The Collectibles Chest is a placeable storage container added in Patch 1.04.00 as part of the new specialized storage rework. It has 1,000 slots and is reserved for quest items and crafting recipes, two categories that previously had to live in the main backpack because they did not fit any of the other storage containers in the game.
Quick Information
Property | Value |
|---|---|
Capacity | 1,000 slots |
Source | Awarded by a new quest |
Patch added | |
Accepts | Quest items and crafting recipes only. |
What it Stores

The chest is restricted to the Documents tab category introduced in Patch 1.04.00, which covers quest-issued items and recipe books rather than equipment, food, or gathered materials. Trying to place an item that is not flagged as a Document or quest item will fail in the same way it fails on the wardrobe.
Recipe scrolls and crafting blueprints.
Faction quest items, talismans, and chapter-specific keys.
Memory fragments and lore documents kept for reference rather than progression.
Cooking, alchemy, and refining recipe books that have already been learned.
Why it Matters
Before 1.04 the only safe home for finished quest items and learned recipes was the general Private Storage or the main backpack. With over 100 hours of content available, the volume of quest items piled up faster than other stash space could handle. The Collectibles Chest provides a dedicated 1,000-slot stash exclusively for those items so the rest of storage can stay focused on combat and crafting.
How to Get It
The chest is awarded by a new Patch 1.04.00 quest line. The blueprint is auto-added to the craftable list once the awarding quest is complete; the chest can then be built and placed via Housing and Farming mode at any owned residence.
Companion Containers
Container | Capacity | Use | |
|---|---|---|---|
1,000 | |||
40 | Food and ingredients (entry). | ||
330 | Food and ingredients (upgraded). | ||
Up to 1,000 | Outfits and cosmetic gear. |
Long-Run Reflection
Veteran players describe the Collectibles Chest as the quietest of the four 1.04 storage containers. It does not interact with crafting or cooking the way the Sturdy Gatherables Chest or Kuku Cooler do, but it solves a smaller, equally annoying problem: the slow drift of finished quest items, learned recipes, and lore documents into the main backpack.
1,000 slots is more than most players ever need. Quest items and recipe books accumulate slowly compared to gathering materials. A single chest is sufficient for a complete campaign for most players.
Stash, do not delete. Recipe scrolls and faction quest items have no resell value but cannot always be safely deleted; the Collectibles Chest is the right home for those items rather than dragging them into the gatherables chest by mistake.
Lore documents stay browsable. Memory fragments and lore documents kept for reference can sit in the chest indefinitely without crowding the backpack. The chest does not expose its contents to any active system, so there is no performance cost to filling it.
Placement happens through Housing and Farming mode at the player house. The chest occupies one floor tile and uses the same placement preview as other furniture containers. See the broader Inventory Guide for storage choices across the full game.
See Also
Crafting - main crafting system.
All Cooking Recipes - cooking recipe master list.
Patch 1.04.00 - patch that introduced specialized storage.