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Odyle Energy is the resource that replaced dungeon entry tickets in AION 2, spent per run and cashed in through reward Cubes at the end of a clear.

When and where AION 2 launched: the Korean and Taiwanese service since November 2025, global Advance Access on September 30, 2026 and the free-to-play global launch on October 5, 2026, and how the two builds differ.

The setting AION 2 starts from: the fall of the Aion Tower, the Bulwark the Empyrean Lords raised in its place, and the two Dragon Lords who rule everything outside it.

How AION 2 makes money on the Korean and global services: the Special Quai and Korean memberships, Quna prices, Daeva Passes, the shop, Mileage and Founder's Packs.

AION 2 fields nine playable classes on the Korean and Taiwanese build and presents eight for the global launch, covering tank, healer, melee, ranged and magic damage, and hybrid support.
How AION 2 global accounts work across Steam and PURPLE: when linking is needed, how to link and unlink Steam, why a character can seem to vanish after relinking, and account conflicts.

How parties of five and forces of up to twenty work in AION 2: creating groups, loot rules, markers, dungeon rooms, kick votes, Force Kisks and the commands that drive them.

AION 2 runs two currencies: Kina, earned by playing, and Quna, bought with money. The exchange between them is player-to-player and gated behind a Membership.

The Abyss rank ladder on AION 2's Korean service: the ranks, how ranking points decide them, and the buffs, entry priority and season rewards they carry.

Open-world faction warfare in the Abyss plus the instanced and scheduled PvP modes: the Abyss layers, Artifacts, bosses, Abyss gear Potential and set bonuses, combat state rules and the PvP changes on the Korean service through October 2026.

Succession and Transfer Crafting in AION 2: carrying enhancement, breakthrough and Soul Inscription onto new gear, Advanced Succession from Unique to Hero, official costs, rules and recipe lines.

AION 2's eight Daevanion boards: how nodes are learned, each board's main effects and minimum level, where Daevanion points and crystals come from, and the Marchutan and Yustiel additions.
AION 2 update history: every Korean service patch note from November 2025 to October 2026 indexed by month, the major seasons and chapters, and the global launch milestones.
How AION 2 global servers are organised: regions and restricted countries, the Advance Access server list and pairings, the two launch waves, faction-separated servers, queues, the two Markets and server transfers from October 14, 2026.

AION 2 is NCsoft's free-to-play MMORPG sequel to AION, live in Korea and Taiwan since November 2025 and launched globally on PC on October 5, 2026.

AION 2's seamless world spans the world of Atreia, roughly 36 times larger than the original game's, designed in Unreal Engine 5 with verticality as the primary axis.

Making a character in AION 2: the permanent choices, the four account slots, and a customization suite NCsoft counts at more than two hundred adjustable options.
How skills work in AION 2: mastery and Stigma skills, skill points and levels, specialties, chain skills, presets, the skill macro and the skills every class shares.

AION 2 combat: tab-target controls in two modes, dodge and parry, skill chains, flight combat, HP Absorption, blocking, PvP damage rules and stat caps.
AION 2's Stigma system: equip slots, Stigma and Superior Stigma Shards, conversion recipes, automatic specialties up to level 25, every class's Stigma skills, and free resets.

Expedition is AION 2’s five-player instanced tier: Exploration and Conquest modes, Odyle Energy costs instead of entry tickets, and the roster of named Expeditions.
The two numbers that gate almost everything in AION 2: item level, which measures your gear and grows with each equipment family and enhancement, and Combat Power, which aggregates your whole character.

The Market is AION 2's player-driven economy: a Server Market from day one, a region-wide Cross-Server Market later, and a Membership requirement on both. Direct player-to-player trades are disabled as an anti-bot measure.

The Pantheon in AION 2: a personal display space for paintings, statues and a colossus that grant divine stats, how decorations are obtained and converted, and Pantheon presets.

Morheim is the Asmodian territory added with Chapter 1 on the Korean and Taiwanese build, a land of fire and ice reached through a portal from Altgard.

How AION 2 equipment grows: grades, enhancement and breakthrough, Soul Inscription and Soul Binding, potential, accessories and new slots, wings, Kina costs, crafting and where equipment comes from, on the Korean and Taiwanese service.
AION 2's rules on macros, bots and third-party programs, the official in-game skill macro and DPS meter, and the anti-macro tools the Korean service has added.

AION 2 retains the IP's two-faction split: Elyos in Elysea, Asmodian in Asmodae, both Daeva, eternally at war across Reshanta. The Balaur return as a third hostile force.

AION 2’s instanced PvP: the stat-normalised Battlefield, the Arena ladders, and the scheduled Abyss Rift Zone and Domination modes that run on the open map.

More than two hundred dungeons span solo, five-player and ten-player content. This page lists the Expedition, Transcendence and Sanctuary dungeons and the solo endgame modes of the Korean service with dates, bosses and official English names.
How AION 2 turns stats into damage according to player testing on the Korean service: the tested damage formula, what counts as Pure Attack, per-stat efficiency at the endgame, Accuracy and Critical Hit caps, raid stat targets and defensive stats.

Essence Extraction resources and skills, with the Global level-10 unlock distinguished from the Korean level-45 rule.

Cleric is AION 2's mace-wielding healer: party heals within 40 meters, cleanses, resurrection, immunity and damage spells that weaken enemies.
The named bosses of the lower and middle layers of AION 2's Abyss on the Korean service: Guardian Lord Nahma, Watcher Kaira, Argo, the Spirit King and the six bosses of the post-siege boss event, with schedules and rewards.

Spiritmaster is AION 2's orb-wielding summoner: five elemental spirits, Four Elements and Elemental Fusion, curses, fear and damage-sharing with its spirit.
Verteron is the Elyos home territory in AION 2, the starting region behind the Bulwark and the route to Eltnen once the hero quest line is done.
How crowd control works in AION 2: the Impact, Mental and Ailment families, every status effect, Defiance and Tenacity, resistance rules, Theostones and cleansing.

Transcendence is AION 2's staged five-player dungeon tier with class-based rankings: six dungeons on the Korean service, four stages each, with Arcana as the main reward.

Ranger is AION 2's bow class: Precision-driven charge shots, slows, roots and traps, with sustained physical damage at 20 meters.
Sanctuary is AION 2's ten-player raid tier: four Sanctuaries on the Korean service with one final-boss kill a week each, the Hall of Fame for first kills, and Ludra, which was pulled from the global service at launch while a reworked version is prepared.