Extended Reach
Extended Reach is a talent in the Marksman branch of the Windrose talent system. Bonus damage per 10 meters between you and the target. Max rank 3. Tier 2 on the talent planner.
Effect by Rank
Rank | Effect |
|---|---|
1 | +1% damage per 10m between you and the target. |
2 | +2% damage per 10m between you and the target. |
3 | +3% damage per 10m between you and the target. |
Summary
Property | Value |
|---|---|
Branch | Marksman |
Tier | 2 |
Max rank | 3 |
Points per rank | 1 |
Prerequisite | Mutually exclusive with Muzzle Reach |
Pairs Well With
Community Value
Situational. Mandatory on Musket long-range builds (at 30m = 9% bonus, at 50m = 15% bonus). Trap on Blunderbuss (short-range by design). Mutually exclusive with Muzzle Reach.
Choice Node
Extended Reach is a Tier 2 choice-node talent, mutually exclusive with Muzzle Reach. Only one of the two can be taken; investing points in Extended Reach locks out Muzzle Reach permanently until a talent respec.
See Also
Marksman - full branch overview
Talent System - four-branch progression framework
Stats and Talents - stat allocation and respec mechanics