Overview
First Step to Rebuilding is the 31st main quest in Crimson Desert. Marquis Alan Serkis rewards the Greymanes for resolving the Goldleaf Merchant Guild situation by granting them a settlement at Howling Hill. This quest also introduces Damiane Spencer as a playable character, unlocks the Greymane Camp, and grants the mount Brianto.
Quest Details
Detail | Info |
|---|---|
Chapter | Chapter 3: Howling Hill |
Sub-Chapter | |
Quest Number | 31st Main Quest |
Quest Type | Main Quest (Narrative / Exploration) |
Quest Giver | Marquis Alan Serkis |
Previous Quest | |
Next Quest | |
Location | |
Region | |
Marquis Alan Serkis, Marshal Barden Middler, Damiane Spencer | |
None |
Walkthrough
Speak with Marquis Serkis
Travel to Oakenshield Manor in the City of Hernand. A giant guard stands outside the building. Approach him to trigger a cutscene where Marquis Alan Serkis thanks Kliff for handling the Goldleaf Merchant Guild situation and offers Howling Hill as a base for the Greymanes. Serkis formally establishes alliances with both House Serkis and House Celeste, granting the Greymanes political legitimacy in the region.
Find the Memory Fragment (Optional)
Before leaving the manor, equip your lantern and point it at the western end of the long table. A Memory Fragment is hidden here. In this memory, you will see a discussion between Leister and Alan Serkis about the reward decision and the politics behind granting the Greymanes their settlement. This is an optional collectible that adds context to the alliance.
Follow the Soldier
Exit the manor. A soldier will begin walking ahead of you toward the southeast. Follow him on foot until he mounts a horse. Call your mount and ride behind the soldier as he leads you to Howling Hill. During the ride, the soldier provides some exposition about the city's gratitude and mentions that the Goldleaf Merchant Guild under Shakatu's new leadership is working to rebuild trust with the people.
Arrive at Howling Hill
Dismount at Howling Hill and approach the group gathered at the campsite. Marshal Barden Middler introduces himself and presents Damiane Spencer, who is seeking temporary refuge due to personal troubles in Demeniss. Damiane becomes a playable character after this cutscene, bringing her own unique combat style to the roster.
Rewards
Reward | Details |
|---|---|
Camp Supplies | Starting resources for the Greymane Camp |
Unlocked as a playable character with her own combat style and questlines | |
Mount: Brianto | Added to your stable automatically after the quest completes |
Home base for the rest of Chapter 3 and beyond | |
Formal Alliance with House Serkis | Political legitimacy and trade benefits in Hernand |
Formal Alliance with House Celeste | Additional political backing from a second noble house |
Tips
The Memory Fragment at the manor table is easy to miss. Use your lantern (L1/LB) to spot it before leaving Oakenshield Manor. It will not be available to collect later.
Damiane has her own combat style and dedicated questlines that become available later in the game. Experiment with her abilities when you get the chance.
This quest formally establishes the Greymane Camp, which is your home base for the rest of Chapter 3 and beyond. All camp management features unlock from this point.
The mount Brianto is a solid early horse. Check your stable to see its stats after the quest completes.
The alliance with House Serkis and House Celeste has practical implications for reputation and trade throughout the Hernand region.