Overview
Engraved Silver Earring is an earring accessory in Crimson Desert. It is classified as Uncommon (Tier 2) equipment.
An engraved silver earring featuring exquisite jewelcraft and ancient patterns. Though their meaning remains unknown, a subtle radiance flows along the surface contours, both mystical and captivating.
Beyond its base stats, this earring provides Health: +0.2 per second.

Stats
Stat | Value |
|---|---|
Type | Earring |
Rarity | Uncommon (Tier 2) |
0 (max 10 at +10) | |
Special Effect | Health: +0.2 per second |
Max Refinement | +10 |
Refinement
The Smith recipe is 7 Copper Ore and 2 Azurite after learning Accessories of the World, Vol. II. Elowen and Connor are named sellers, and the item record names A Rumor at the Goldleaf Trading Post within Gathered Will as a reward reference. Initial crafting, per-level material refinement and identical-copy Fusion are separate operations. Patch 1.06 limits identical-copy refinement to before the first Artifact-required step. The recorded Defense curve is 0 to 10; this does not validate the older 0.2-to-0.8 Health-per-second estimates.
The Engraved Silver Earring can be refined to increase its stats. Each refinement level requires specific materials without a currency fee. The older Silver fee claim is not a material-refinement cost. The table now lists ordinary materials separately from initial crafting and identical-copy Fusion. Its older numeric Health-rate estimates remain unverified because the record's recovery field is malformed.
Level | Earlier Health-rate estimates; unverified | ||
|---|---|---|---|
+0 | 0 | Health: +0.2 per second | - |
+1 | 1 | Health: +0.2 per second | Small Bone x6 |
+2 | 2 | Health: +0.2 per second | Small Bone x9 |
+3 | 2 | Health: +0.2 per second | Small Bone x12, Azurite x2 |
+4 | 3 | Health: +0.2 per second | Small Bone x15, Azurite x4 |
+5 | 3 | Health: +0.4 per second | Small Bone x18, Azurite x6, Silver Ore x2, Abyss Artifact x1 |
+6 | 5 | Health: +0.4 per second | Small Bone x24, Azurite x8, Silver Ore x5, Abyss Artifact x1 |
+7 | 5 | Health: +0.6 per second | Small Bone x30, Azurite x10, Silver Ore x7, Abyss Artifact x1 |
+8 | 7 | Health: +0.6 per second | Small Bone x45, Azurite x15, Silver Ore x10, Diamond x2, Abyss Artifact x1 |
+9 | 7 | Health: +0.8 per second | Small Bone x75, Azurite x20, Silver Ore x15, Diamond x6, Abyss Artifact x1 |
+10 | 10 | Health: +0.8 per second | Aeserion's Scale x1, Abyss Artifact x1 |
Usage and Tips
Earrings focus on defensive stats and sustainability. The Engraved Silver Earring provides Defense alongside secondary bonuses that improve survivability in prolonged fights.
The Health regeneration effect on this accessory helps sustain your character between fights or during longer encounters. This is particularly valuable for players who prefer a tankier build or engage in PvE content where healing resources may be limited.
Refinement is available up to +10, which improves both the base stats and any bonus effects. Consider investing refinement materials if you plan to keep this accessory equipped for an extended period.
See Also
Accessories - Complete list of all accessories in Crimson Desert
Equipment - Overview of all gear types
Combat - Combat mechanics and strategies