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AION 2 fields nine playable classes on the Korean and Taiwanese build and presents eight for the global launch, covering tank, healer, melee, ranged and magic damage, and hybrid support.
The Abyss rank ladder on AION 2's Korean service: the ranks, how ranking points decide them, and the buffs, entry priority and season rewards they carry.
Open-world faction warfare in the Abyss plus the instanced and scheduled PvP modes: the Abyss layers, Artifacts, bosses, Abyss gear Potential and set bonuses, combat state rules and the PvP changes on the Korean service through October 2026.
How skills work in AION 2: mastery and Stigma skills, skill points and levels, specialties, chain skills, presets, the skill macro and the skills every class shares.
AION 2 combat: tab-target controls in two modes, dodge and parry, skill chains, flight combat, HP Absorption, blocking, PvP damage rules and stat caps.
AION 2’s instanced PvP: the stat-normalised Battlefield, the Arena ladders, and the scheduled Abyss Rift Zone and Domination modes that run on the open map.
How AION 2 turns stats into damage according to player testing on the Korean service: the tested damage formula, what counts as Pure Attack, per-stat efficiency at the endgame, Accuracy and Critical Hit caps, raid stat targets and defensive stats.
Cleric is AION 2's mace-wielding healer: party heals within 40 meters, cleanses, resurrection, immunity and damage spells that weaken enemies.
Spiritmaster is AION 2's orb-wielding summoner: five elemental spirits, Four Elements and Elemental Fusion, curses, fear and damage-sharing with its spirit.
How crowd control works in AION 2: the Impact, Mental and Ailment families, every status effect, Defiance and Tenacity, resistance rules, Theostones and cleansing.
Ranger is AION 2's bow class: Precision-driven charge shots, slows, roots and traps, with sustained physical damage at 20 meters.
Sorcerer is AION 2's spellbook caster, splitting fire damage built around Fire Mark from water spells that slow, freeze, root and seal.
How Abyss Points are earned, capped and spent in AION 2's faction war, and how death stopped costing them, based on the Korean service's patch history.
The Brawler is AION 2's ninth class, added with the Chapter 1 update. It fights with Gauntlets, builds Rage from attacks and spends it in a Rampage state.
Chanter is AION 2's staff-wielding support: mantras, Power of the Storm, party heals and shields, and a Dark Crush follow-up for damage.
Templar is AION 2's longsword-and-shield tank: Judgment follow-ups after shield attacks, a charged Punishment, Taunt and party damage-sharing tools.
Gladiator is AION 2's greatsword melee damage class: knockdown follow-ups, area strikes, a rage burst and a party damage buff on block.
Assassin is AION 2's dagger burst class: Insignia stacks, Heart Gore on critical hits, back attacks, stealth and poison.
The combat stats AION 2 shows on the character screen: six base stats, ten divine stats, attack and defense stats, PvE and PvP amplification, and the caps and PvP rules that govern them.
How flight works in AION 2 on the Korean service: the flight gauge, flying and gliding controls, wind paths and updrafts, where flight is allowed in the Abyss and PvP modes, wing enhancement, and skills used in the air.
Every Cleric skill in AION 2 with Korean names, unlock levels, cooldowns, costs, specialties, chains and the full Korean balance history.
A Global PvE Cleric build combining the Condemnation reset loop with manual healing, four Stigma choices, Daevanion skill targets and Arcana priorities.
Every AION 2 Ranger skill with Korean names, unlock levels, cooldowns, MP costs, elements, specialty options and dated balance changes from the Korean service.
Every Spiritmaster skill in AION 2, including spirit summons and Jointstrikes, with Korean names, cooldowns, costs, specialties and full balance history.
The Abyss Corridor is the short solo instance that each held Artifact opens in AION 2's Abyss, paying Kina and Abyss Points. Its rules and history on the Korean service.
How AION 2's boss stagger (groggy) gauge works: stagger gauge damage from skills, charge stages, staggered-only skills, boss pattern interrupts and locked gauges.
Every AION 2 Templar skill with Korean names, unlock levels, cooldowns, MP costs, specialty options and dated balance changes from the Korean service.
Battlefield: Siege is AION 2's ten-against-ten, stat-equalised objective battlefield added with Chapter 1. Its rules, schedule, rewards and queue changes, plus the earlier battlefield maps.
Every AION 2 Gladiator skill with Korean names, unlock levels, cooldowns, MP costs, specialty options and dated balance changes from the Korean service.
Every AION 2 Assassin skill with Korean names, unlock levels, cooldowns, MP costs, specialty options and dated balance changes from the Korean service.
Every Sorcerer skill in AION 2 with Korean names, unlock levels, cooldowns, costs, specialties, chains and the full Korean balance history.
A Global PvE Sorcerer build with mana-safe specialties, Hellfire cooldown combinations, four Stigmas, Daevanion targets and a manual burst rotation.
A Global PvE Templar build for Judgment, Pummel and Punishment, with tanking Stigmas, specialty breakpoints, Daevanion targets and a sustained damage loop.
A Global PvE Gladiator build for the Overhead Slam and Rage Burst loop, with early mana management, Stigma investment, Daevanion nodes and boss blocking.
Spacetime Rifts are AION 2's timed portals into the enemy faction's territory. How often they open, who can cross, the PvP rules inside and how they connect paired servers.
Artifacts are the capturable objectives of AION 2's Abyss. How the artifact battle is scheduled, what holding an Artifact gives, and the bosses that follow it.
Every AION 2 Brawler skill from the official Korean guidebook, with Rage and Rampage mechanics, provisional English names, known cooldowns and dated balance changes.
AION 2's Arena runs a solo arena and a five-against-five cooperative arena with class-based season rankings. Rules, rewards and changes on the Korean service.
Chaotic Upper Reshanta is the gear-capped Abyss field added to AION 2 with Chapter 1, with no Artifacts or bosses, a 300-per-side population cap and its own PvP stat limits.
Every Chanter skill in AION 2 with Korean names, unlock levels, cooldowns, costs, specialties, chains and the full Korean balance history.