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Track all wiki edits and revisions for Phantom Blade Zero
“Reattributed the DLSS 4 confirmation to the studio's own ray-tracing reveal post”
“Added the Worlds of Play art exhibition appearance in Cologne, 27 to 29 August 2026”
“Fixed six missing separators that ran words together on the rendered page”
“Added the Beijing date for the release-date announcement so it matches the other pages”
“Fixed a phrase that described the game as already released”
“Fixed a phrase that described the game as already released”
“Dated the note on the tie-in weapon name”
“Corrected the sound producer's background and how his approach to the score is described”
“Tightened the Travel Talisman wording to match the director's clarification”
“Aligned the earlier playtime estimates, removed an unsupported inference about them, and corrected how missable quests are signposted”
“Aligned the total playtime figure with the earlier 40 to 60 hour studio estimate”
“Harmonised the playtime figures with the earlier 40 to 60 hour total, tightened the Hellwalker and respec wording, and added the director's statement that the game is not a multiplayer game”
“Corrected the claim that Hellwalker is a New Game Plus exclusive and updated how its AI is described”
“Removed the unsupported claim of Hellwalker-exclusive rewards, corrected the AI description (behaviour trees, shared with Sixty-Six Days, no weapon resistances) and the per-boss new-move claim, and fixed a launch-tense phrase”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Corrected the column headers of the key details table”
“Added the three sources of the setting's fantasy layer and the sound producer's approach to the music, and corrected the key details table headers”
“Added that enemies do not respawn, the main-path resource share, the Travel Talisman clarification, the first region's name and map features, and the character-level note”
“Added the gold, purple and white quest colours, side quests that can be lost, how the main story is told, and the October 2026 playtime estimate”
“Added the September and October 2026 press previews, the three million wishlist milestone, the Tokyo Game Show absence, the Chongqing countdown wall and the November exhibition slot, and corrected the tie-in weapon-name claim, and corrected the key details table headers”
“Added the director's October 2026 statement on PS5 Pro enhancements and re-dated the install size and platform-detail status”
“Replaced the boss-rush claim with the director's October statement, added the October playtime estimate, the differing Chinese upgrade-pack dates and the physical-edition status, removed a duplicated sentence, and re-dated the trophy, install size, preload and demo status”
“Added the director's October 2026 figures for Hellwalker's stat increase and how its AI is built, and that no one on the team has cleared Sixty-Six Days without dying, and corrected the key details table headers”
“Corrected the endgame section (no boss-rush mode is currently planned), added the Hellwalker stat increase and AI detail, the character-level respec rule, New Game Plus carry-over, the October playtime estimate and resource split, and re-dated the achievement status”
“Hedged the weapon-name claim: the name comes from licensed replica marketing, not from first-party game material”
“Added the September 2026 licensed hardware tie-ins and the late-August wishlist and pre-order estimates”
“Added the September 2026 director's letter, the September 3 showcases, the August demo listing and the Chinese licence approval”
“Added the Donnie Yen team credit, the Hong Kong shoot location and how the two lead performers were cast”
“Linked the Mo Yuan section to its new page and added that he is a recurring opponent fought several times”
“Corrected the regional pricing claim to include Australia and Sweden, extended the price table, expanded the ratings list to nine jurisdictions, and added the Chinese licence approval and the console feature set”
“Fixed the 15-language audio claim and added the storefront accessibility options, cloud saves and controller support”
“Corrected Hellwalker gating and the Sixty-Six Days counter, fixed the 15-language audio claim, removed the honor-system reference, and added the collector's edition contents, the fifth storefront and the install-size status”
“Corrected the difficulty gating: Hellwalker is selectable on a first playthrough and only Sixty-Six Days requires New Game Plus”
“Corrected Hellwalker gating (selectable on a first playthrough), settled the Sixty-Six Days counter as sixty-six deaths, and added its save rules, its ending and the achievement structure”
“Replaced the semi-open world wording with interconnected map structure to match the stated design”
“Updated to the current four-tier difficulty set: renamed Gamechanger to Pathbreaker, added Sixty-Six Days, and corrected which tiers are New Game Plus only”
“Renamed the standard difficulty tier from Gamechanger to Pathbreaker and noted the earlier preview-build name”
“Repaired the broken sentence introducing the director quote”
“Marked the cooperative endgame dungeons as a 2023 statement that has not been re-confirmed”
“Corrected the attribution for the reveal that Mo Yuan is Soul’s father”
“Fixed a missing separator that ran two words together on the rendered page”
“Added the Flesh Sculptor and The Hunt from the August 2026 trailer and deep dive”
“Clarified how the Sixty-Six Days counter is spent and that the mode is New Game Plus only”
“Added regional pricing, age ratings, the unlock time, the Epic gift-with-purchase and the Chinese storefronts and editions”
“Added summons, accessory pairing and reforging to the build and progression sections”
“Documented the contents of the August 17 dedicated gameplay deep dive State of Play”
“Updated the difficulty tier names in the combat overview”