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AION 2 launches with eight classes covering tank, healer, melee DPS, ranged DPS, magic DPS, and a hybrid support role, with party synergy adjusted in the Season 3 dev passes.
Combat blends tab-target MMO mechanics with active dodge, parry, and skill chains. The Season 3 HP Absorption overhaul reworked recovery math across all eight classes.
Open-world faction warfare in the Abyss plus instanced PvP modes. Season 3 reshaped the layout with the Mid-Layer, Reshanta Aura, and Abyss Equipment Potential.
AION 2's aerial combat is a first-class system. Flight gauge management, 3D positioning, and zone-based flight permissions shape every fight that goes vertical.