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Track all wiki edits and revisions for Alabaster Dawn
“Repaired malformed paragraph structure so linked text renders and is searchable (2026-09-23)”
“Linked Custo Turri Magnus to its new boss page”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Added the optional Dirty Quill chest outside the lower hall exit”
“Aligned remaining gem upgrade mentions with current availability”
“Linked Custo Turri Magnus to its new boss page”
“Linked Custo Turri Magnus to its new boss page”
“Created a boss page for Custo Turri Magnus covering its three phases, the barrier wall trick, the root and post mechanic, and its reward”
“Retired the stale two-Art claim inherited from pre-launch documentation and added the Reward Orb Arts described by Early Access guides”
“Replaced the launch-week reception line with the current four-month review standing”
“Added the planned depth-scaled payout multipliers and why the rework is deferred”
“Added the depth-scaled bonus multipliers and the reasons the rework is deferred past 0.2.0”
“Added a build gap note recording no shipped patch since Hotfix 0.1.0-10, and dated the delay announcement across blog and store”
“Refreshed internal link status flags”
“Refreshed internal link status flags”
“Refreshed internal link status flags”
“Added an official development screenshot of the Trial of Cryo dungeon”
“Added official development screenshots of the Trial of Cryo, the Scala Moor swamp and the Dojo practice space”
“Created Sleep Tokens page covering the conversion payout table, bonuses and penalties, the exit multiplier, Perk spending and the Token Exchange stock”
“Created Dream Shards page covering sources, Shop Room spending, the conversion to Sleep Tokens, and the Blessings and Perk that boost shard income”
“Created version history page covering demo builds 0.0.4 and 0.0.5, the 0.1.0 Early Access launch, all ten launch hotfixes, and the 0.2.0 development timeline”
“Corrected the 0.2.0 target window after the second delay”
“Corrected the 0.2.0 target window after the second delay”
“Corrected the Spear release window after the second 0.2.0 delay”
“Corrected the 0.2.0 target window after the second delay”
“Updated 0.2.0 target to late September or October after the second delay, added the Trial of Cryo dungeon and the Gamescom 2026 outcome”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Refreshed the Steam reception figure to the current all-language total and noted the higher English-only band; added the developer's roughly 40-hour estimate for the complete story”
“Expanded Upcoming Changes with the confirmed 0.2.0 roguelite pass: swamp as a fourth Depth Layer, damage penalty removed, new flawless-encounter bonus, named new Blessings, free-Blessing perk, plus Nightmare Mode and the bonus-system rework as post-0.2.0 items”
“Removed screenshots that do not show this page's subject”
“Removed screenshots that do not show this page's subject”
“Removed screenshots that do not show this page's subject”
“Removed screenshots that do not show this page's subject”
“Added a screenshot of the Iron Deficiency conversation”
“Added a Wellspring screenshot”
“Added a boss fight screenshot”
“Fixed the Koro Valley and Silver Peak geography in the settlement bullet”
“Corrected Rest Room bulb recovery and limited the Common-rarity restriction to Banishes”
“Removed an incorrect prologue boss and fixed a subquest label”
“Fixed Inferna Vespa encounter location and subquest labels, corrected Scorchili yield”
“Corrected the Sundalan watchtower name spelling”
“Renamed the Blooming Villain subquest, corrected its description, and fixed the A Sneak Peak summary”
“Renamed the Blooming Villain subquest, fixed its description, and corrected the A Sneak Peak spelling”
“Corrected the Blooming Villain subquest name and description and the A Sneak Peak spelling”
“Reclassified the Chapter 1 chronicle subquests and documented four optional tasks and the Aurum Plains side stories”
“Added Keys and locked-door run structure, Start, Boss, and Filler room types, and Reroll and Banish mechanics”
“Updated the Steam review rating band and count and added the Gamescom booth location”
“Expanded with named map table, treasures, full enemy roster, foraging list, and Chronicle story roles”
“Corrected Somu's first-meeting location to Somu's Rest in the Aurum Plains and noted how Dream access unlocks”
“Clarified that gem upgrading is planned but not yet available”
“Added the Token Exchange offering”