Overview
The Rogue's Mace is a one-handed weapon in Crimson Desert. With an Attack Power of 13 and a Critical Rate bonus at Level 1, it is a lower-tier mace that trades raw power for an improved chance to land critical hits. The Critical Rate bonus gives the weapon a slightly higher effective damage output than its base Attack number alone would suggest, making it a viable pick during the early-to-mid game.
The Rogue's Mace sits in the budget range of one-handed weapons. Its sell price of 71 Bronze Coins reflects its modest stat line, but the built-in Critical Rate bonus sets it apart from other maces at a similar power level. Players who enjoy a hit-and-run style may find value in the occasional critical strike spikes the weapon provides.
Stats
Attribute | Value |
|---|---|
Weapon Type | One-Handed Mace |
Attack Power | 13 |
Critical Rate | Level 1 |
Refinement Slots | 10 |
Abyss Core Slots | 3 |
Sell Price | 71 Bronze Coins |
How to Obtain
The exact acquisition method for the Rogue's Mace has not been fully documented. It is likely obtainable through enemy drops, world exploration, or equipment merchants across Pywel. The weapon may also be craftable at a Blacksmith once the corresponding crafting recipe has been acquired from a weapon crafting book.
Refinement and Upgrades
The Rogue's Mace supports up to 10 levels of refinement at any Blacksmith. Investing in refinement early can keep this mace relevant longer than its base 13 Attack Power would suggest. The 3 Abyss Core slots can be used to further boost Critical Rate or add complementary bonuses like Attack Speed to increase the overall number of swings and critical hit opportunities.
Combat Tips
The Rogue's Mace benefits from a playstyle that maximizes the number of hits per engagement. More swings means more rolls of the critical hit dice, and each critical strike punches well above the weapon's base damage. Pairing this mace with Abyss Cores that increase Critical Damage amplifies each critical hit even further. The weapon works well as an off-hand option in a dual-wield setup, where the main hand provides consistent damage and the Rogue's Mace occasionally delivers a high-damage spike.