Featured Article
This article has been recognized for its exceptional quality and comprehensive coverage.
Current online features
inZOI launched as a single-player game in March 2025. The primary online component is Canvas, a built-in platform for sharing user-generated content. Multiplayer is in active development under the name inZOI Online with a phased rollout planned throughout 2026.
Canvas
Canvas is where players share their creations with the community. It's accessible both in-game and through a web browser at canvas.playinzoi.com. Signing in requires a KRAFTON account (you can log in through Steam, email, Facebook, or Epic Games).
Content categories
Seven types of content can be shared on Canvas:
Zois full character designs including facial features, body shape, and outfit
Faces just the facial design without body or clothing
Outfits clothing combinations
Lots complete properties from Build Mode with house structure, rooms, and all furniture
Rooms individual room designs with walls, floor, ceiling, and furnishings
Furniture individual pieces created with the 3D Printer or Custom Furniture tool
Custom Poses player-created poses for Photo Mode or gameplay
Uploading
To upload, save your creation as a preset first, then select the upload option. The upload form asks for a title, up to 4 screenshot images, tags, and a category. Builds from Build Studio get their mannequins and staging lighting stripped automatically. Only in-game creations can be shared. Custom content or mods made outside the game aren't allowed on Canvas.
Downloading
Browse Canvas (in-game or on the web) and click "Schedule Download" on anything that catches your eye. Downloads sync to your game on the next session, or immediately if you're already playing. There's no limit on how many items you can download. Downloaded creations show up in the relevant presets tab (Zoi Presets, Building Presets, etc.) marked with a purple Canvas icon. Keep in mind that placing downloaded items still costs Meow downloading is free, but using the content in your world is not.
In-game access points
Canvas can be reached from four locations within the game:
Create-a-Zoi browse and download Zois, faces, and outfits during character creation
Play Mode download new content for your current household
Build Mode download lots, rooms, and furniture while building
City Editor download lots and structures for placement in Edit City
You can also access Canvas from the inZOI lobby by clicking the computer screen or pressing the Canvas button in the upper-right corner.
Creator ranking
Canvas has a four-tier ranking system for creators, based on cumulative likes and followers:
Newbie where everyone starts
Silver reached after hitting a threshold of likes and followers
Gold higher threshold, indicates a consistently popular creator
Diamond the top tier, reserved for the most followed and liked creators
The exact thresholds for each tier haven't been publicly disclosed, and KRAFTON updates the ranking algorithms periodically. Higher-ranked creators appear more prominently in search results. There's also a separate TOP Ranking section that highlights the most popular individual posts over specific time periods, so newer creations can get visibility based on recent engagement rather than all-time stats.
inZOI Online, 2026 multiplayer roadmap
Director Hyungjun "Kjun" Kim has described inZOI Online as a new direction for the life-simulation genre. The multiplayer system is being developed alongside the base game, with all features under active R&D validation. The roadmap is ambitious, but KRAFTON has been clear that timelines and scope may shift.
January 2026
Create and save an account-linked personal Zoi
Save-and-resume functionality for hosted online sessions
February 2026
Web-based Online Main, Plaza, and Lobby/Waiting Room pages
Online chat channels
"My Zoi" social features
March 2026
Freely decorate your own house and save it to your account
Allow other players to enter your house and play together (co-op)
Fate Engine and Canvastown integration (see below)
June 2026
Host tools to adjust game rules and manage participants
Shared play with official inZOI mods in multiplayer
Canvastown #1 release, small village with approximately 40 lots
October 2026
Large-scale multiplayer with dedicated servers
Hundreds to thousands of concurrent players per server
Content including visiting major cities
Canvastown #2 expanded to approximately 50 lots with a calm rural countryside theme
Canvastown
Canvastown is a new, compact world designed to be small but comfortable, running smoothly on lower-spec hardware. It's built on the philosophy of "shared narratives", players can capture specific life scenarios and let others enter that life and play it themselves.
Canvastown runs on the Fate Engine, a new engine layer designed to lower system requirements. The Fate Engine will later expand to other cities (Dowon, Bliss Bay, Kucingku). The world has a smaller footprint than the existing cities, with everything around your home becoming part of your playable space.
PlayStation 5
KRAFTON confirmed a PS5 version launching in H1 2026 (first half of the year). An Xbox release is being considered but hasn't been confirmed. Cross-play between PC and console has not been confirmed either. PS5 and Mac mod support is being prepared (R&D phase, targeting June 2026), though availability may be restricted depending on platform policies.