 5 seconds more duration to 5 seconds less cooldown. | |
Punishment | Changed from an area attack around the Templar to a projectile area skill fired at targets within 20 m. PvE damage +20%. Executor's PvE damage amplification changed from 15% to 20% and its PvP damage amplification from 7.5% to 10%. | |
Doom Shield | The window in which Judgment is activated changed from 7 seconds to 3 seconds, and the activation condition now checks the Templar rather than the target. |
For the Chanter, Dark Crush now triggers on ranged skills, and Spinning Strike's usability, effects and impact were improved to lower the class's reliance on Dark Crush.
Class | Skill | Change |
|---|---|---|
Dark Crush, Piercing Strike | Use condition changed from "stunned or knocked-down target" to "on using a ranged skill". The 7% chance to activate when attacking a target immune to incapacitation was removed. PvE damage +15%, PvP damage -20%. Specialization 2 changed from turning it into an area skill to extra damage against targets under an Impact-type status. | |
Impactful Crush | Cooldown changed from 15 to 10 seconds. PvE damage +30%. Specialization 4 changed from adding the chain skill Crushing Blow (파산격) to +30% skill speed. | |
Spinning Strike | Can now be used while moving by default. Base skill speed +30%. Cooldown changed from 30 to 15 seconds. Its damage amplification bonus changed from 10% to 15%, and its heal amplification bonus was removed. MP cost changed from 250 to 100. Stagger gauge damage changed from 15 to 10. Specialization 2 changed from +30% skill speed to +10% heal amplification (stacks up to 2 times). | |
Marchutan's Wrath | PvE damage +10%. The window in which Dark Crush is activated changed from 7 seconds to 3 seconds, and the activation condition now checks the Chanter rather than the target. |
NCsoft toned down the excessive party synergy of the Gladiator, Templar, Chanter and Cleric so that support classes lean more on roles other than damage.
Class | Skill | Change |
|---|---|---|
Experienced Counterstrike (passive) | PvE damage amplification bonus changed from 17%, 24% and 31% to 9%, 13% and 17%. PvP damage amplification bonus changed from 8.5%, 12% and 15.5% to 4.5%, 6.5% and 8.5% (shown at skill levels 10, 20 and 30). | |
Fury (passive) | PvE damage amplification bonus changed from 18%, 26% and 34% to 10%, 15% and 20%. PvP damage amplification bonus changed from 9%, 13% and 17% to 5%, 7.5% and 10% (skill levels 10, 20 and 30). | |
Wave Blow | Specialization 4's damage amplification reduction changed from 20% to 15%. | |
Earth's Promise (passive) | Damage tolerance reduction changed from 15%, 20% and 25% to 9%, 13% and 17% (skill levels 10, 20 and 30). | |
Debilitating Mark | Specialization 4's damage amplification reduction changed from 5% to 10%. | |
Earth Punishment | Specialization 2's 7% Double Chance bonus now gives 10% to the Cleric and 5% to party members. Specialization 3's 7% Attack and Defense bonus now gives 10% to the Cleric and 5% to party members. |
These changes make up the personal and party damage lost to the minimum cancel time and the party synergy cuts.
Class | Skill | Change |
|---|---|---|
Keen Strike, Rupture Strike, Wrathful Strike, Reckless Strike | PvE damage +20%. | |
파열의 맹타 (as printed in the note; no Gladiator skill has this exact name) | PvE damage +10%. | |
Vicious Strike, Decisive Strike, Desperate Strike | PvE and PvP damage +30%. | |
Threatening Blow | PvE and PvP damage -35%. | |
Annihilate | Wind-up animation shortened by 30%. PvE damage +30%. | |
Battlefield Banner | Defense-scaled Attack bonus raised from 2% to 3%. Specialization 2 changed from +150 Critical Hit to +10% weapon damage amplification. | |
Quick Slice, Breaking Slice, Swift Slice | PvE damage +20%. | |
Savage Roar, Savage Back Kick, Savage Smash | PvE damage +10%. | |
Insignia Explosion | PvE and PvP damage +10%. | |
Combo Strike, Heavy Strike, Power Strike (연격, 중격, 강격) | PvE damage +20%. | |
Chain Fist (연환권) | PvE damage +10%. Specialization 4 changed from Critical Hit during Rampage to +20% skill speed. Specialization 5 changed from a 3-second cooldown reduction to Critical Hit during Rampage. | |
Shatter (파쇄) | Now triggers twice as a base effect. Specialization 5 changed from triggering twice to a 50% chance of extra damage while Shatter lasts. | |
Full Force (전력) | PvE damage bonus per 10% of Rage consumed raised from 40% to 50%. | |
Clone (분신) | Buff duration raised from 10 to 15 seconds. | |
Rage (격노) | Buff duration raised from 10 to 15 seconds. | |
Mind Conversion (정신 전환) (passive) | Fixed the MP increase from the Destiny stat not being converted into HP. | |
Onslaught, Resonance Crush, Bolt Crush, Storm Chain | PvE damage +30%. | |
Incandescent Blow, Bursting Blow | PvE damage +40%. Animation speed +15%. | |
Deadshot | Specialization 5 changed from a 25% chance to reset its cooldown to extra damage on hit. | |
Marking Shot | Base Precision duration changed from 7 to 10 seconds. Specialization 3's Precision duration increase changed from 3 to 5 seconds. | |
Vaizel's Authority | Specialization 2 changed from 1.5 times Concentrated Fire to 1.5 times Focused Eye. | |
Element Enhancement | Specialization 2 changed from a stronger Robe of Earth effect to 1.5 times Robe of Flame. | |
Bittercold Wind, Fire Wall, Cold Storm | Fixed Delayed Explosion's damage increase not applying to them. Fixed Power Shard (봉혼석) effects not applying to them. | |
Jointstrike: Corrode | Specialization 5's increase to damage taken from the Spiritmaster raised from 20% to 25%. | |
Earth's Grace (passive) | Critical damage bonus changed from 7.5%, 12.5% and 17.5% to 15%, 20% and 25% (skill levels 10, 20 and 30). | |
Prayer of Amplification | Specialization 4's Attack bonus raised from 10% to 15%. Specialization 5's PvE and PvP damage amplification bonuses raised from 10% and 5% to 20% and 10%. |
Life absorption on core skills, judged excessive across PvE and PvP, was lowered.
Class | Skill | Change |
|---|---|---|
Overhead Slam, Upward Strike | Specialization 1 life absorption changed from 2% to 0.7%. | |
Judgment | Specialization 1 life absorption changed from 2% to 1%. | |
Heart Gore | Specialization 1 life absorption changed from 1.5% to 0.7%. | |
Dark Crush, Piercing Strike | Specialization 1 life absorption changed from 1.5% to 0.7%. |
As an extension of the HP recovery rebalance, shield amounts and durations were reworked so shields are more useful.
Class | Skill | Change |
|---|---|---|
Guarding Seal (passive) | Changed from a fixed shield to a shield worth 30%, 40% or 50% of HP (skill levels 10, 20 and 30). | |
Nezekan's Shield | Shield duration changed from 5 to 3 seconds. Changed from a fixed shield to one worth 45%, 55% or 65% of HP (skill levels 5, 15 and 25). Specialization 5 now adds 10% of HP. | |
Noble Armor | Its HP increase and recovery changed from fixed values to 7%, 11% or 15% of HP (skill levels 5, 15 and 25). | |
Doom Shield | Changed from a fixed shield to a shield worth 5% of HP. | |
Steel Barrier | Changed from a fixed shield to one worth 20%, 30% or 40% of HP (skill levels 5, 15 and 25). | |
Protection Circle (passive) | Divine Barrier changed from a fixed shield to one worth 4%, 5% or 6% of HP. Noble Barrier (고결한 보호막) changed from a fixed shield to one worth 30%, 40% or 50% of HP (skill levels 10, 20 and 30). | |
Impeding Authority | Changed from a fixed shield to one worth 20%, 30% or 40% of HP (skill levels 5, 15 and 25). | |
Guardian Blessing | Its HP increase and recovery changed from fixed values to 7%, 11% or 15% of HP (skill levels 5, 15 and 25). |
Theostone procs now have an internal cooldown to reduce the gap caused by differences in hit counts, and dispel effects were rebalanced. The note's overview says buff dispels also remove potion effects, but its detailed potion line says lasting effects cannot be removed by buff dispels; the two statements conflict.
Status effect Theostones now apply an internal cooldown to their proc check.
The status effect Theostone proc cooldown changed from 15 seconds to 5 seconds.
The detailed potion line says lasting potion effects can no longer be removed by buff dispels.
Class | Skill | Change |
|---|---|---|
Spiral Slice | Base buffs dispelled reduced from up to 2 to 1. Specialization 1 reduced from up to 3 to 2. Specialization 2's stun now needs 2 dispelled buffs instead of 3. Specialization 3 reduced from up to 5 to 3. | |
Insignia | Insignia can no longer be removed by debuff cleansing. | |
Ensnaring Trap | Specialization 2's buffs dispelled reduced from up to 3 to 2. |
During the server transfer period, some items in Shop > Wind Breeze Merchants > Special moved to Material Conversion > Special > Wind Breeze Merchants: Odyle Energy (Bound), Unknown Fissure Challenge Ticket (Bound), Instant Completion Ticket: Daily Dungeon (Bound) and Instant Completion Ticket: Nightmare (Bound).
A setting to adjust mole positions was added under Style > Moles/Freckles (Character Creation and Customization).
Skin gloss can now be set separately for the head and the body.
Boss direction markers now also appear for bosses in Nightmare, the Ascension Trial and quest dungeons.
Probabilities that were always shown to six decimal places now show two, matching the actual data: Genus Insight option grade odds (Pet > Genus Insight), the left-hand group odds in box item details, and appearance extraction odds (Extract > Obtainable Rewards).
Shop: the sold out, unavailable and membership-required labels no longer cover the product image.
Shop: the product information screen now closes after a purchase even if purchases remain.
Sold under In-game Shop > Server Transfer from after maintenance on August 26 until September 1, 2026, and only between 20:00 and 24:00 each day. See Server Transfer.
Cost | Price | Limit |
|---|---|---|
Base fee | 1,000 Quna | Once per account |
Per character | 200 Quna per character moved | |
Slot expansion | 1,000 Quna per expanded slot |
Example from the note: moving two characters costs 1,400 Quna, but if both empty slots on the destination server are locked, two slot expansions are added and the total is 3,400 Quna.
Characters move from the current server to a destination server of the same faction only.
A transfer is limited to once per account, from one server to one server. There is no limit on how many characters move at once; the fee depends on the number chosen.
Each server's outbound and inbound capacity updates daily at 20:00. The purchase button activates once the conditions are met. Transfers are impossible if the current server's outbound slots or the destination's inbound slots are closed, and the transfer UI explains why a server cannot be chosen.
Only characters of level 45 or higher on the same server can transfer. The character must be in a town (not in the Abyss, a Spacetime Rift or a dungeon), must not be in a Legion or have a pending Legion application, and must have no duty mission in progress.
Transfers are blocked while anything is unclaimed: items listed on, to be retrieved from, or awaiting settlement on The Market; items left in the Shop storage; or unread mail on a character being moved.
Only Kina in the character's cube inventory and character warehouse moves; Kina in the server warehouse does not.
Quna and Mileage move and are added to the balance on the destination server.
Every moved character is renamed "@temporary name" even if the name is free, and a new name is set on first login. A name already used on the destination server cannot be kept.
Membership and queued membership passes move and are added together, and are deleted from the old server. A membership pass in progress is completed and its rewards paid.
Daeva Passes move with their progress. If the pass has a per-server purchase limit and the same pass is already bought on the destination server, the character that activated it cannot move there. Growth Support works the same way.
Special pets and appearances bought from the Shop all move. If the destination server already has the same special pet, it is kept there only and a Pet Exchange Ticket is given; if the pet came from the Pass shop, a Daeva Pass Shop Coin: Encore is given instead. Duplicate decorative skins that cannot be customized will later be compensated with a single-item exchange ticket.
The number of server warehouse expansion slots on the destination server becomes the higher of the two servers' values. Items in the server warehouse do not move, so they must be moved into the character's inventory or character warehouse first.
Character slot expansions bought and used on the old server stay there and do not affect the destination's slot count.
Styles registered in the Style Shop can still be downloaded, applied and settled after the move, but they keep the creator's character name and server from when they were made.
Titles, achievements, Closet, pets and Theostones all move, are merged on the destination server and are reset on the old one.
For Genus Insight, players choose to keep either the old server's or the destination server's progress; the old server's Genus Insight is reset either way.
Season ranking points and season mission progress move with the character.
Item | Moves? |
|---|---|
Character, Quna and Mileage, Abyss Points, daily Kina and Abyss Point earnings | Yes |
Membership, membership pass, Daeva Pass (character), Growth Support (character) | Yes |
Daeva Pass (server), Growth Support (server) | Not if a duplicate exists on the destination |
Content reward counts, content tickets, season missions, season ranking points, supply requests | Yes |
Cube inventory, character warehouse, material conversion and crafting records | Yes |
Server warehouse | Expansion record only |
Skills and Stigma, quests, exploration, attendance book, titles, achievements | Yes |
Closet appearances and collection points, wings, Theostones, Pantheon, Arcana, Monoliths, Empyrean Traces, Daevanion | Yes |
Pet level, collection stage, collection rewards, genus crystals and Genus Insight | Yes |
Gathering proficiency and skills, friends list, friend block list, Market history, customization, registered styles, item recovery history | Yes |
Mail block list | No |
A completed transfer cannot be cancelled or reversed.
Starting a transfer sends the account to the title screen, and the account cannot log in while it is in progress.
Completion is announced through a Purple push notification.
A transfer takes at least one minute and may take longer depending on demand; transfers may be paused temporarily to keep them stable.
NCsoft said the product may be sold again in the same or a similar form.
The Moonlit Oasis (월하의 오아시스) Daeva Pass is sold under Menu > Subscription from after maintenance on August 26 until 05:00 on September 22, 2026. Missions and reward claims run until maintenance on September 23.
Item | Price | Contents and limits |
|---|---|---|
Moonlit Oasis (Basic) | 2,000,000 Kina | Mission rewards during the pass period; once per character |
Moonlit Oasis (Premium) | 1,000 Quna | 10 Odyle Energy (Bound) plus mission rewards during the pass period; once per character |
Completing missions earns pass XP. The pass has 50 levels with a reward at each; XP earned after level 50 pays a repeat reward per extra level.
Pass levels can be bought for 50 Quna each.
Daeva Pass Shop coins are spent under Subscription > Pass Shop.
XP source | XP |
|---|---|
Defeat 10 monsters | 50 |
Kill an enemy faction player | 100 |
Gather successfully | 30 |
Craft successfully | 20 |
Clear an Expedition or Transcendence dungeon | 300 |
Clear a Sanctuary | 700 |
Enhance equipment successfully | 10 |
Extract equipment | 10 |
Soul Inscription on equipment | 20 |
Pass XP is capped at 15,000 per character per week.
Pass levels | Basic reward | Premium reward |
|---|---|---|
1, 4, 7, 11, 14, 21, 24, 27, 31, 34, 41, 44, 47 | Small Odyle Energy (Bound) x1 | Odyle Energy (Bound) x1 |
2, 5, 8, 12, 15, 18, 22, 25, 28, 32, 35, 38, 42, 45, 48 | Small Odyle Energy (Bound) x1 | Odyle Energy (Bound) x2 |
3, 23, 43 | Unknown Fissure Challenge Ticket (Bound) x2 | Unknown Fissure Challenge Ticket (Bound) x5 |
6, 16, 26, 36, 46 | Battle Enhancement Scroll (Bound) x2 | Battle Enhancement Scroll (Bound) x5 |
9, 29, 49 | Instant Completion Ticket: Daily Dungeon (Bound) x3 | Instant Completion Ticket: Daily Dungeon (Bound) x10 |
10, 30, 50 | Battle Enhancement Scroll (Bound) x2 | Content Recharge Ticket Selection Box (Bound) x1 |
13, 33 | Lower Abyss Rift Stone (Bound) x1 | Middle Abyss Rift Stone (Bound) x1 |
17, 37 | Resurrection Spiritstone (Bound) x2 | Resurrection Spiritstone (Bound) x3 |
19, 39 | Instant Completion Ticket: Nightmare (Bound) x3 | Instant Completion Ticket: Nightmare (Bound) x10 |
20, 40 | Content Recharge Ticket Selection Box (Bound) x1 | Content Recharge Ticket Selection Box (Bound) x1 |
Repeat (after 50) | Battle Enhancement Scroll (Bound) x3 | Odyle Energy (Bound) x1 |
The premium track also pays 1,500 Daeva Pass Shop Coin: Chapter 1 at pass levels 2, 7, 12, 17, 22, 27, 32, 37, 42 and 47.
From after maintenance on August 26 until maintenance on September 23, 2026, Arcana enhancement and fusion materials are sold in Shop > Wind Breeze Merchants > Special. The note lists a weekly purchase limit of 200 (reset weekly) with a per-server purchase limit.
Item | Price |
|---|---|
Superior Training Arcana (Bound) | 10,000 Kina |
Splendent Noble Crystal (Bound) | 10,000 Kina |
Noble Crystal (Bound) | 5,000 Kina |
The Transcendence Arcana Growth Support event was extended by seven days: it now runs from after maintenance on August 19 until maintenance on September 23, 2026, instead of ending at maintenance on September 16.
Genus Insight: the automatic analysis UI gained a Soul Crystal setting. When checked, Soul Crystals usable on every genus are used automatically; when unchecked, only Soul Crystals limited to a specific genus are used. The help tooltip now states the stop condition more clearly and explains the new setting.
A mouse cursor lock option for AION1 control mode keeps the cursor inside the game window. It is under Settings > Combat > Controls > Control Mode > AION1.
PC HUD editing: the main target's buff icons can now be moved and resized separately, through the "Edit Buffs" button on the main target UI; once saved, the edited buff UI replaces the default one.
Closet: synthesis result lists and the "Open All" button appear faster.
Shop: the Server Warehouse Expansion Ticket and the Atreia Pledge Certificate (아트레이아의 서약 증서) can only be bought up to the maximum expansion.
Shop: choosing a quantity in the bulk purchase popup now opens an input box for the purchase quantity.
Gamepad: key bindings can now be set for a connected gamepad. When using a pad, the Settings > Key Settings page switches to pad bindings automatically; LB and RB change menu tabs, and D-pad up and down move between entries.
Growth Support: the popup now selects a Growth Support with claimable rewards first.
Settings: a nameplate option for the player's own summons was added (on shows it, off hides it). The network status option moved under Info Display > General.
Expedition and Transcendence weekly cumulative play reward adjustment: the expected Kina for killing every boss is now shown, and the details show the Kina reduction for each cumulative play count.
Neural Frame Fusion, an AI-based pixel and frame generation feature for smoother play, is supported on some mobile devices (Galaxy Tab S11 and S12, Galaxy S25 and S26, Galaxy Z Flip7 and Flip8, Galaxy Z Fold7, Fold8 and Fold8 Ultra, and Galaxy Z TriFold). It is under Settings > Graphics > Optimization > Graphics Quality: Advanced > Upscaler.
Fixed system messages when replying to, blocking or reporting mail sent by a deleted character.
Fixed traits appearing twice in the Transcendence trait information popup.
The world map now shows the current Abyss Corridor's location while using it.
Fixed teleport portals and hideout portals not appearing correctly on the world map, minimap and overlay map.
Fire Temple: fixed Kromede's Desire sometimes cancelling a skill and moving to the next one.
Consumed Deus Research Base: fixed Gromkas being blocked by player positions and unable to move and fight normally.
Consumed Deus Research Base: Atiel's "Ring of Fate" can now be avoided with invincibility skills such as the Cleric's Salvation.
Asmodian quest "To Morheim" (모르헤임으로): the teleport portal could be used as soon as the quest was accepted; it now becomes usable from the "Go to Morheim" step.
Altgard quest "The High Priest's Fafnite" (대신관의 파프나이트): fixed the transformation not applying.
Verteron: fixed being unable to enter the Hideout of Sorrow (비탄의 은신처) sealed dungeon.
Fixed voice options under Settings not being changeable.
Expedition, Transcendence and Sanctuary: fixed party members of the other faction showing as hostile on the minimap.
Fixed the Arena of Solitude and Arena of Cooperation UI showing five-player party matching text.
Fixed the Brawler's AP gauge showing as an MP gauge when editing the mobile HUD.
Fixed the Shop preview not showing dye applied to currently worn outfits.
Fixed interaction menus not working on Purple Talk messages in the mini chat UI.