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Patch Notes: December 2025
October 6, 2026 at 11:56 PM
Initial version (2026-10-06)
This page collects the five weekly update notes NCsoft published for AION 2 in December 2025, its first full month on the Korean and Taiwanese service. The month opened with PvE and PvP combat status modes and season caps on Abyss Points, then brought the cross-server World Market, Sync Stones, a Hard difficulty for Expedition Conquest, a new daily dungeon and several large rounds of class changes, alongside the Christmas and New Year events. These are changes to the Korean and Taiwanese service only; the global service launched separately on October 5, 2026 and is not described by these notes. See Update History for the wider timeline, Patch Notes: November 2025 for launch month and Patch Notes: January 2026 for what came next.
The second regular maintenance. The note was revised on December 3 and 4: it added an exception to the quest dungeon level cut, removed lines that had not shipped, and added sound and controller items.
Added a combat status mode that lets players choose when to fight in PvP.
PvE setting: a safe state in which the other faction cannot attack you and you cannot attack them.
PvP setting: you can fight the other faction freely, but you still cannot attack enemy characters who are set to PvE.
The setting can be changed from level 45, cannot be changed while in the other faction's territory, and needs 1 hour 10 minutes before it can be changed again.
Enemy characters set to PvP are shown in red.
The Abyss is always a PvP area regardless of the setting.
Abyss Points from hunting are capped at 200,000 a week.
Abyss Points from PvP are capped at 200,000 a week.
Abyss Points per season are capped at 2,500,000 in total, hunting and PvP combined.
Each Empyrean Trace recovered in Verteron and Altgard now counts as 4 instead of 1. Characters who had already collected Traces receive 3 more for each Trace collected.
Added a material conversion recipe that turns one Verteron or Altgard Empyrean Trace into 50 Enhancement Stones, up to 1,680 conversions per server.
Sharing Trace progress between characters on the same server was announced for December 17, 2025. See Monoliths and Empyrean Traces.
Passive skills shared by several classes changed:
Survival Willpower: status effect resistance raised from a base 11.5% to 16.5%.
Revitalization Contract: status effect resistance raised from a base 11.0% to 16.5%, and the increase per level from 1.0% to 1.5%.
Defiance: its follow-up skill now loses 2 seconds of cooldown with each skill level.
Class | Skill | Change |
|---|---|---|
Fury | Attack increase raised from a base 6.5% to 11.5% | |
Comrade in Arms | Now also gives the caster 20% damage resistance | |
Recuperation | Instant HP recovery increased by 10% | |
Incandescent Blow | Damage increased by 5% | |
Bursting Blow | Damage increased by 5% | |
Spinning Strike | Damage increased by 5% | |
Explosion Trap | Now reduces stagger points by 10 | |
Ensnaring Trap | Now reduces stagger points by 20 | |
Element Enhancement | Can now be used while moving | |
Earth's Retribution | Shorter animation | |
Radiant Recovery | Cooldown reduced from 8 to 7 seconds | |
Cold Shock | Shorter animation | |
Earth Tremor | Shorter animation | |
Summon: Fire Spirit | The spirit's basic attacks now have a 15% chance to trigger a skill, and triggering it grants an element; the third specialization's trigger chance is now 25% | |
Summon: Water Spirit | The spirit's basic attacks now have a 15% chance to trigger a skill, and triggering it grants an element; the third specialization's trigger chance is now 25% | |
Summon: Earth Spirit | The spirit's basic attacks now have a 10% chance to trigger a skill, and triggering it grants an element; the third specialization's trigger chance is now 20% | |
Summon: Wind Spirit | The spirit's basic attacks now have a 10% chance to trigger a skill, and triggering it grants an element; the third specialization's trigger chance is now 20% | |
Dimensional Control | Now usable when an element is gained | |
Summon: Ancient Spirit | Summoning now grants all four elements; the spirit triggers a skill after 7 basic attacks; the third specialization now triggers a skill after 5 basic attacks | |
Jointstrike: Curse | Fifth specialization changed to: damage dealt to the Spiritmaster by the cursed target reduced by 20% | |
Corrode | Changed from a 10% chance of damage over time to a 50% chance of instant damage | |
Summoned creatures | Basic attack speed increased by 50% |
Fixes and tooltip corrections by class:
Chanter: removed a wrongly entered non-target tag from Obliterate (멸화; provisional); added the missing HP target to the heal-over-time line of Recuperation; added the missing Action Power recovery increase to Sprint Mantra.
Ranger: fixed Unyielding Resolve (저항의 결의) not raising ailment-type resistance at skill level 2; unified the cooldown wording on Rooting Eye; added the missing area to the Gale Arrow description; fixed damage numbers not showing for triggered skills (Explosion Trap, Concentrated Fire, Rooting Eye, Melee Fire, Hunter's Soul).
Sorcerer: corrected the fourth specialization of Firestorm (불꽃 작살; provisional) from 1 to 2 seconds of cooldown reduction, and the second specialization of Curse: Tree from 20% evasion reduction to 200 evasion reduction.
Cleric: clearer stat wording on Prayer of Concentration and Light of Regeneration; unified the cooldown wording on Survival Willpower; corrected Light of Regeneration from 50% of max HP or less to 50% HP or less; corrected Wish of Concentration (집중의 기원; the note lists it under Cleric) from max MP decrease to max MP increase; added the missing duration to Prayer of Amplification.
Assassin: fixed Whirlwind Slice not applying above a certain combat speed, and fixed the Shadow Walk cooldown not resetting when killing an enemy after dying.
Fixed the Templar Daevanion board showing Impact Hit as a different skill (분노 유발).
Sorcerer: corrected the Robe of Earth description from MP recovery to natural MP recovery.
Spacetime Rifts now open every 3 hours, at 2:00, 5:00, 8:00 and 11:00 each day.
The number of players who can cross through a Rift rose from 200 to 400.
Fixed errors in some boss skills on Vakron Sky Island.
Fixed being unable to re-enter the boss room after dying and reviving during the boss fight in Ferocious Horn Den.
Lowered the stagger points needed to interrupt the Death Wave (죽음의 파도; provisional) skill of Bakarma in Draupnir.
Fixed the meteor effect not displaying in Fire Temple.
Lowered the level of monsters in Fire Temple (Conquest) and Ferocious Horn Den (Exploration and Conquest).
Added a wind path on the way to the boss in Krao Cave.
Lowered the level of monsters in Transcendence stages 7, 8 and 10.
Fixed a skill error of the boss Isolation Specialist Rahu in Abyssal Forge: Ludra.
The Sanctuary UI now shows the Odyle Energy required and the guaranteed rewards, with a subscription icon on the Odyle Energy information but not on the number of cube selections after a clear.
Odyle Energy Cubes now require a minimum contribution against the boss before they can be used.
Urgent and weekly supply requests now give Enhancement Stones.
Raised the stats of named monsters in the Abyss fields and of the Dimensional Core boss.
After an Artifact Siege ends, players can teleport to the Artifacts their side holds, depending on the result.
Abyss ranks now give an Abyss Point bonus on hunting and PvP that is larger at lower ranks: 30% at Trainee, falling by 3% per rank to 3% at 1st-class Soldier, and none from 1-star Officer upward. See Abyss Ranks.
Lowered the stats of Raid bosses and monsters, and removed the monster kill objective from the condition for picking up buffs in Raid buff zones.
Lowered the stats of Ascension Trial monsters and the number of hits needed to destroy the Void Spiral (공허의 나선체; provisional).
Strongholds and Sealed Dungeons: monster drops were removed, and each clear now pays 15,000 Kina.
Daily dungeon Daeva Bio-Research Base: the time limit for each wave was cut from 2 minutes to 1 minute 30 seconds, and the score per monster was raised.
Lowered the level of monsters in quest dungeons, except the Elyos Coastal Cave, the Asmodian Shaded Cave and the Mysterious Rock Cave (의문의 바위굴; provisional).
A deleted character's name can now be reused after 7 days.
Name Change Vouchers can now be put in storage.
Fixed the character select screen first showing 0 when a character held a Name Change Voucher.
Character creation now asks for confirmation after the name is entered.
Added an option to turn the world map transition effect on or off.
Revised the descriptions of the low HP warning and of auto-sprint in the common control settings.
Changed the stats from Monolith level rewards. The Verteron and Altgard Monoliths gained Time, Space and Action Power (행동력; provisional) stats; Ereshkigal's Monolith lost those and gained PvP attack, defense, accuracy, evasion, critical hit and critical hit resistance.
Raised the efficiency of deity stats.
Asmodian episode quest An Approaching Encounter (다가오는 만남; provisional): the step for finding the Blade Gang's (칼날단) base now completes by moving there instead of by using a social action.
Asmodian episode quest In the Elims' Name (엘림의 이름으로): moved an NPC that blocked auto-movement during the rescue of the young Elim.
Elyos regional quest The Cursed Blue Ore (저주받은 푸른 광물; provisional): fixed an NPC sometimes staying on its feet when entering Dodoring's stolen goods warehouse.
The Pantheon buff icon now shows in the passive tab of the effect window.
Swapping a decoration at the Pantheon console now shows a comparison popup.
Key notifications (party and force invites, dungeon waiting room requests and invites, ready checks, personal trade requests, duel acceptance and matching) now appear at the top of the screen.
Fixed the wrong Legion name showing for invited players in the party and force settings window.
Fixed attempts to join a party or force dungeon in progress sometimes failing and then blocking entry to other dungeons.
Fixed the loot list window appearing under the death popup when dying with high-grade loot distribution on.
Raised the maximum stack size per slot for some items. Auto-sort merges stacks to the new limits after the maintenance.
Fixed the Exploration, Field achievement Traces Left in Altgard being impossible to complete.
Added Ereshuranta Purification Operation I and III (에레슈란타 정화 작전; provisional) under Season Missions, Abyss, Weekly.
Renamed an achievement about spending (내가 바로 만수르) to The Joy of Spending (소비의 즐거움; provisional).
Added a minimum score to the Shugo Festival to prevent abuse; players below it are ranked last.
Odyle droplets respawn a little faster in the Shugo Festival droplet collection event.
Shugo participants now start at 70 points in the Shugo Festival Hidden Lugi (히든 루기) event.
The entry window for the Dimensional Invasion event is now 3 minutes.
The Market and exchange now sort items from the highest grade down.
The Market's appearance tab now has more detailed categories.
Added a highlighted chat message for forces (shortcut /a).
Equipment presets can no longer be switched while the character is incapacitated.
The dungeon application UI now shows each applicant's level, class and item level.
Added guards near Expedition dungeon entrances and strongholds in the field.
Changed the order in which Amplify Stone materials are combined in material conversion.
Changed the sort order of Closet appearances, and auto-registration of materials in Closet appearance synthesis now follows the material list order.
Fixed typos and lines whose text did not match the voice.
The term skin is now appearance throughout.
Renamed and redescribed the recharge tickets (Odyle Energy, Abyss Time and Shugo Festival recharge tickets).
The wait before requesting another character's information again went from 10 seconds to 2 seconds.
Searches can now be run with the Enter key.
Auto potion use turns off when a status effect prevents using potions.
Moved the Favorites and Learned Designs Only filters in the crafting UI so they are easier to select.
Reduced the sound boost when many players fight at once, by adjusting priorities and ranges so other players' combat sounds are not louder than your own.
Added sound to the screen effect for a boss's stagger state.
Extended two attendance events by 2 weeks: Prelude to Adventure (모험의 서막; provisional) now ends January 7, 2026 instead of December 24, 2025, and Record of the First Journey (첫 여정의 기록; provisional) now ends December 17 instead of December 3.
Restored the previous wing drop chances from Pocorun's Appearance Bundle (Bound) and Hidden Cubes.
Fixed damage numbers not showing for bleed and poison hits from Theostone effects.
Fixed Asmodian duty quest and directive scroll rewards being set to items for the other faction.
Theostones given as quest rewards can no longer be traded.
Fixed Superior Power Shards (상급 봉혼석; provisional) being equipped automatically when moving server, for example to the Shugo Festival.
The Odyle that appears after an Expedition boss kill now allows 1 regular extraction instead of 3.
Fixed the icons of the intermediate and advanced training Arcana cards.
Fixed the next currency, Quna, not showing in customization when the Appearance Change Voucher was locked.
Fixed the Kina tax rate not showing in personal trades, the system message not appearing at once in the mini chat after a trade, and a chat close button appearing in trades.
The Probability tab of the probability popup now shows rates to six decimal places.
The Wind Breeze Merchants now sells Resurrection Spiritstones for Kina.
Tapping the party or force list now shows that member's information.
Tapping a ranking buff icon now shows its details.
Added camera lock-on to the target in AION1 control mode (Settings, Combat, Controls, AION1 Mode, Camera Lock-On to Target). On mobile it is toggled with a button at the bottom left of the main screen.
Controller support update: on mobile, zoom with LT and the mouse pointer do not work yet.
Abyss Points gained abnormally on November 27 by repeatedly entering the Abyss Corridor, and everything made from them, were taken back. Currencies spent on the recovered gear (Enhancement Stones, Kina, Theostones and so on) were refunded. Affected players received 3 more days of subscription and 5 Odyle Energy, claimable by mail until December 10, 2025 at 23:59:59.
All subscription buyers received 3 more days of subscription to make up for the long emergency maintenance on November 26.
Compensation from the second November 26 note: reward tickets for players who lost cube rewards will be sent on December 10; the extra Kina and Enhancement Stones for Expedition clears and the wing dismantling difference were mailed (claimable for 30 days, the wing items until December 10, 2025 at 09:30).
Fixed Abyss ranking weekly reward items being deleted when moved. The deleted items will be paid when the weekly reward moves to Wednesdays at 05:00.
Regular maintenance. Revisions on December 10 and 12 removed some mobile items (including one for M-series Macs), added the rule on healing and buffs across combat status settings, and added a Closet Shop line.
Opened the World Market (a Kina exchange and a Quna exchange), where players of the same faction trade freely with players from other servers. The existing Market stays open.
World Market sales are taxed at 20%.
The World Market and the World Quna exchange each allow up to 10 listings.
Every market is now for membership holders only.
The new servers Poeta and Ishalgen (포에타/이스할겐) can use only their own server's market.
Membership | Effect added | Before membership effect | With membership effect |
|---|---|---|---|
Sand Breeze Membership | World Market access | Cannot sell, cannot buy | Can sell, can buy |
Shugo Express Membership | World Market access | Cannot sell, cannot buy | Can sell, can buy |
Players can now add several chat windows to the HUD and place them freely. Pick a tab in the full chat window and click the popup mode icon at the top.
The daily Kina limit fell from 2,000,000 to 1,000,000.
Once a character reaches the limit, its item drops are limited too. The buff window shows when a character is Kina-limited, and party members can see it as well.
Dropped items now stay on the ground for 2 minutes.
Added Hidden Cubes across Atreia that open only with a key.
Added a Silver Merit Medal recipe under Material Conversion, Special, Consumables. It uses Silver Merit Fragments (Bound) and Kina and succeeds 10% of the time, up to 10 times per character per week. The fragments drop from elite monsters in the Abyss.
In areas where combat status can be set, heals and buffs no longer apply to allies who have a different setting.
Market: the price per item in the listing window now fills in the lowest current price automatically, or the minimum allowed price if there is none. The item list can be sorted by grade, by number of listings and by lowest price, in either direction.
Inventory and storage show item details on mouse-over.
Pantheon: hyperlinks on decoration effects show the deity stat details; a selected decoration can jump to the Market; decorations can be shared in chat as hyperlinks; newly added decorations get a red dot.
Titles: higher-grade titles sort to the top, and new titles stay at the top while their red dot shows.
Party and force: member status (offline, out of sight, dead and so on) is shown in more detail; force members' positions appear on the world map; your own dice roll appears in chat; force markers can now be set by deputy leaders as well.
Daevanion skill nodes show the skill tooltip on mouse-over and have hyperlinks in the node details.
Accumulated Kina and Abyss Points and the most that can be earned are now shown together.
Remaining membership time now includes hours.
The Closet storage shows Mileage.
Crafting material lists link to the Market for items that can be listed.
Some UI buttons can now be used with the F key.
Class emblems now have a color per class, in the party and force panels and info popup, the Legion window, the friend list and request popup, and the trade and duel request popups.
Class | Skill | Change |
|---|---|---|
Keen Strike, Rupture Strike, Wrathful Strike, Rending Blow, Smashing Blow | Increased the enmity generated | |
Experienced Counterstrike | Attack increase effect changed to damage amplification, with adjusted values | |
Sword Aura Rampage | Fifth specialization cooldown reduction changed to 1 second | |
Prepare for Battle buff | Now compares remaining duration before applying | |
Pummel | Damage increased by 7%; enmity increased | |
Punishing Strike | Damage increased by 7%; enmity increased | |
Flash Rampage | Damage increased by 20%; fifth specialization cooldown reduction changed to 1 second | |
Nezekan's Shield | Shield amount increased by 15% | |
Doom Shield | Shield amount increased by 15% | |
Noble Armor | Max HP increase raised by 15% | |
Fury | Attack increase effect changed to damage amplification, with adjusted values | |
Vicious Strike, Decisive Strike, Desperate Strike | Increased the enmity generated | |
Taunt | Higher base enmity, smaller increase per level | |
Storm Rampage | Fifth specialization cooldown reduction changed to 1 second | |
Sprint Mantra | Now includes the effect of Healing Mantra (쾌유의 진언; provisional); the HP recovery of that former effect raised by 15% | |
Healing Mantra | Replaced by the Fracturing Blow Stigma skill | |
Undefeated Mantra | Base attack and defense increase changed from 10% to 15.5% | |
Rushing Smash | Faster animation; damage increased by 15% | |
Impactful Crush (타격쇄) | Faster animation | |
Crushing Blow (파산격; provisional) | Faster animation; damage increased by 15% | |
Tremor Crush | Faster animation | |
Heat Wave Blow | Faster animation | |
Power of the Storm (질풍의 권능; provisional) | Faster animation | |
Earth's Promise | Combat speed reduction changed to a defense reduction, with adjusted values | |
Onslaught (격파쇄), Resonance Crush, Bolt Crush | Damage increased by 10% | |
Storm Chain (폭풍쇄; provisional) | Damage increased by 5% | |
Incandescent Blow, Bursting Blow, Spinning Strike | Damage increased by 10% | |
Piercing Strike (관통쇄; provisional) | Damage increased by 15% | |
Healing Touch | HP recovery increased by 15% | |
Impeding Authority (차단의 권능) | Shield amount increased by 15% | |
Gust Rampage | Fifth specialization cooldown reduction changed to 1 second | |
Hellfire | Changed from a single-target to an area attack | |
Steel Barrier | Shield amount increased by 15% | |
Grace of Enhancement | Attack increase effect changed to damage amplification | |
Flame Scattershot | Fifth specialization cooldown reduction changed to 1 second | |
Arrow Scattershot | Fifth specialization cooldown reduction changed to 1 second | |
Dimensional Control | Faster animation | |
Ashy Call (재의 부름; provisional) | Faster animation; damage increased by 15% | |
Summon: Fire, Water, Earth, Wind and Ancient Spirit | Faster animation, and the summon now happens immediately | |
Cold Shock, Vacuum Explosion, Earth Tremor | Damage reduced by 10% | |
Combustion (화염 전소; provisional) | Damage increased by 10% | |
Enhance: Spirit's Benediction | HP recovery increased by 15% | |
Rapid Scattershot | Fifth specialization cooldown reduction changed to 1 second | |
Divine Aura | Damage increased by 20% | |
Bolt | Damage increased by 10% | |
Condemnation | Damage increased by 10% | |
Lightning Strike Scattershot | Damage increased by 20% | |
Absolution | HP recovery increased by 15% | |
Healing Aura (치유의 기운; provisional) | HP recovery increased by 15% | |
Light of Protection | Max HP increase raised by 15% | |
Earth's Grace | Attack increase effect changed to damage amplification, with adjusted values | |
Light of Regeneration | First specialization changed to 5% more defense; second specialization changed to 3% more attack | |
Debilitating Mark | Fourth specialization all-element resistance reduction raised from 10% to 13% | |
Chain of Torment | Fourth specialization all-element resistance reduction raised from 10% to 15% |
Fixes by class:
Templar: fixed Judgment being unusable back to back on bosses with its third and fifth specializations equipped; fixed Poach's first trait sometimes not working, and wrongly adding combat speed, when two or more traits were combined; fixed Insulting Roar's enmity not growing after level 19; fixed a Decisive Strike tooltip error.
Sorcerer: corrected Robe of Earth's tooltip to natural MP recovery; fixed Arctic Armor's damage resistance applying only as physical damage resistance; corrected the Steel Barrier buff tooltip from PvE damage resistance to damage resistance; fixed typos in the Fire Wall tooltip after level 10.
Ranger: the Gale Arrow tooltip now shows the maximum charge level.
Spiritmaster: using a Jointstrike skill during a spirit skill now applies the spirit skill's effect even if it is canceled; a spirit being swapped out now keeps its current skill for 1 second; fixed tooltip errors for Summon: Water Spirit, Summon: Wind Spirit and Jointstrike: Curse trait combinations.
Cleric: fixed abnormal HP recovery from Radiant Recovery after skill level 21; fixed Lightning Strike Scattershot canceling and applying its effect early when its key was pressed repeatedly; fixed a Light of Regeneration tooltip error.
From the December 10 maintenance until the January 14, 2026 maintenance, the Winter in Atreia (아트레이아의 겨울) attendance book paid one reward per day:
Day | Reward | Quantity |
|---|---|---|
1 | Small Odyle Energy (Bound) | 2 |
2 | Resurrection Spiritstone (Bound) | 1 |
3 | Key: Hidden Cube (Bound) | 1 |
4 | Small Odyle Energy (Bound) | 2 |
5 | Enhancement Stone | 500 |
6 | Abyss Rift Stone (Bound) | 1 |
7 | Soul Codex: Reset (Bound) | 1 |
8 | Bio-Research Base Challenge Ticket (Bound) | 1 |
9 | Soul Codex (Bound) | 1 |
10 | Battle Enhancement Scroll (Bound) | 5 |
11 | Small Odyle Energy (Bound) | 2 |
12 | Resurrection Spiritstone (Bound) | 1 |
13 | Shugo Festa Key (Bound) | 1 |
14 | Small Odyle Energy (Bound) | 3 |
15 | Bio-Research Base Challenge Ticket (Bound) | 1 |
16 | Resurrection Spiritstone (Bound) | 1 |
17 | Life Crystal (Bound) | 5 |
18 | Small Odyle Energy (Bound) | 2 |
19 | Key: Hidden Cube (Bound) | 1 |
20 | Abyss Rift Stone (Bound) | 1 |
21 | Soul Codex: Reset (Bound) | 1 |
22 | Shugo Festa Key (Bound) | 1 |
23 | Soul Codex (Bound) | 1 |
24 | Soul Crystal (Bound) | 100 |
25 | Small Odyle Energy (Bound) | 2 |
26 | Life Crystal (Bound) | 5 |
27 | Bio-Research Base Challenge Ticket (Bound) | 1 |
28 | Resurrection Spiritstone (Bound) | 2 |
From the December 10 maintenance until the December 24 maintenance:
Day | Reward | Quantity |
|---|---|---|
1 | Jingle Bell (Event) | 500 |
2 | Snowflake Crystal (Event) | 50 |
3 | Small Odyle Energy (Bound) | 2 |
4 | Jingle Bell (Event) | 500 |
5 | Resurrection Spiritstone (Bound) | 2 |
6 | Jingle Bell (Event) | 500 |
7 | Christmas Tree Headband (appearance: helmet) (Bound) | 1 |
From the December 10 maintenance until the December 31 maintenance.
Event Daeva Pass Snowy Atreia (눈 내리는 아트레이아): rewards can be claimed until the December 31 maintenance. Basic rewards are free; the premium track costs 1,000,000 Kina, once per character. Its main rewards are Snowflake Crystals (Event), used to convert Rudolph's Gift Box keys, and Jingle Bells (Event), the currency of the Jingle Bell Festival Shop.
Event directive Frozen Directive (얼어붙은 지령서): merchants selling it were added in Dawn Legion Base and Zumion Village (Elyos) and in the Fugitives' Village (도망자 마을; provisional) and Nornir Assembly (Asmodian).
Grade | Item | Price | Limit | Basic reward | Reward per slot |
|---|---|---|---|---|---|
Rare | Directive: Snowflake Festival (Event) | 10,000 Kina | 10 per character per week, level 10 or higher | 5 Snowflake Crystals | 1 to 50 Snowflake Crystals |
Epic | Directive: Snowflake Festival: Skilled (Event) | 20,000 Kina | 5 per character per week, level 10 or higher | 10 Snowflake Crystals | 50 to 100 Snowflake Crystals |
Unique | Directive: Snowflake Festival: Elite (Event) | 50,000 Kina | 3 per character per week, level 10 or higher | 50 Snowflake Crystals | 100 to 300 Snowflake Crystals |
New material conversion recipes using Snowflake Crystals (Event):
Result | Snowflake Crystals | Success rate | Limit |
|---|---|---|---|
Small Snowflake Key (Event) | 50 | 50% | 10 per character |
Abundant Snowflake Key (Event) | 100 | 25% | 5 per character |
Brilliant Snowflake Key (Event) | 300 | 10% | 1 per character |
Power Shard (봉혼석; provisional) (Bound) | 1 | 100% | None |
Rudolph's Gift Box cubes appeared in the villages and open with the matching Snowflake Key. Dawn Legion Base and the Fugitives' Village each hold up to 5 small, 2 abundant and 1 brilliant box; Zumion Village and Nornir Assembly each hold up to 5 small and 3 abundant boxes. Each box takes one key.
The Jingle Bell Festival Shop opened with Jingle Bell merchants in the same four villages:
Item | Price | Limit |
|---|---|---|
Mustached Rudolph Nose (appearance: face) | 1,000 Jingle Bells | 1 per character |
Snowman Mask (appearance: helmet) | 1,000 Jingle Bells | 1 per character |
Resurrection Spiritstone (Bound) | 300 Jingle Bells | 3 per character per week |
Content Recharge Ticket Selection Chest (Bound) | 200 Jingle Bells | 1 per character per week |
Odyle Energy (Bound) | 300 Jingle Bells | 3 per server per week |
Small Odyle Energy (Bound) | 100 Jingle Bells | 5 per server per day |
Life Crystal (Bound) | 80 Jingle Bells | 5 per character per day |
Growth Manastone Box (Bound) | 15 Jingle Bells | 3 per character per day |
Growth Soulstone Box (성장의 영석 상자; provisional) (Bound) | 30 Jingle Bells | 3 per character per day |
Power Shard (Bound) | 1 Jingle Bell | None |
Christmas decorations were added to the four villages, and every Hidden Cube in the field looks like a Christmas box (appearance only).
During the event the Wind Breeze Merchants' Special tab sells Odyle Energy (Bound) for 500,000 Kina, 2 per server per day.
From the December 10 maintenance until the December 17 maintenance, field bosses spawned twice as often. Watcher Kaira's appearance chance was doubled instead of her timer being cut.
Faction | Area | Boss | Normal respawn | Event respawn |
|---|---|---|---|---|
Elyos | Cantas Valley | Kernon of the West | 1 hour | 30 minutes |
Elyos | Cantas Valley | Neikel of the East | 1 hour | 30 minutes |
Elyos | Ellun River Marsh | Rotten Kutar | 1 hour | 30 minutes |
Elyos | Ellun River Midstream | Blooming Korin | 2 hours | 1 hour |
Elyos | Verteron Fortress Ruins | Bodyguard Teegant | 3 hours | 1 hour 30 minutes |
Elyos | Verteron Fortress Ruins | Kusan the Mad Gladiator | 4 hours | 2 hours |
Elyos | Verteron Fortress Ruins | Ritualist Garshim | 4 hours | 2 hours |
Elyos | Tolbas Forest | Bloodfang Pnyn | 6 hours | 3 hours |
Elyos | Tolbas Forest | Furious Saursus | 6 hours | 3 hours |
Elyos | Aullaeu Village | Scholar Aulla | 4 hours | 2 hours |
Elyos | Aullaeu Village | Chaser Taulo | 4 hours | 2 hours |
Elyos | Aullaeu Village | Forest Warrior Aullamu | 8 hours | 4 hours |
Elyos | Altamia Highland | Heretic Layla | 6 hours | 3 hours |
Elyos | Altamia Canyon | Black Tentacle Lawa | 8 hours | 4 hours |
Elyos | Altamia Highland | Centurion Demiros | 8 hours | 4 hours |
Elyos | Altamia Highland | Divine Ansas | 12 hours | 6 hours |
Elyos | Drana Plantation | Harvest Manager Moshav | 6 hours | 3 hours |
Elyos | Drana Plantation | Sentinel K'nash | 8 hours | 4 hours |
Elyos | Nahid Brigade Fortress | Researcher Setram | 12 hours | 6 hours |
Elyos | Garden of the Illusion God | Phantasm Kasia | 12 hours | 6 hours |
Elyos | Southern Altamia Highland | Silent Dartan | 12 hours | 6 hours |
Elyos | Eastern Altamia Highland | Soul Ruler Kashapa | 12 hours | 6 hours |
Elyos | Scarlet Forest | High Commander Lagta | 24 hours | 12 hours |
Elyos | Eternal Isle | Eternal Gartua | 24 hours | 12 hours |
Asmodian | Dredgion Crash Site | Melted Danar | 1 hour | 30 minutes |
Asmodian | Nameless Cemetery (이름없는 묘지; provisional) | Black Warrior Aed | 1 hour | 30 minutes |
Asmodian | Sanctum Watch Post (성소 감시 초소; provisional) | Faithful Rajit | 1 hour | 30 minutes |
Asmodian | Sanctum Watch Post | Berserker Vargor | 2 hours | 1 hour |
Asmodian | Moslan Forest | Blood Warrior Lannar | 3 hours | 1 hour 30 minutes |
Asmodian | Moslan Forest | Predator Garsan | 4 hours | 2 hours |
Asmodian | Urtumheim (우르툼헤임; provisional) | Deceiver Trid | 4 hours | 2 hours |
Asmodian | Purifying Forest | Blue Wave Kelpina | 4 hours | 2 hours |
Asmodian | Dranactus | Advisor Resana | 6 hours | 3 hours |
Asmodian | Dranactus | High Overseer Nutah | 4 hours | 2 hours |
Asmodian | Basfelt Ruins | Special Operations Leader Linx | 6 hours | 3 hours |
Asmodian | Basfelt Ruins | Desecrator Newbold | 8 hours | 4 hours |
Asmodian | Basfelt Ruins | Specter Archon Axios | 8 hours | 4 hours |
Asmodian | Fafnite Deposit | Addicted Hardirun | 6 hours | 3 hours |
Asmodian | Western Grivade Canyon (그리바데 협곡; provisional) | Executioner Barthien | 8 hours | 4 hours |
Asmodian | Eastern Grivade Canyon | Drakan Battalion Weapon Guruta | 12 hours | 6 hours |
Asmodian | Black Claw Village | Veteran Shujakan | 6 hours | 3 hours |
Asmodian | Black Claw Village | Visionary Karuka | 8 hours | 4 hours |
Asmodian | Lagta Fortress | Dark Shadow Vishwada | 12 hours | 6 hours |
Asmodian | Impetusium Square | Sharp Shylak | 12 hours | 6 hours |
Asmodian | Purifying Forest | Silent Dartan | 12 hours | 6 hours |
Asmodian | Fafnite Deposit | Soul Ruler Kashapa | 12 hours | 6 hours |
Asmodian | Lagta Fortress | High Commander Lagta | 24 hours | 12 hours |
Asmodian | Immortal Isle | Immortal Gartua | 24 hours | 12 hours |
Abyss | Lower Ereshuranta | Watcher Kaira | 1 hour | 1 hour (double appearance chance) |
Abyss | Siel's Wing Archipelago, Siel's Right Wing | Argo, the Spirit King | 24 hours | 12 hours |
Abyss | Root of Ereshuranta (에레슈란타의 뿌리; provisional) | Guardian Lord Nahma | Sunday | Saturday and Sunday |
All on sale from the December 10 maintenance until the December 31 maintenance, once per character (product names are provisional renderings):
Item | Price | Contents |
|---|---|---|
Snowflake Reindeer Festival (눈꽃 순록의 축제), appearance set | 49,000 won | Chest, legs, helmet, gloves, boots and cape |
Snowy Christmas (눈 내리는 크리스마스), appearance set | 49,000 won | Chest, legs, helmet, gloves, boots and cape |
White Christmas (화이트 크리스마스), appearance set | 49,000 won | Chest, legs, gloves and boots |
Blanc Noir (블랑 누아르), appearance set | 49,000 won | Chest, legs, helmet, gloves and boots |
Relaxing Bath Time (휴식의 목욕 시간), appearance set | 2,500 Quna | Chest, legs, helmet and boots |
Snow-Black Wind (설흑의 바람), appearance set | 2,500 Quna | Chest, legs, helmet, shoulders, gloves, boots and cape |
Winter Night Frost Flower (겨울밤의 서리꽃), weapon appearance | 19,000 won each | One version per class: greatsword (Gladiator), longsword (Templar), dagger (Assassin), bow (Ranger), spellbook (Sorcerer), orb (Spiritmaster), mace (Cleric), staff (Chanter); only that class can buy it |
Pet: Rudolph | 29,000 won | The pet |
Pet: White Snowflake Snowman (흰 눈송이 눈사람) | 29,000 won | The pet |
Pet: Bobble Hat Snowman (방울 모자 눈사람) | 29,000 won | The pet |
Frost Wings (얼음 서리 날개) | 29,000 won | Wings (Bound) |
Christmas Ribbon Wings (크리스마스 리본 날개) | 29,000 won | Wings (Bound) |
Wings of Light Waves (빛 물결의 날개) | 1,500 Quna | Wings (Bound) |
Added one new customization preset each for male and female characters.
Map pins can be shared to chat: click a pin on the map, then Share.
Item source info now covers awakening, Hidden Cubes, attendance, Dimensional Invasion, Sealed Dungeons, Strongholds and reward boxes, and the source Shugo Shop is now called Shop.
Renaming a character now shows a confirmation popup.
Fixed the Odyle Energy Cube window closing when another player in the dungeon claimed their cube reward.
Fixed some products missing from the quick purchase settings of NPC shops.
Fixed storage needing an extra slot even when a stackable item could merge.
Fixed stats showing twice in the tooltips of some items shared in chat.
Added Spacetime Rift portal spawn points: 2 more per area, 6 per faction in total.
Added directive merchants to Dawn Legion Base (Elyos) and the Fugitives' Village (Asmodian).
Added guards to the crafting areas of each village, the Shugo Festival waiting areas, and the entrance of the Collapsed Pillar in Verteron.
Reviving with a Resurrection Spiritstone now restores 100% of Action Power.
Scarecrows in Dranactus can no longer be attacked.
Adjusted excessive sound amplification when many players fight in a small area.
Slightly raised the rewards from the Sanctuary bosses Isolation Specialist Rahu and Abyssal Wings Ketu.
Improved visibility in large battles: character names are drawn first, characters load faster with less load (frame rate may drop slightly), and a minimum number of enemies is always drawn within view distance, so slightly more distant enemies may appear before nearby allies.
Improved keyboard and mouse play on iOS (iPhone and iPad), including special keys such as Shift and mouse wheel scrolling.
Fixed automatic item use by mouse drag on iPhone, and fixed some screens not working in the official website web view on iPhone.
Improved mobile controller play, including zoom with LT and RS.
Fixed wanted targets from duty quests not showing on the minimap.
Added the Drakan Sentry (드라칸 감시병) to the targets of the Asmodian duty quests A Power That Must Be Stopped I and II (막아야 하는 힘; provisional).
Fixed spacing, typos and inconsistent names; improved the Traditional Chinese and English text of some skills.
Damage reflection, damage absorption and similar effects on a boss are now removed when it is staggered.
Fixed the Dream of Sacrifice fragments (희생의 꿈 파편) sometimes not appearing during the third awakening quest The Dreamer.
Expedition, Aullaeu Canyon (아울라우 협곡, as the note names it): summoned creatures hit by Divine Auldor's gust are no longer made Airborne.
Transcendence, Deus Research Base: fixed the push-back from Atiel's Cataclysmic World (격변하는 세계; provisional) still triggering after a stagger interrupt, and fixed the slow from the soul knot device not being removed by healing potions.
Nightmare: raised the ranking points for defeating the final boss, Zikel's Apparition (지켈의 사념체; provisional).
Abyss Corridor information and teleport now work only inside the Abyss.
Fixed the boss Grandios (그란디오스; provisional) appearing too large in the Dimensional Invasion: Spirit Raid event.
Removed middle Ereshuranta, which cannot be reached, from the world map destinations.
Fixed the achievement for killing enemy guards (어차피 지나가게 안 둘 거잖아) and the weekly Nightmare season mission Eternal Rest (영원한 안식) not completing.
Fixed the cooldown and cooldown group of the Supreme Impact Mitigation Scroll (최상급 충격 완화 주문서; provisional).
The Expedition Challenge Ticket Selection Box now includes Transcendence tickets and no longer wrongly includes Exploration tickets.
Crafting materials bought from Season, Season Shop, Materials can no longer be put in storage.
The Urd's Squirrel (우르드의 다람쥐) shoulder appearance, listed in the Closet Shop since December 3, is no longer shown.
Party and force loot can now be set only to Sequential or Random. Free loot is treated as Random, and leader loot as Sequential.
Players who could not open the Odyle Energy Cube after the November 26 maintenance because they held one reward count receive 2 reward counts.
Players who deleted or sold quest equipment before the November 22 update receive the appearances in their Closet, based on the quest items they extracted or sold.
Players who completed urgent and weekly supply requests before the November 22 increase receive the difference in Abyss Points in their inventory.
All of these are granted directly, not by mail.
Regular maintenance. A same-day revision corrected the day 5 quantity in the Merry Daeva Christmas! attendance table.
Expeditions and Sanctuary now drop Sync Stones and Sync Stone Fragments by grade, used to tune the options on gear.
New Material Conversion recipes (Special, Consumables): Sync Stone Fragments plus Kina into Sync Stones; 12 Sync Stone Fragments (Unique) (Bound) into a Sync Stone (Unique) (Bound); and a Sync Stone (Unique) (Bound) into a Sync Stone (Hero) (Bound).
Tuning is done from Integrated Enhancement, Soul Inscription, Tuning. See Soul Inscription and Soul Binding.
Raised the Hero and Unique equipment drop rates from Odyle Energy rewards on Conquest Normal:
Tier | Expeditions | Boss | Unique | Hero |
|---|---|---|---|---|
1 star | Final boss | 7.5% to 15% | 0.5% | |
1 star | Krao Cave and Draupnir | Mid-bosses 1 and 2 | 3.75% to 7.5% | 0.25% |
2 stars | Final boss | 7.5% to 10% | 0.5% | |
2 stars | Urugugu Canyon and Vakron Sky Island | Mid-bosses 1 and 2 | 3.75% to 5% | 0.25% |
3 stars | Final boss | 7.5% to 10% | 0.5% | |
3 stars | Fire Temple and Ferocious Horn Den | Mid-bosses 1 and 2 | 3.75% to 5% | 0.25% |
Conquest Normal now guarantees a Gear Change Voucher, obtainable in Krao Cave, Urugugu Canyon and Fire Temple.
New recipe under Material Conversion, Equipment: 2 Gear Change Vouchers, 1 weapon from the dungeon and 1,000,000 Kina convert into one of the same dungeon's weapons. Only bound gear from Odyle Energy Cubes and guaranteed rewards can be used.
Added a Hard difficulty to Conquest in Krao Cave, Draupnir, Urugugu Canyon and Vakron Sky Island. Fire Temple and Ferocious Horn Den were to get it on December 24.
Buffs from rankings do not apply on Hard.
Hard pays better Odyle Energy rewards than Normal, with higher chances of Hero and Unique gear and Draconic materials, Sync Stone Fragments (Unique) (Bound), and more Unique-grade Draconic materials.
Hard's guaranteed reward lets you choose either a Unique equipment item (weapons and guards included) or a Sync Stone (Unique) (Bound).
Added new achievements for Hard.
Tier | Expeditions | Boss | Unique | Hero |
|---|---|---|---|---|
1 star | Krao Cave and Draupnir | Final boss | 20% | 1% |
1 star | Krao Cave and Draupnir | Mid-bosses 1 and 2 | 10% | 0.5% |
2 stars | Urugugu Canyon and Vakron Sky Island | Final boss | 20% | 1% |
2 stars | Urugugu Canyon and Vakron Sky Island | Mid-bosses 1 and 2 | 10% | 0.5% |
3 stars | Fire Temple and Ferocious Horn Den | Final boss | 20% | 1% |
3 stars | Fire Temple and Ferocious Horn Den | Mid-bosses 1 and 2 | 10% | 0.5% |
Transcendence now gives Unstable Stigma Shards (Bound). A new recipe converts one into a Stigma Shard (Bound) with a 20% success rate. See Stigma System.
In Abyssal Forge: Ludra, Abyssal Wings Ketu and Isolation Specialist Rahu each give 8 Abyss Boxes (Bound), which have a high chance of valuable rewards including Hero and Unique gear and Sync Stones (Unique) (Bound).
Eternal Ludra now also gives 4 Sync Stones (Unique) (Bound), and its guaranteed reward changed to the Abyss gear series and Gear Change Voucher: Ludra (Bound).
New conversions, each using bound gear from cubes or guaranteed rewards: 2 Gear Change Voucher: Ludra, 1 Ludra weapon and 10,000,000 Kina into an Abyssal Forge Weapon Selection Box (Bound); 1 voucher, 1 Ancient Spirit armor piece (고대 정령의 방어구; provisional) and 10,000,000 Kina into an Abyssal Forge: Armor Selection Box (Bound); 1 voucher, 1 Ancient Spirit accessory and 10,000,000 Kina into an Abyssal Forge: Accessory Selection Box (Bound).
Trace Inheritance at the Monolith now shares Empyrean Trace collection between characters on the same server. Each character uses the shared Traces to raise its own resonance level.
Slightly lowered the rewards of Monolith achievements: Verteron Monolith and Traces Left in Verteron (Elyos), Altgard Monolith and Traces Left in Altgard (Asmodian), and Ereshkigal's Monolith, Traces Left in the Abyss and This Is a Deity's Form (이것이 주신의 모습; provisional) (both factions).
Known issue: pressing Trace Inheritance during the Empyrean Monolith quest shows a failure message. A fix was planned for December 24.
The base and daily recharge of attempts for the Shugo Festival and Dimensional Invasion were halved, and their rewards doubled.
Shared changes: combat speed increases now also speed up charging; removed the 2,000 cap on the healing of Defiance's third specialization; tooltips reading on block or on block trigger now read on successful block, and the same for evasion.
Class | Skill | Change |
|---|---|---|
Rending Blow, Smashing Blow | Damage increased by 10%; better animation while moving | |
Leaping Slam, Ruinous Blow | Damage amplification of the Prepare for Battle buff raised from 10% to 15% | |
Experienced Counterstrike | Damage amplification lasts 10 seconds instead of 3 | |
Murderous Burst | Triggers at 5 stacks instead of 10 | |
Impact Hit | Impact-type accuracy set to a base 12% plus 2% per level | |
Wrath Wave | Fixed a typo in the stagger gauge damage tooltip | |
Punishing Strike, Punishing Benediction | Damage increased by 15% | |
Judgment | Damage increased by 10%; fixed a tooltip error with specialization combinations | |
Pummel | Stagger gauge damage raised from 2 to 3 | |
Punishing Strike | Stagger gauge damage raised from 2 to 5 | |
Punishment | Stagger gauge damage raised from 15 to 20; fixed the missing centered on self tooltip with trait combinations | |
Taunt | Adds 20 stagger gauge damage and is affected by combat speed. Against NPCs it now applies Intimidation (위축; provisional) for 15 seconds, lowering the target's attack by 10%. Specializations: 1st adds a 20% damage resistance reduction on intimidated targets; 2nd lowers their attack by a further 10%; 3rd cuts the cooldown by 5 seconds; 4th adds 2 seconds of taunt and 5 seconds of Intimidation | |
Empyrean Lord's Punishment | 2nd specialization changed to 50 more stagger gauge damage; 3rd changed to 10% more damage amplification for 10 seconds | |
Poach | Now affected by combat speed | |
Insulting Roar | Enmity increase raised from 50% to 100% | |
Debilitating Smash | Defense reduction raised from 20% to 25% | |
Pummel, Punishing Strike | Better animation while moving | |
Poach, Shield Smite, Shield Rush | Toned down flashing effects | |
Fury | Buff tooltip now reads damage amplification instead of attack increase | |
Doom Shield | Fourth specialization tooltip said knockdown instead of stun; fixed | |
Warding Strike | Fixed party members' protection duration not increasing with the 1st and 5th specializations combined | |
Swift Contract | Tooltip corrected to MP consumption reduction | |
Savage Smash | Corrected the pull tooltip | |
Insignia Explosion | Toned down flashing effects | |
Protection Circle | Triggers at 10 stacks instead of 20; shield amount increased by 20% | |
Recuperation | Removed the 2,000 cap on the healing of its fifth specialization | |
Spinning Strike | Can now be canceled with Dodge | |
Sprint Mantra | Tooltip now reads natural Action Power recovery | |
Resonance Crush, Storm Chain, Bolt Crush, Bursting Blow | Better animation while moving | |
Rush Strike (돌진 일격), Wave Blow | Toned down flashing effects | |
Gale Arrow | Damage increased by 20%; better animation while moving; toned down flashing effects | |
Burst Arrow, Suppressing Arrow | Damage increased by 10% | |
Concentrated Fire, Rooting Eye | Damage increased by 15% | |
Melee Fire | Targets within 5m now have a 5% chance to be knocked back 2m; targets beyond 5m take extra damage | |
Bow of Blessing, Mother Nature's Breath | Fixed them canceling other skills | |
Shackling Arrow, Spiral Arrow | Better animation while moving | |
Tempest Shot | Toned down flashing effects | |
Hellfire | Projectile lands faster | |
Blaze | Using it again on a target already under its delayed damage now deals the damage at once | |
Soul Freeze | Fixed its Action Power reduction not applying | |
Arctic Armor | Better animation while moving | |
Element Enhancement | Fixed tooltip errors in the 3rd and 4th specializations | |
Jointstrike: Curse | Fixed a tooltip error with specialization combinations | |
Summon: Wind Spirit | Toned down flashing effects | |
Empyrean Lord's Grace | Damage increased by 20% | |
Chain of Torment, Debilitating Mark | Damage over time increased by 30% | |
Debilitating Mark | 2nd specialization defense reduction raised from 10% to 15% | |
Chain of Torment | Fixed a tooltip error with specialization combinations | |
Thunder and Lightning, Earth's Retribution | Smoother chaining between skills | |
Divine Punishment, Condemnation | Better animation while moving | |
Earth's Retribution, Debilitating Mark, Condemnation, Bolt | Toned down flashing effects |
Players can report macro users: select the character and press Report in the target information.
Items can be dragged and dropped in the inventory and storage.
Snapshot mode gained toggles for the target and its nameplate and for the watermark, plus emotes.
Kina from Odyle Energy rewards in Exploration, Conquest and Transcendence now falls as a character's weekly count of rewards rises. The count goes up with each Odyle Energy reward and is tracked per server; the reduction grows steeper past each threshold.
Mode | 100% Kina | 80% Kina | 60% Kina | 40% Kina | 20% Kina |
|---|---|---|---|---|---|
Exploration | 56 or fewer | Up to 70 | Up to 84 | Up to 98 | 99 or more |
Conquest | 84 or fewer | Up to 105 | Up to 126 | Up to 147 | 148 or more |
Transcendence | 56 or fewer | Up to 70 | Up to 84 | Up to 98 | 99 or more |
Capped the Kina a single player can get from a boss kill: 1,000,000 from Guardian Lord Nahma, and 200,000 each from Watcher Kaira and Argo, the Spirit King.
Closet: added a setting to hide weapon enhancement and Theostone effects. It is on by default for characters created after the change; select the weapon slot and click Hide again to show the effects.
Legions: the Legion window now shows each member's message, current area and last login, and can sort members by level and last login.
HUD popups for invites and information (party and force invites, force ready checks, Arena and Expedition, Transcendence and Sanctuary room invites, trades and duels) now show the other player's emblem, level and item level.
Equipment saved in a preset can no longer be consumed as a crafting or conversion material, extracted, sold to a shop or deleted.
The world map now shows whether party and force members are on the same server or another one, whether a force member is in a dungeon, and their portrait and level on the position icon.
Crafting: fixed Elyos gathering materials appearing when an Asmodian picked the sub-materials of Superior Wind Serum; added alchemy recipes that make Soulstone Powder, Yggdrasil Paper, Sapphire Powder and Diamond Powder (provisional names) in bundles of 30; Ink is no longer sold by alchemy merchants or in the Wind Breeze Merchants' alchemy tab.
Fixed the Mind Potion (정신의 물약; provisional) not being used automatically.
Expedition, Transcendence and Sanctuary invites can now go to Legion members, friends and recent party members.
Krao Cave: fixed players hiding behind a rock still being hit by Berk's Wave of Fury (격노의 파동; provisional).
Vakron Sky Island: Gluttonous Tiere's slam no longer knocks down.
Expedition: the minimum contribution to use an Odyle Energy Cube fell from 5% to 3%.
Shattered Arkanis stages 1 to 3: lowered the damage of some of Talisra of the Void's skills, shortened the stun from her ring skill, and adjusted some wind paths so players do not fall at the landing point.
Sanctuary: the minimum contribution for the Odyle Energy Cube changed from 5% to landing one attack; force loot distribution is no longer limited by distance inside the map; fixed Eternal Ludra not using the falling magic orb pattern at low health; fixed players who died and revived in the safe zone during Ludra's Trial being unable to block the wipe attack; lowered the level of Abyssal Forge monsters and extended its time limit to 60 minutes.
Shugo Festival: fixed healing skills sometimes raising the score.
Raids: allowed revivals raised from 5 to 9 on Easy and from 5 to 7 on Normal, and the poison debuff deals less damage.
Season missions: lowered the weekly reward points so that weekly season missions alone earn the weekly reward; fixed the point reset being shown as Thursday instead of Wednesday.
Achievements: opening key-only Hidden Cubes now counts toward Who Brought This Box? (누가 가져온 상자일까) and Opening Boxes with Professional Tools (전문 장비로 상자 열기) (provisional names).
Raised the stack size of Power Shards and Hidden Cube keys.
Supply requests now accept crafting materials bought in the Season Shop.
Verteron quest If I Can Hold You Again Someday (언젠가 너를 다시 안게 된다면; provisional): the quest giver moved behind the big tree at the Pilgrims' Old Rest Stop, and fixed being unable to continue after dying to the boss at the Altar of Repentance.
Altgard quest Goodbye, My Instructor (안녕, 나의 교관님; provisional): fixed monsters attacking during a camera scene in the Mysterious Ruins dungeon.
Some Verteron and Altgard directive quests now ask for normal monster kills and collection instead of field boss kills.
Silentium from Strongholds and Sealed Dungeons is now bound.
The Field Boss Raid schedule from December 10 became permanent, so the faster respawn timers stay. See Field Bosses.
Raised field boss maximum HP, except for the Abyss bosses, Eternal Gartua (Elyos), Immortal Gartua (Asmodian), Silent Dartan, Soul Ruler Kashapa and High Commander Lagta.
Fixed too many poison pools and spinning traps spawning in field boss fights.
Because more frequent Abyss bosses are now permanent, slightly lowered the merit medal rewards from killing them.
Market search links now open the server market. The World Market windows are now titled World Market and World Exchange. Quantities and prices can be typed with the keyboard when listing.
Added one new female preset and one female face shape.
Fixed a bug that let looks downloaded from the Style Shop be edited further by a certain method.
Their dungeon matching groups merged with the existing servers, and they gained the World Market.
The event items (Jingle Bells, Snowflake Crystals, the three Snowflake Keys and the three Snowflake Festival directives) will now be deleted on January 7, 2026; Jingle Bell merchants stay until January 7, and the Christmas conversion recipes last until then too.
Lowered the monster kill counts in the Snowflake Festival directives.
From the December 17 maintenance until the January 7, 2026 maintenance, a recipe turns 100 Snowflake Crystals (Event) into a Snowflake Festival Gift Box (Event), up to 10 per server. The box gives 1 Resurrection Spiritstone (Bound), 2 Master's Grilled Pogus (Bound), 5 Soul Crystals (Bound) and 300 Enhancement Stones.
From the December 17 maintenance until the January 7, 2026 maintenance:
Day | Reward | Quantity |
|---|---|---|
1 | Resurrection Spiritstone (Bound) | 1 |
2 | Small Odyle Energy (Bound) | 2 |
3 | Life Crystal (Bound) | 5 |
4 | Abyss Rift Stone (Bound) | 1 |
5 | Resurrection Spiritstone (Bound) | 1 |
6 | Small Odyle Energy (Bound) | 2 |
7 | Rudolph Nose (appearance: face) (Bound) | 1 |
8 | Battle Enhancement Scroll (Bound) | 5 |
9 | Small Odyle Energy (Bound) | 2 |
10 | Soul Codex (Bound) | 1 |
11 | Shugo Festa Key (Bound) | 1 |
12 | Resurrection Spiritstone (Bound) | 1 |
13 | Bio-Research Base Challenge Ticket (Bound) | 1 |
14 | Soul Crystal (Bound) | 100 |
From the December 17 maintenance until December 30, 2025 at 23:59, logging in on each day mailed Snowflake Crystals (Event), claimable only that day: 300 on December 17, 18, 19, 22, 23, 24, 25, 26, 29 and 30, and 500 on December 20, 21, 27 and 28.
The premium tracks of the Dawn Legion (Elyos), Ishalgen's Mercenaries (Asmodian) and Call of the World (both) Daeva Passes (provisional names) stay on sale until January 21, 2026 at 05:00 as before, but their rewards can now be claimed until January 27, 2026 at 05:00 instead of January 21. Characters with premium active before January 21 at 05:00 can buy levels and claim repeat rewards; no new premium activations after that.
Item | Price | Contents | Limit |
|---|---|---|---|
AION2 Time to Soar (비상의 시간; provisional) | 33,000 won | Roly-Poly Panda (appearance: helmet) (Bound) x1, Superior Power Shard (Bound) x30,000, Key: Hidden Cube (Bound) x10, Life Crystal (Bound) x100, Battle Enhancement Scroll (Bound) x50, Resurrection Spiritstone (Bound) x30 | 1 per character; on sale from December 17 until further notice |
If some party members are in Abyss combat when an Expedition starts, automatic dungeon entry is restricted.
Teleporting to Abyss Artifacts is no longer possible in combat (the related message was to be fixed on December 24).
Choosing PvP in combat status changes the nameplate color the other faction sees.
The Sand Breeze Membership's remote storage now works from the moment a character reaches Dawn Legion Base (Elyos) or the Fugitives' Village (Asmodian).
More UI buttons work with the F key.
Fixed some appearances clipping depending on customization.
Dropped items are now shown only to players with loot rights.
Optimized nameplate display in large battles.
Sound: reworked the earlier fix for sound amplification in large fights, restored every class's basic attack sounds, changed multi-hit sounds, and adjusted how simultaneous hit sounds are handled.
Fixed issues on some mobile devices: Android hardware keyboard and mouse bugs, characters being created as soon as Done was pressed on Android, the chat closing when typing English with a Bluetooth keyboard on some Android devices, and the mouse wheel not working on some Android devices.
Fixed Spacetime Rift portals not disappearing when their time ran out.
Fixed the Altgard Abyss portal being attackable.
Fixed some guards not attacking enemy players.
Fixed wrong item sources in the shop.
Fixed faction chat messages not showing after leaving the Abyss.
Fixed the Nightmare dungeon red dot reappearing on entering the Abyss, Expeditions or field events.
Fixed the deity icons for Siel, Kaisinel, Ariel and Azphel looking the same in the stat window.
Fixed blindness Theostones working on bosses.
Fixed being unable to report personal mail.
Fixed falling in some spots of the Beritra Brigade Fortress Raid not killing the character.
Characters who cleared a Sanctuary but got no reward because they missed the minimum contribution for the Odyle Energy Cube will receive the guaranteed reward count and the cube reward.
Regular maintenance. Same-day revisions moved a Ranger fix out of the Assassin list, moved the Artifact Siege buff into the Abyss section, clarified Market pricing, corrected a Stigma Shard recipe, and made PvP Abyss Points from Spacetime Rifts count toward the cap.
Class | Skill | Change |
|---|---|---|
All classes | Defiance | 1st specialization damage resistance raised from 20% to 30%; 2nd specialization now restores 1,000 Action Power |
Overhead Slam | Faster animation | |
Wrath Wave, Lunge Stance, Zikel's Blessing, Tenaciousness, Wave Armor, Forced Restraint | Now affected by combat speed | |
Murderous Burst | Damage increased by 20% | |
Crushing Wave | Fifth specialization pull now has a 50% chance (100% against NPCs) | |
Assault Strike | No longer affected by combat speed | |
Tenaciousness | Fixed a level 20 tooltip error | |
Shield Smite, Judgment, Empyrean Lord's Punishment | Faster animation | |
Capture (생포; provisional), Empyrean Lord's Punishment, Nezekan's Shield, Armor of Balance, Second Skin, Noble Armor, Comrade in Arms, Grapple | Now affected by combat speed | |
Noble Armor | No longer removed on death | |
Warding Strike | Fifth specialization now applies even with no enemy in range; fixed its tooltip | |
Shadow Fall, Shadow Walk | Now affected by combat speed | |
Ambush, Flash Slice | Fixed specializations showing the consecutive cast increase 1 higher than it is | |
Whirlwind Slice | Added range tooltips for the 2nd and 3rd specializations | |
Explosion Trap | Improved the delayed explosion tooltip | |
Dark Crush | Faster animation; removed the 2,000 HP absorption cap; fixed Dodge not being usable immediately | |
Piercing Strike | Faster animation; removed the 2,000 HP absorption cap so it absorbs more | |
Rushing Smash, Tremor Crush, Crushing Strike (강격쇄; provisional), Gust Rampage | Now affected by combat speed | |
Protection Circle | Now stacks during the Divine Barrier (신성한 보호막; provisional) effect; fixed a tooltip typo | |
Earth's Promise | Changed to a skill that lowers the target's damage resistance on hit while your HP is 75% or higher | |
Undefeated Mantra | Attack and defense increases became damage amplification and damage resistance. Specializations: 1st critical increase raised from 50 to 100; 2nd changed to 100 accuracy; 3rd changed to 10% critical damage amplification; 4th changed to 5% more Double Chance (강타) | |
Sprint Mantra | 1st specialization healing received raised from 5% to 10%; 2nd specialization natural Action Power recovery raised from 20% to 30%; 3rd changed to double recovery at 50% HP or lower | |
Wave Blow | 3rd specialization activation chance from 5% to 7%; 4th changed to 20% less damage amplification for 10 seconds; 5th changed to a 5-second cooldown reduction; now affected by combat speed; faster animation when triggered on bosses | |
Spinning Strike | Now affected by combat speed and by the weapon-extension effect (늘어나는 무기) | |
Fracturing Blow | Now affected by the weapon-extension effect | |
Guardian Blessing | No longer removed on death | |
Healing Touch | Can now be used while moving | |
Dodge | Fixed it being affected by combat speed | |
Soul Freeze | 3rd specialization seal chance now correctly 75%; fixed the Action Power reduction debuff tooltip | |
Wish of Concentration | Its Daevanion node now displays as magic amplification | |
Summon: Fire, Water, Earth, Wind and Ancient Spirit | Smaller spirit collision size | |
Rapid Scattershot | Removed the 2,000 HP absorption cap | |
Discharge | Follow-up trigger chance raised from 10% to 15% | |
Light of Protection | No longer removed on death | |
Absolution | Can now be used while moving |
Abyss Points from PvE and PvP now share a single weekly limit of 400,000.
PvP Abyss Points earned in ordinary fields no longer count toward the limit; only PvP points from the Abyss, and (after a same-day revision) from Spacetime Rifts, count.
The item drop limit for characters who reach the daily Kina limit now also covers Sealed Dungeons, Strongholds, Transcendence and Expeditions.
If a limited player is in a party, items still drop normally, but that player cannot loot them or receive them through distribution.
Teleporting stays blocked for a while after combat ends in the Abyss.
Added Skyway Guardian (하늘길 수호자; provisional) NPCs at the flight circles next to the Teminon and Primum strongholds (테미논 거점, 프리뭄 거점; provisional) in Lower Ereshuranta.
Placed Odyle across Lower Ereshuranta.
Adjusted how much Abyss Points are gained and lost based on Abyss ranking points; ranking points are still calculated the same way.
Abyss Points lost on dying in PvP were cut by about 50%.
In the Artifact Siege, the losing faction now receives the Abyssal Attunement (심연의 조율; provisional) buff in the next siege, one stack for each Artifact it lost.
Attacking enemy NPCs or a Kisk forces PvP mode on for 10 minutes, without triggering the 70-minute cooldown.
PvP mode now grants a buff that increases Abyss Points gained.
PvP Abyss Points earned through Rifts count toward the limit.
Added Hard difficulty to Fire Temple and Ferocious Horn Den, with new achievements for both.
Added the daily dungeon Odylium Repository, which pays Growth Pet Boxes (Bound) according to the clear score. See Daily Dungeons.
The Bio-Research Base Challenge Ticket (Bound) was renamed Unknown Fissure Challenge Ticket (Bound) and lets you choose between the Bio-Research Base and the Odylium Repository.
The Daeva Bio-Research Base daily dungeon was cut from 3 stages to 1.
Shugo Merchant Protection: stronger monsters, and adjusted points for kills and destroyed boxes.
Hidden Lugi: Lugi can no longer dodge or sprint, and the move speed bonus of Lugi's Hurry Hurry! (빨리빨리!) skill was raised sharply.
Isn't It This Tile? (이 타일 아닌가요?; provisional): flying is no longer possible.
Spirit Raid: shorter waits between monster waves.
Goldrin's Treasure (골드린의 보물; provisional): the thief Shurak (슈라크) is stronger.
Mysterious Track: shorter whirlwind travel distance.
Raised the damage resistance of field named monsters, Abyss bosses and the Dimensional Core.
Lowered the HP and PvP damage amplification of the Guardian Lord transformation.
High evasion values now give a lower evasion chance than before.
Damage reduction from an item level gap was adjusted so that a larger gap reduces damage more. See Item Level and Combat Power.
Added Evasion Support on mobile, which automatically dodges ground attacks. It does not guarantee a dodge; it tries to move the character out of the attack area.
Added or changed under Season, Season Missions (mission names are provisional renderings):
Type | Mission | Objective |
|---|---|---|
Season | Duel with the Elyos/Asmodian Commanders I to II | Defeat enemy Commanders and Supreme Commanders |
Season | Duel with the Elyos/Asmodian Generals I to III | Defeat enemy Generals and Grand Generals |
Season | Duel with the Elyos/Asmodian Officers I to III | Defeat enemy 1-star to 5-star Officers |
Weekly | Let's Go Catch Stars I to X (별 따러 가세) | Defeat enemy 1-star to 5-star Officers |
Weekly | Welcoming the Green Sprouts I to X (푸릇푸릇 새싹 맞이) | Defeat enemy 1st to 4th-class Soldiers |
Weekly | Pride of the Elyos/Asmodian Army I to X | Defeat enemy players in territory reached through a Spacetime Rift |
Weekly | Flying the White/Black Flag I to X | Defeat enemy players in your own faction's territory (was: defeat enemies on the homeland) |
Characters whose Verteron or Altgard Monolith has reached level 30 can convert 1 Empyrean Trace: Verteron or Altgard (Bound) into 10 Power Shards (Bound), up to 1,680 times per character.
Abyssal Power Shard (심연의 봉혼석; provisional) (x10): made from 150 Power Shards and 30 Enhancement Stones. Once activated, attacks deal 10% extra damage and ignore some defense against characters. It is also an extra reward from Abyss directives.
Recipe | Unstable Stigma Shards (Bound) | Kina | Success rate |
|---|---|---|---|
Stigma Shard (Bound), existing recipe | 12 | 300,000 to 250,000 | 20% to 25% |
Stigma Shard (Bound), new recipe | 48 | 1,000,000 | 100% |
Pets and Mysterious Pet Boxes (Bound) from the Black Cloud Trading Company (검은 구름 무역단; provisional) are 50% cheaper.
Oath Coins (맹세의 주화; provisional) will now be deleted at the end of the season, January 21, 2026 at 5:00.
Mode | 100% Kina | 80% Kina | 60% Kina | 40% Kina | 20% Kina |
|---|---|---|---|---|---|
Exploration (before) | 56 or fewer | Up to 70 | Up to 84 | Up to 98 | 99 or more |
Exploration (after) | 28 or fewer | Up to 35 | Up to 42 | Up to 49 | 50 or more |
The World Market and the server Market can have separate hotkeys and use different background colors. World Market and World Exchange search buttons were added to item details, conversion and crafting materials, and Pantheon item info.
The price per item in a new listing now fills in the current lowest price; if there is none, the lowest price in the last 28 days; otherwise a default.
Market name searches no longer repeat the same name and now return both Elyos and Asmodian items. The Buy All button is more visible and is now called Buy Selected.
The Pantheon has a button to cancel a selected decoration.
Integrated Enhancement can use enhancement materials in storage without taking them out to the cube; they are listed separately.
Better success and failure effects for material conversion.
Expedition, Transcendence and Sanctuary invites now fill empty slots in order rather than the selected slot, the message for inviting someone who has not unlocked the content changed, and the party settings only show loot options that can be selected.
The season reward popup shows grade thresholds and rewards in one tab.
Scroll hints were added to long screens: subscriptions, the Closet Shop, the Genus Insight probability window and option list, and the Shugo Festival time tab.
Faster and smoother switch into drag and drop.
The Small, Abundant and Brilliant Snowflake Key conversions now succeed 100% of the time.
A Drop of Individuality (남과는 다른 개성 한 방울; provisional): from the December 24 maintenance until the January 7, 2026 maintenance, appearance customization costs 100 Quna instead of 200 (50% off), with no limit.
Christmas Blessing (크리스마스의 축복; provisional): on December 25 from 00:00 to 23:59, a Christmas Gift Bundle (Bound) could be claimed by mail, containing 5 Appearance Boxes (10 Draws) (Bound), 5 Mysterious Pet Boxes (Bound), 3 Odyle Energy (Bound), 2 Expedition/Transcendence Challenge Ticket Selection Chests (Bound), 5 Resurrection Spiritstones (Bound), 20 Life Crystals (Bound), 10 Festival Champagne (Bound), 10 Christmas Lollipops (Bound) and 10 Christmas Tree Cookies (Bound).
Shugo's Golden Gift (슈고의 황금 선물; provisional) is a Kina event pass. It runs from the December 24 maintenance until January 21, 2026 at 05:00 and can be bought until January 14, 2026 at 05:00, once per character at level 45 or higher: 500,000 Kina for the basic pass, 2,000,000 Kina for premium. Missions give pass experience; the pass has 20 levels, levels past 20 pay a repeat reward, and levels can be bought for 200,000 Kina each. Experience is capped at 30,000 per character per week.
Activity | Pass experience |
|---|---|
Defeat 10 monsters | 60 |
Gather successfully | 20 |
Craft successfully | 30 |
Clear an Expedition or Transcendence | 300 |
Clear a Sealed Dungeon | 200 |
Clear a Stronghold | 200 |
Take part in the Shugo Festival | 150 |
Defeat an enemy player | 100 |
Pass level | Basic reward | Premium reward |
|---|---|---|
1, 6, 11, 16 | Resurrection Spiritstone (Bound) x1 | Resurrection Spiritstone (Bound) x2 |
2, 7, 12, 17 | Odyle Energy (Bound) x1 | Odyle Energy (Bound) x1 |
3, 8, 13, 18 | Soul Crystal (Bound) x50 | Soul Crystal (Bound) x200 |
4, 9, 14, 19 | Sync Stone Fragment (Unique) (Bound) x1 | Sync Stone Fragment (Unique) (Bound) x2 |
5, 10 | Soul Codex (Bound) x5 | Soul Codex: Reset (Bound) x2 |
15, 20 | Soul Codex (Bound) x5 | Soul Codex: Reset (Bound) x3 |
Repeat | Soul Crystal (Bound) x20 | Soul Crystal (Bound) x50 |
From the December 24 maintenance until further notice, five emotes were added under Shop, Tsenka Merchants, Emotes, each 300 Quna and once per character: Locked Gaze (시선 고정), Mood (무드), Fluttering Day (설레는날), Ready (레디) and Hesitation (망설임) (provisional names).
Added DLSS Multi Frame Generation support for NVIDIA RTX 5000 series cards: with DLSS selected under Settings, Graphics, Optimization, Upscaler, frame generation can be set to Off, 2x, 3x or 4x. Unsupported options are removed from the list; Off and 2x need frame generation support and 3x and 4x need multi frame generation.
Added an on/off option for skill queuing.
Fixed some boss pattern effects not showing when player effects were set to show only your own.
In Expedition, Transcendence and Sanctuary, loot settings cannot be changed and members cannot be kicked during a boss fight, after the clear, or while the leader is outside the dungeon.
In the Sanctuary, mid-bosses no longer drop rewards so that the Abyss Boxes from Abyssal Wings Ketu and Isolation Specialist Rahu are distributed smoothly.
Arena (Arena of Solitude and Arena of Cooperation): respawn time cut from 10 to 5 seconds; skill cooldowns reset on entering and leaving; respawning in the Arena of Solitude grants a damage resistance buff for a short time.
Item sources for items sold in shops and exchange shops now show the shop name and category, and clicking a source jumps to that category.
Gathering now records each character's gathers per spawn point; gathering the same point too many times locks it for that character for a while.
Improved the descriptions of some Sealed Dungeons.
Silentium can no longer be traded between players.
Hidden Cubes from Spacetime Rifts now give wings for your own faction.
Removed the conversion limit on tradable paintings.
Soul Codex stacks raised from 1,000 to 10,000.
The automatic use limit for some reward boxes raised from 20 to 100.
Apple Silicon (M-series) Macs are now officially supported.
The TAB button next to the virtual pad moved to the right in the HUD.
Party member tooltips always show in the mobile UI.
Fixed issues on some mobile devices: on Android, large system font sizes made the device registration screen too big to complete.
The leggings of the Cool-Headed Maid (냉철한 메이드; provisional) outfit dyed darker than the chest; fixed, so dyed leggings may look brighter than before.
The red ribbon on the Snowflake Reindeer Festival gloves can now be dyed, and fixed holes and display errors on some appearances depending on customization.
Deus Research Base: fixed instant revival not working after dying to the Judgment trait at stage 7 and above, and fixed boss scenes not playing.
Fixed the basic attack cancel effect (shadow afterimage) sometimes not showing, and it no longer counts toward the per-character effect limit.
Fixed some skill effects showing while in stealth and revealing the player.
Fixed monster waves sometimes not spawning in the split section of the Abyssal Forge when a mid-boss's HP reset.
Asmodian Hero Quest The Unseen Truth (보이지 않는 진실; provisional): fixed the maddened Daeva at Kwairing Camp not turning hostile. Asmodian Hero Quest Rescuing the Resistance (결사단 구출 작전; provisional): fixed NPCs moving awkwardly when the prison entrance was blocked.
Elyos regional quest The Cursed Blue Ore: fixed NPCs being blocked by a Shugo corpse in Dodoring's stolen goods warehouse. Elyos regional quest Missing Child (실종 아동을 찾습니다; provisional): fixed Deobar (데오바르) dying and respawning when hit hard.
Auto quest progress while flying now lands in front of doors and opens them.
Fixed some monsters in Grivade Hills (그리바데 구릉지; provisional) and Moslan Forest being unattackable.
Moved the Odyle placed on the ground in the Ellun River Midstream of Verteron.
Lepisma (레피스마) species type corrected from intellect to wild.
Fixed odd counterattack settings on some village objects.
Fixed auto movement failing in some spots in Altgard.
Added ranged guards inside Nornir Assembly.
Fixed the auto potion slot looking faded after reviving.
Synced the Abyss Corridor entry animation with the interaction, and lengthened the interaction time.
Fixed the NPC shop calculator showing the wrong MAX when purchase-limited products were in the cart.
Players whose Arcana skill level did not rise when enhancing before December 17 receive an Arcana with the same skill and stat options in Arcana storage, at +3 or +4 depending on how many skill levels were missed (+4 with one missed level: +3 Arcana; +5 with one missed: +4 Arcana; +5 with two missed: +3 Arcana), plus a Lesser Training Arcana (하급 수련의 아르카나; provisional) by mail to retry on the character of their choice.
Asmodian characters whose Abyss Empyrean Trace: Reshanta (주신의 흔적: 에레슈란타) achievement did not count before December 3 had their counts set to the correct current value.
Snowflake Crystals (Event) sold to shops by mistake between December 10 and December 17 were returned.
The last regular maintenance of 2025.
Class | Skill | Change |
|---|---|---|
Ironclad Defense | Now also adds 1% Endurance, plus 1% per skill level |
Defense and HP gained from enhancing and breaking through armor and accessories were doubled. See Enhancement and Breakthrough.
Sanctuary attempts were raised to 4 and reward counts to 2.
Resurrection Spiritstones can no longer be used on other characters.
On January 1, 2026, from 00:00 to 23:59, a 2026 Golden Lucky Pouch (Bound) could be claimed from the in-game mailbox. It held 1 Appearance Box (10 Draws) (Bound), 3 Odyle Energy (Bound), 3 Expedition/Transcendence Challenge Ticket Selection Chests (Bound), 5 Resurrection Spiritstones (Bound), 10 Festival Champagne drinks (Bound), a New Year Lucky Pouch helmet appearance (Bound), a Happy New Year 2026 eyes appearance (Bound), 1 Appearance Change Voucher (7 Days) (Bound), 5 Clash Rune Boxes (Bound), 500 Soul Crystals (Bound) and 3 Soul Codex: Reset (Bound).
From the December 31 maintenance until the January 21, 2026 maintenance. The Year of the Red Horse (붉은 말의 해; provisional) attendance book resets daily at 00:00:
Day | Reward | Quantity |
|---|---|---|
1, 2, 4, 6, 8, 9, 11, 13 | Welcome 2026 Coin (Event) | 8 each day |
3, 10 | 2026 Blue Lucky Pouch (Bound) | 1 |
5, 12 | 2026 Yellow Lucky Pouch (Bound) | 1 |
7 | 2026 Purple Lucky Pouch (Bound) | 1 |
14 | 2026 Red Lucky Pouch (Bound) | 1 |
The Shop's Event tab sells Welcome 2026 Coins (Event) for 1 Kina each, 30 per server per week, from level 10.
Conversion result | Welcome 2026 Coins | Success rate | Limit |
|---|---|---|---|
2026 Red Lucky Pouch (Bound) | 1 | 100% | Once per server per week |
2026 Purple Lucky Pouch (Bound) | 1 | 100% | Once per server per week |
2026 Yellow Lucky Pouch (Bound) | 1 | 100% | Once per server per day |
2026 Blue Lucky Pouch (Bound) | 1 | 100% | Once per server per day |
2026 Lucky Pouch (Bound) | 10 | 100% | 10 per server |
Power Shard (Bound) x10 | 1 | 100% | None |
From the December 31 maintenance until the February 4, 2026 maintenance, resetting daily at 00:00:
Day | Reward | Quantity |
|---|---|---|
1 | Small Odyle Energy (Bound) | 2 |
2 | Resurrection Spiritstone (Bound) | 1 |
3 | Life Crystal (Bound) | 5 |
4 | Small Odyle Energy (Bound) | 2 |
5 | Enhancement Stone | 500 |
6 | Soul Codex (Bound) | 1 |
7 | Conquest Dungeon Challenge Ticket (7 Days) (Bound) | 1 |
8 | Unknown Fissure Challenge Ticket (Bound) | 1 |
9 | Clash Rune Box (Bound) | 1 |
10 | Battle Enhancement Scroll (Bound) | 5 |
11 | Small Odyle Energy (Bound) | 2 |
12 | Soul Codex (Bound) | 1 |
13 | Clash Rune Box (Bound) | 1 |
14 | Transcendence Dungeon Challenge Ticket (7 Days) (Bound) | 1 |
15 | Unknown Fissure Challenge Ticket (Bound) | 1 |
16 | Soul Codex (Bound) | 1 |
17 | Life Crystal (Bound) | 5 |
18 | Small Odyle Energy (Bound) | 2 |
19 | Clash Rune Box (Bound) | 1 |
20 | Resurrection Spiritstone (Bound) | 1 |
21 | Soul Codex: Reset (Bound) | 1 |
22 | Clash Rune Box (Bound) | 1 |
23 | Life Crystal (Bound) | 5 |
24 | Resurrection Spiritstone (Bound) | 1 |
25 | Small Odyle Energy (Bound) | 2 |
26 | Soul Crystal (Bound) | 100 |
27 | Unknown Fissure Challenge Ticket (Bound) | 1 |
28 | Clash Rune Box (Bound) | 2 |
Each item is limited to once per character. Items marked until February 11 were on sale from the December 31 maintenance until the February 11, 2026 maintenance; the others until further notice. Product names are provisional renderings.
Item | Price | Contents | Sale period |
|---|---|---|---|
Red Horse Ceremonial Robe (붉은 말의 예복), appearance set | 49,000 won | Chest, legs, helmet, gloves and boots | Until February 11 |
Ice Flower Lace (얼음꽃 레이스), appearance set | 49,000 won | Chest, legs, helmet, gloves, boots and cape | Until February 11 |
Wind of the Oath (서약의 바람), appearance set | 2,500 Quna | Chest, legs, helmet, shoulders, gloves, boots and cape | Until further notice |
Eternal Sun (영원의 태양), weapon appearance | 19,000 won each | One version per class: greatsword (Gladiator), longsword (Templar), dagger (Assassin), bow (Ranger), spellbook (Sorcerer), orb (Spiritmaster), mace (Cleric), staff (Chanter); only that class can buy it | Until February 11 |
Red Pony Hat and Red Pony Costume Head (helmet appearances) | 300 Quna each | One item each | Until February 11 |
Red Pony Doll (shoulder appearance) | 300 Quna | One item | Until February 11 |
Red Horse Leather and Silver Horseshoe (earring and necklace appearances) | 300 Quna each | One item each | Until February 11 |
Cute Strawberry and Lovely Cherry (earring and necklace appearances) | 300 Quna each | One item each | Until further notice |
Pet: Flame Horse (화염마) | 29,000 won | The pet | Until February 11 |
Pet: Red Horse Doll (붉은 말 인형) | 29,000 won | The pet | Until February 11 |
Wings of the Blazing Sun (타오르는 태양의 날개) | 29,000 won | Wings (Bound) | Until February 11 |
Wings of the Sparkling Milky Way (반짝이는 은하수의 날개) | 1,500 Quna | Wings (Bound) | Until further notice |
Ferocious Horn Den: fixed Ferocious Horn Nuakum not firing projectiles during the Blue Light of Destruction (파괴의 푸른 빛; provisional) pattern when a player was more than 40m away.
Vakron Sky Island: the last hit of Vakron's Rising Thorns (솟구치는 가시; provisional) pattern now stuns instead of applying Sharp Bind (날카로운 속박; provisional).