
Overview
Club is a Uncommon club-class melee weapon in Windrose. Sturdy and very heavy. What else do you need from a club?
Clubs are one-handed blunt Crude weapons that scale with Strength; they cannot Perfect Block, so club builds lean into posture damage and heavy staggers. See Clubs for the full class profile.
At a Glance
Field | Value |
|---|---|
Weapon Class | |
Rarity | Uncommon |
Damage | 280 Crude |
Scaling | Strength (B) |
ATK (Item Level 15) | 380 |
ATK (Level 1 crafted) | 100 |
Stack Size | 1 |
Flavor | An excellent way to get your point across, straight into your opponent's head. |
Crafting
Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x5.
Upgrade Bands
Club uses the three-band Polearm and Club track, compressing Lvl 2-15 into bands at Lvl 2-5, Lvl 6-10, and Lvl 11-15. These bands substitute Smithing Flux for Master's Tools.
Item-level upgrades for Club are performed at the Weaponsmith Workshop and follow the same per-band pattern documented for every weapon. See Weapon Upgrade Bands for the full per-band material costs.
How to Obtain
Crafted at the starting Weaponsmith Workshop with wood and copper only.
Occasionally dropped by coastal outlaws.
Loot Sources
Specific chests and drop locations currently listed on the live item card:
Chest Source | Location | Chance |
|---|---|---|
Blackbeard Crew Chest | Blackbeard Camp Near Shipwreck | 15.0% |
Blackbeard Crew Chest | Blackbeard Pirate Camp | 15.0% |
Blackbeard Crew Chest | Cliffside Pirate Camp | 15.0% |
Blackbeard Crew Chest | Large Pirate Camp | 15.0% |
Blackbeard Crew Chest | Small Pirate Camp | 15.0% |
Buccaneers' Chest | 15.0% | |
Decrepit Chest | Decrepit Chest | 15.0% |
Old Skeleton | Ancient Farm | 15.0% |
Old Skeleton | 15.0% | |
Old Skeleton | 15.0% | |
Old Skeleton | 15.0% | |
Smugglers' Chest | 15.0% | |
Thomas Richards' Chest | Blackbeard Pirate Camp | 15.0% |
Tactical Usage
Cheapest melee opener in the game since it needs no hide. Great first weapon for Strength-oriented builds until a Rare Sturdy Mace or Crusher is available.
Trade-hit with heavy swings and stagger chains since clubs cannot Perfect Block. Keep an eye on posture bars because most club effects and talents compound when enemies are staggered rather than just damaged.
Talent Synergies
Strength-scaling weapons pull from the Crusher branch of the Talent System, with Toughguy as a survivability complement. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also benefit from Toughguy talents like Stout Frame and Too Angry to Die that improve survivability during heavy-attack windows.
See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.
Comparison Within Class
Club sits alongside 5 other clubs on the current live index. Consider the alternatives:
Swamp Creature's Tooth: Rare / Epic, 280 Crude, Strength (B). Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
Smasher: Uncommon, 225 Crude, Strength (A). Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Crusher: Rare / Epic, 290 Crude, Strength (C at Rare, B at Epic). Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Bonebreaker: Rare / Epic, 300 Crude, Strength (B at Rare, A at Epic). The more Stamina you have, the more Damage the weapon deals.
Sturdy Mace: Rare / Epic, 295 Crude, Strength (A at Rare, S at Epic). Increases Posture Points by 1.
See Also
Melee Weapons for the full melee index.
Weapons for the cross-class roster.
Clubs for the club category roster.
Strength is this weapon's scaling attribute.
Weaponsmith Workshop is the crafting and ascension station.
Combat covers stamina, posture, and Perfect Block timing.
Game Data
Properties
Property | Value |
|---|---|
B |
Crafted By
Crafted at: Weaponsmith Workshop
Ingredient | Quantity |
|---|---|
x10 | |
x5 |
Disassembles Into
Material | Quantity |
|---|---|
×10 | |
×5 |
Sources
Source | Detail |
|---|---|
Chests and enemies | See the Loot Sources table above for each chest, its location, and the per-pull drop chance. Every listed source has a 15.0% chance. |