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Creatures
April 18, 2026 at 06:58 PM
Initial version (2026-04-19) — creatures taxonomy hub with combat stats, drop highlights, and biome cross-reference for all documented creatures
Windrose's creatures are split across four rough groupings: wildlife (the food and leather chain), undead and drowned (the supernatural layer), plague and Senkamati corrupted (the Cursed Swamps threat stack), and Blackbeard crew (the dominant pirate faction). This hub lists every documented creature with its current-patch health pool, armor rating, and signature drops, so you can decide where to hunt for a given resource before the trip.
For hostile enemies grouped by combat role rather than biology, see Enemies. For the launch-build named boss encounters, see Bosses.
Pack predators that patrol the Foothills biome and drop Wolf Fang, Meat, and Rough Hide. Alpha Wolves also drop the Wolf Head trophy.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,440 | 0 | Rough Hide, Meat, Wolf Fang | |
2,240 | 25 | Rough Hide, Meat, Wolf Fang |
Aggressive wildlife found across Coastal Jungle and Foothills. All boar variants drop Rough Hide, Meat, and Animal Fat; tougher variants add Boar Tusk and Boar Head.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,760 | 15 | Rough Hide, Meat, Animal Fat | |
1,160 | 0 | Rough Hide, Meat, Animal Fat | |
1,440 | 15 | — | |
2,640 | 30 | Rough Hide, Meat, Animal Fat |
Mountain Goat family, native to the Foothills. They drop Rough Hide plus the alchemy-gated Bezoar and Mountain Goat Horn.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,520 | 0 | Rough Hide, Bezoar, Mountain Goat Horn | |
720 | 0 | Rough Hide, Bezoar | |
2,560 | 20 | Rough Hide, Bezoar, Mountain Goat Horn |
Coastal Jungle birds. Most Dodos are passive and drop Bird Meat; the aggressive Azure Dodo drops Feathers used in arrow crafting.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
640 | 0 | Bird Meat, Dodo Egg | |
960 | 0 | Bird Meat, Feather, Dodo Head |
Coastal shallow-water and cave creatures. Standard Crabs drop Crab Meat and Crab Shell; the Thorn Fiddler is the corrupted swamp variant.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
— | — | Crab Meat, Crab Shell | |
1,100 | 0 | Crab Meat, Undead Essence, Pearl |
Cursed Swamps ambush predators. Standard Crocodiles drop Crocodile Hide Piece and Crocodile Tail; Plague Crocodiles add Tainted Bile.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,760 | 20 | Crocodile Hide Piece, Crocodile Hide Piece, Crocodile Tail |
Undead humanoids found at buried-treasure dig sites, Smuggler's Cache, and at night along coastal strips. They drop Undead Essence and a rotating set of recovered valuables.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,760 | 0 | Undead Essence, Silver Button, Silver Spoon | |
2,000 | 40 | Undead Essence, Silver Button, Silver Spoon | |
1,760 | 0 | — |
General risen-dead category. Weak to fire damage and drops Undead Essence plus a Wooden Talisman.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
1,440 | 0 | Wooden Talisman, Healing Herbs, Undead Essence |
Cursed Swamps plague-corrupted enemies. Most drop Quagmire Powder, the bottleneck ingredient for Mire Metal Ingot crafting. Plague Berserkers drop ancient gold trophies tied to the High Priestess storyline.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
2,400 | 30 | Plague Wood, Tainted Bile, Crocodile Tail | |
1,440 | 0 | Quagmire Powder, Bone Beads, Healing Herbs | |
1,020 | 0 | Quagmire Powder, Bone Beads, Healing Herbs | |
1,920 | 30 | Quagmire Powder, Quagmire Powder, Ancient Incense Burner | |
270 | 0 | Quagmire Powder, Quagmire Powder, Ancient Incense Burner | |
5,520 | 30 | Tear of Sorrow, Tear of Sorrow, Ancient Chalice |
Corrupted Senkamati faction of the Cursed Swamps. Shamans, warriors, hunters, and giant shakers all tie into the same plague network.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
— | — | Quagmire Powder, Quagmire Powder, Ancient Incense Burner |
Blackbeard's pirate crew. Sailors, Sergeants, Grenadiers, and Musketeers fill camp encounters and boarding actions. They drop rank Insignia, Homemade Gunpowder, Rum Bottles, Nuts, and various pirate loot.
Creature | Health | Armor | Drop Highlights |
|---|---|---|---|
— | — | Newhand Insignia, Deckhand Insignia, Homemade Gunpowder | |
2,240 | 0 | Deckhand Insignia, Homemade Gunpowder, Guinea | |
1,200 | 0 | Newhand Insignia, Deckhand Insignia, Homemade Gunpowder | |
1,000 | 0 | Newhand Insignia, Deckhand Insignia, Homemade Gunpowder |
Health, armor, and other combat numbers in this hub come from the current Windrose data export (game version 0.10.0.0.277). A dash in a cell means the export does not list a value for that creature yet; open the linked article to see the partial data that is available.
Biome / Context | Documented Creatures |
|---|---|
Coastal Jungle | Dodo, Azure Dodo, Crab, Boar, Sow, Drowned (dig-site groups), Blackbeard Sailor (camp enemies) |
Foothills | Boar, Charging Boar, Savage Boar, Wolf, Alpha Wolf, Goat, Nanny Goat, Goat Leader, Blackbeard Sergeant, Grenadier, Musketeer |
Cursed Swamps | Crocodile, Plague Crocodile, Thorn Fiddler, Swollen Drowned, Armored Drowned, Undead, Plague Thrall, Plague Hunter, Plague Warrior, Plague Witch, Plague Berserker, Senkamati Shaman Healer |
Coastal shorelines (night) | Drowned, Armored Drowned, Swollen Drowned |
Blackbeard camps and boarding actions | Blackbeard Sailor, Sergeant, Grenadier, Musketeer |