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Stigma System
October 6, 2026 at 11:43 PM
Removed an unsupported sixth-slot claim, renamed Superior Stigma Shards, updated conversion costs, and added shard sources, specialties, per-class Stigma lists, presets and Battlefield rules
Stigma is the layer of your skill bar that you invest in rather than simply unlock. A Stigma slot holds a skill that can be levelled well past where ordinary skills stop, and because slots are limited, what you put in them is the shape of your build.
Element | Detail |
|---|---|
Slots at launch | Four; the official guidebook's description of the Stigma screen still shows four Stigma quick slots |
Slot expansion | Since March 25, 2026 up to five Stigma skills can be equipped, and mastery and Stigma skills share one set of quick slots; only the basic attack slot stays fixed |
Groundwork | On February 25, 2026 Stigma slots moved to a context system and their positions were reset, as preparation for merging them with the mastery slots |
HUD | Since August 12, 2026 the Stigma slots and the transformation slots can be placed and resized separately in the HUD Editor |
What goes in them | Any of the class's thirteen Stigma skills, chosen per build rather than fixed |
Stigma sits alongside the rest of the loadout: twelve active skills and ten passives, raised with skill points, while Stigma levels consume Stigma Shards.
Range | Cost | Notes |
|---|---|---|
Level 1 to 20 | Stigma Shards | Stigma skills unlock at character level 22 in the client data |
Level 20 to 25 | Superior Stigma Shards | Added with Chapter 1 on July 1, 2026 on the Korean and Taiwanese service |
The cap was 20 until the Chapter 1 update raised it to 25.
Superior Stigma Shards come from two places. You get one every time your character levels from 45 onward, and you get one the first time a Stigma skill reaches level 20. The second source is recoverable: resetting that skill returns the shard.
Up to level 20, Stigma levels use Stigma Shards. The official guidebook names the Abyss exchange shop, where they are bought with Abyss Points, and since October 7, 2026 the Abyss, Nightmare and Festa shops on the Korean service also sell them. Unstable Stigma Shards drop from the Odyle Energy Cubes of Expedition and Transcendence dungeons (Transcendence since December 17, 2025) and from Abyss Commands (since March 25, 2026), and become Stigma Shards through material conversion. The recipes on the Korean and Taiwanese service:
Recipe | Materials | Chance | History |
|---|---|---|---|
Standard | 12 Unstable Stigma Shards and 50,000 Kina | 25% | Added December 17, 2025 at a 20% chance; raised to 25% with the Kina cost cut from 300,000 to 250,000 on December 24, 2025; Kina cut to 50,000 on February 25, 2026 |
Guaranteed | 48 Unstable Stigma Shards and 200,000 Kina | 100% | Added December 24, 2025 at 1,000,000 Kina; cut to 200,000 on February 25, 2026 |
NCsoft refunded the difference to players who converted at the old prices between December 17, 2025 and February 25, 2026 (announced March 18, 2026), and since July 1, 2026 the conversion requires character level 45. Two events doubled Unstable Stigma Shard rewards: the Stigma Shard Boost-Up from March 25, 2026 (Expedition and Transcendence cubes), and a harvest festival boost from September 23 to October 7, 2026 that covered every stage of Mirror of Scarlet Desire, Abyssal Horn Den and Noiran's Hidden Legacy and the Conquest difficulties of Hall of Illusion, Azure Breath Island, Citadel of the Fallen Daeva and Consumed Deus Research Base. The global client data (September 18, 2026) already lists Stigma Shard, Superior Stigma Shard and Unstable Stigma Shard items.
Unlike mastery skill specialties, which the player assigns, Stigma specialties apply automatically when the Stigma reaches the required level, according to the official guidebook. The global client data lists four, at Stigma levels 5, 10, 15 and 20. The Korean and Taiwanese client lists a fifth at level 25 for every Stigma, and NCsoft's Korean patch notes adjust it as Spec 5 (for example the Spiritmaster's Jointstrike: Corrode on August 26 and 27, 2026 and Flame Blessing on September 4, 2026). Each class's skill page lists every Stigma specialty.
Stigma resets cost Kina (10,000 per point from January 28, 2026, with a free week from April 22 to April 29, 2026) until the Chapter 1 update made them free on July 1, 2026. That change matters more than it sounds, because it turns Stigma from a commitment into a loadout: swapping between a dungeon build and a PvP build no longer has a price attached.
The guidebook confirms that Stigma level resets are free and unlimited. A Stigma that reached level 20 hands back the Superior Stigma Shard it granted when it is reset.
Every class has thirteen Stigma skills in the client data, all unlocked at character level 22. Names are the global client's English names; the class skill pages give cooldowns, costs and specialties.
Class | Stigma skills |
|---|---|
Armor of Balance, Assault Strike, Blade Toss, Focused Block, Forced Restraint, Fracturing Rush, Lifestealing Blade, Lunge Stance, Rage Burst, Tenaciousness, Wave Armor, Wrath Wave, Zikel's Blessing | |
Armor of Balance, Assault Fury, Battlefield Banner, Comrade in Arms, Doom Shield, Empyrean Lord's Punishment, Executing Blade, Grapple, Nezekan's Shield, Noble Armor, Second Skin, Shield of Protection, Taunt | |
Aerial Bind, Assault Ambush, Evasion Contract, Evasion Stance, Illusive Clone, Savage Fang, Shadow Walk, Shadowstep, Smoke Bomb, Spiral Slice, Swift Contract, Throw Shadowblade, Triniel's Dagger | |
Ambush Kick, Arrow Storm, Assault Smite, Bow of Blessing, Ensnaring Trap, Explosive Arrow, Griffon Arrow, Illusory Arrow, Mother Nature's Breath, Sealing Arrow, Stealth, Supporting Fire, Vaizel's Authority | |
Arctic Armor, Assault Bombardment, Cold Storm, Curse: Tree, Delayed Explosion, Divine Burst, Element Enhancement, Fire Wall, Glacial Smite, Hibernation, Lumiel's Space, Soul Freeze, Steel Barrier | |
Assault Terror, Command: Proxy, Cry of Terror, Cursed Cloud, Enhance: Spirit's Benediction, Flame Blessing, Jointstrike: Corrode, Jointstrike: Destructive Attack, Kaisinel's Power, Magic Block, Seize Magic, Siphon, Summon: Ancient Spirit | |
Absolution, Assault Mark, Benevolence, Earth Punishment, Light of Protection, Noble Aura, Power Burst, Prayer of Amplification, Root, Salvation, Summon Resurrection, Voice of Doom, Yustiel's Power | |
Assault Shock, Barrier Spell, Ensnaring Mark, Focused Defense, Fracturing Blow, Guardian Blessing, Healing Touch, Impeding Authority, Marchutan's Wrath, Obliterate, Power of the Storm, Sprint Mantra, Undefeated Mantra | |
Thirteen Stigma skills; most have no English name in the global client yet |
Skill presets, added on January 7, 2026, cover Stigma as well as mastery skills: each preset can hold its own skills and specialties, but skill levels cannot differ between presets. The October 7, 2026 update on the Korean service raised the number of skill presets from three to five. Inside a Battlefield every Stigma skill a character has learned is fixed at level 25 and mastery skills at level 20, and no new skills can be learned there (since July 1, 2026). See Skills and Specialties for presets and the skill macro.
Stigma is a name carried over from the original AION, where it worked differently. Everything above describes AION 2's version. Do not import the first game's stigma stones, slot rules or skill lists; they are not this system.
Classes for what goes in the slots, and the class skill pages such as Sorcerer Skills, Spiritmaster Skills, Cleric Skills and Chanter Skills for every Stigma skill. Skills and Specialties for skill levels and presets. Combat and Skill Chains for how skills chain. Daeva System and Daevanion Board for the parallel talent layer. Gear and Progression for equipment.