Waysprout
Waysprouts, the rest stops in Alabaster Dawn. Taking a short rest at one regenerates health, replenishes Healing Bulbs, respawns nearby healing plants, and respawns some enemies.
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Waysprouts are the in-world rest stops of Alabaster Dawn. Approaching one and taking a short rest restores Juno's health, refills her Healing Bulbs, respawns nearby healing plants, and respawns some enemies in the area. Waysprouts function much like the bonfires in classic action RPGs: a quick checkpoint that resets the local map state at the cost of bringing some enemies back.
Trait | Effect |
|---|---|
Restores HP | Juno returns to full health. |
Refills Healing Bulb charges | the bulb count returns to its current maximum (defined by the most recently cooked recipe and palate level). |
Respawns healing plants | foraged or struck healing plants return so they can be used again. |
Respawns some enemies | certain Nuemera return to their starting positions. Bosses and scripted encounters do not respawn from a Waysprout rest. |
Waysprouts are placed at fixed points along the world map. The launch build's first and most-used Waysprout is at Old Kamu Village in Koro Valley. Additional Waysprouts open as Juno's progression advances; cooking pots in settlements double as rest spots in places where a Waysprout is not present.
Waysprouts were called "Waypoints" in the early alpha demo. The current Waysprout name comes from the official 0.0.5 demo and onward.