Koro Valley
Koro Valley is the primary explorable region of Alabaster Dawn's launch Early Access build. Houses the village of Lyhamn, the abandoned Old Kamu Village, the Trial of Aether dungeon, and the surrounding Red Forest, Silver Peak, and Lumber Grove zones. Anchors the early settlement rebuilding loop.
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Koro Valley is the primary explorable region of Alabaster Dawn's launch Early Access build and the home of Juno. It serves as Chapter 1's hub region: the central village Lyhamn anchors the settlement rebuilding loop, the surrounding zones host the early side quests and Nuemera encounters, and the Trial of Aether dungeon at the valley's edge unlocks the first elemental power outside Juno's starter.
Sub-Locations
Place | Type | Notes |
|---|---|---|
Village (hub) | Juno and Filia's home village. Central rebuilding hub for Chapter 1. Carpenter, farmer, and smith all live here. | |
Lyhamn Center | Village square | Quest-giver area inside Lyhamn. Estera o' Marmis manages settlement progression here. |
Old Kamu Village | Ruins | Abandoned settlement near Lyhamn. Houses the chief farmer Orlanda and points toward earlier rice-field operations. |
Red Forest | Wilderness | Source of Quickwood timber, gathered during the side quest |
Lumber Corner | Outpost | Forward gathering point inside the Red Forest. |
Lumber Grove | Subzone | Wider forested area beyond Lumber Corner. Contains hidden treasure paths. |
Mountain summit | Climb is the climax of the side quest A Sneak Peek. Vista shot of the wider region from the top. | |
Elemental Trial dungeon | Standalone dungeon. Completing it unlocks the Aether element and a new Divine Art tied to it. See Elements. | |
Optional temple dungeon | Hidden mini-dungeon at the Eternal Spring near the Lakeside stretch, unlocked through a side quest after the main Chapter 2 content. Rewards include two artifacts and two gems. |
Quest Hooks
Koro Valley anchors the settlement rebuilding loop in the launch build. Chapter 1's main quest Unyielding Solidarity introduces Estera o' Marmis and starts the rebuild of Lyhamn, branching into:

Branching Out: gather Quickwood from the Red Forest for Lyhamn's reconstruction.
Rice to the Occasion: rebuild the rice fields tied to Old Kamu Village.
Blooming Village: clear an early Nuemera incursion threatening the rebuilt fields.
A Sneak Peek: climb Silver Peak and survey the valley.
These side quests gate the introduction of Ortrom Solas and Fain Solas, and most of them double as tool tutorials: the hammer is taught through rock-breaking, and the chakrams are taught through object-puzzle interactions.
Notable NPCs
Estera o' Marmis. Settlement coordinator in Lyhamn. Hands out the rebuild quest chain and tracks progress as the village physically transforms.
Penterson. Head carpenter. Source of construction tasks; finishing his commissions adds new structures to Lyhamn.
Orlanda. Chief farmer based out of Old Kamu Village. Drives the rice and food chain side quests.
Petros. Village smith. Provides early gear upgrades and the first stop for combat tuning before the Trial of Aether.
Filia. A Lyhamn villager close to Juno; appears in Chapter 1's opening dialogue as Juno first reorients to the surface.
Remis. A god whose remnant or echo appears in Koro Valley dialogue. The first divine voice Juno encounters after waking.
Cabbage. The Water Pig companion. Travels with Juno from the prologue into Koro Valley and supports specific puzzle and traversal moments.

Threats
Koro Valley is mostly cleared of advanced Nuemera at the start of Chapter 1, with smaller infestations reappearing as quests progress. Standard Nuemera, faster Enraged variants, and ranged Wasp Nuemera are all encountered here, with the Trial of Aether housing more dangerous elemental variants. The boss Inferna Vespa is encountered in the prologue, during Dahmon's segment.

Travel and Map
Koro Valley is fully unlocked for fast travel as the player completes the early Lyhamn quests. The world map supports adjustable hint intensity, fast-travel checkpoints, and objective markers, making it easy to clear the side-quest list before pushing into Chapter 2.
From Koro Valley, Chapter 2 progresses northward beyond Silver Peak. The Early Access launch build ends partway through that next region; Koro Valley remains the home base players return to for crafting, cooking, and gear adjustments.
Map List
The currently accessible portion of Koro Valley breaks into a chain of smaller maps. The first four can only be visited in their corrupted state, since a cutscene blocks backtracking once the Nest is woven and the curse is lifted. The full map list:
Cliff-Side Shelter (with sub-rooms Awaking Chamber and Cargo Hold)
Median Divide
Old Kamu Village (with paths to the north and west still locked)
Fossil Road
Lumber Corner
Lyhamn Shelter
Forked Road
Reaver's End (entry visible, but blocked by a barrier)
Impact Site
Red Forest
Hollow Incline (one path south locked)
Silver Peak
Old Kamu Village hosts a Waysprout. Lumber Corner has both a quick-travel point and a cooking pot, available after the Nest is woven. Silver Peak's quick-travel point is technically unlocked at the end of the A Sneak Peak subquest, but the game immediately jumps from there to the Trial of Aether, so it cannot currently be used as a normal travel target.
Later Access Areas
Beyond the chain of maps reachable during Chapter 1, several parts of Koro Valley only open up later, and a few are entered from outside the valley entirely. The region as a whole is laid out as two large loops with side paths branching off them, so most of these places connect back into ground Juno has already walked rather than extending outward.
Place | Type | Access |
|---|---|---|
Eternal Spring | Spring and shrine | A large spring at the centre of the valley, sealed behind a Divine Seal. It opens only after Juno has visited the Aurum Plains and recovered a Fulcrum Mark there. The area is heavily overrun with Nyx until it is cleansed, and it holds a Waysprout and a landmark. |
Spring Trial | Optional mini-dungeon | An optional Hall of Trials inside Eternal Spring, entered during the Temple Incursion story to cleanse the area. Its southeastern corner is cut off from the rest and can be reached much earlier, linking Lumber Corner to a hidden room inside the trial. |
Hotspring Cave | Optional mini-dungeon | The valley's second optional mini-dungeon. Its Foggy Lair section is visited during the Spring's Return questline. |
Lake Vasia | Lakeside area | A lakeside stretch west of Patron's Grave, opened up during the Free the Fish story. |
Patron's Grave | Landmark | Sits east of Lake Vasia and anchors that side of the valley. |
Remis Rock | Detached area | Counted as part of Koro Valley but reached mainly through the Trial of Aether. The only place in the valley where Muse Mint shrubs grow. |
Remis Peak | Detached area | Also reached mainly through the Trial of Aether rather than from the valley floor. |
Grand Passage | Detached area | Currently reachable only from the north, entering from the Aurum Plains side. |
During the Lost Lands opening, only the linear route from Cliff-Side Shelter to Impact Site can be walked. The rest of the valley becomes reachable after the Lyhamn Nest is woven and the curse lifts, which is why so much of the treasure list above is flagged as corrupted-state or uncorrupted-state only.
Treasures Found In Koro Valley
Contents | Map | Notes |
|---|---|---|
Forked Road | Available only in the uncorrupted version of the map. | |
Lyhamn Shelter | Spawns after the mandatory Nuemera fight during Unyielding Solidarity. | |
Lumber Corner | Uncorrupted only. | |
Ruff Edge | Lumber Corner | Not intended to be obtainable until Fossil Road opens; reachable only with glitches in the launch build. |
Lumber Corner | Reached from the south side of the river. | |
Hollow Incline | Open chest. | |
Fickle Quill | Hollow Incline | Open chest. |
Currently inaccessible: blocked by a timeskip cutscene. | ||
Currently inaccessible: blocked by a timeskip cutscene. |
Nuemera Roster
Role | |
|---|---|
Respawning trash mob throughout the valley. | |
Respawning ranged stationary enemy on high ledges. | |
Respawning aerial enemy. | |
Respawning shielded flower with a heavy projectile. | |
Scripted encounters; later acts as a recurring miniboss. | |
Scripted encounter near the Hammer; armored, weak to Blunt. | |
Scripted encounter at Silver Peak. | |
Mid-zone miniboss, encountered partway through the corrupted valley. | |
Boss; guards the Nest near Lyhamn. | |
Nyx Avatar ("A Challenger?") | End-of-Chapter 1 closing boss; a duel-styled humanoid Nuemera. |
Foraging In Koro Valley
Forageable | Drops |
|---|---|
Pullu Sprout | Pullu Essence (often) |
Garrot Plant | |
Ring Herb Bloom | Ring Herb (often) |
Nyx River Fern | Fern Essence (often) |
Tete Nest | Tete Egg x2-3 |
Prapple Tree | Prapple x5-8 |
Scorchili Plant | Scorchili x2-4 |
Carota Growth | Carota Essence (often) |
Role In The Chronicle
The Lost Lands: Juno awakens in the Cliff-Side Shelter and travels through the corrupted valley to Lyhamn. After reaching the Nest at Impact Site, she defeats its guardian and weaves it, lifting the curse from the area.
Unyielding Solidarity: Juno returns to a restored Koro Valley to help Lyhamn's residents. This story branches into the Branching Out (quickwood / Hammer reward), Rice to the Occasion (rice fields), Blooming Village (clear Nyx threat to the north), and A Sneak Peak (climb Silver Peak / Chakram reward) subquests.
Branching Out: Penterson asks Juno to free the south quickwood forests; she travels there, defeats the local Nuemera, and the gods award her the Hammer Ortrom Solas.
A Sneak Peak: Juno climbs Silver Peak after a timeskip, picking up the Chakram Fain Solas en route, and looks out over the Lost Lands to the north.
Unyielding Solidarity (continued): after another timeskip, Juno encounters the Nyx Avatar boss north of Lyhamn and defeats it with assistance from Filia.