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Magic Echo Shards are collected on Dietrich's route by defeating enemies revealed by Answerer's Cry. These encounters disappear from the world map after two turns.
Check enemies carrying the item-bag icon to see which ones hold shards. At the Temple of Smyrnos, shards can improve eligible Combat Arts by changing accuracy, critical chance or durability cost. They can also teach companions the Secret Combat Arts Dietrich learned from Dread Warriors; this does not transfer every Combat Art he knows.
Answerer's Cry scan cycle
Dietrich unlocks the scan with world-map Free Time in Part I Chapter 4. Repeated scans shrink its circular range until the command becomes unavailable. Passing turns restores the range gradually; entering or leaving a base or dungeon restores it immediately. An empty detection result has its own prompt.
Revealed enemies remain for two turns. Check the bag icon for shard carriers, then decide whether the party can clear them before they disappear. The shard rewards belong to these scanned encounters, rather than every random skirmish.
Related pages
Leveling and Skirmishes, World Map and Exploration, Combat Arts