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Plans: Pistol is the crafting plan that teaches the basic Pistol recipe in Windrose.
Tomes of weathered pages, scribbled with notes about storms, locations, and shady deals. Works only within the Bonfire range.
Elegant dishes stolen from a governor's table during a daring sea raid. Works only within the Bonfire range.
Shelves crudely nailed together for storing food and rum. Works only within the Bonfire range.
A wall made of bark. The bark line shares the same single Plant Fiber cost across its differently shaped pieces, so a whole bark enclosure can be thrown up from foraged fiber alone. The matching shapes are listed below.
Learning this plan unlocks: Cutlass
Wooden Bowl A simple handmade wooden vessel. Works only within the Bonfire range.
Damaged Flask is a quest item in Windrose. A dented metal flask engraved with a personal message to a man named Marcel.
A tall arch covered with plaster. Tall Arch (Plaster) is a decorative arch piece in the base building system, filed under the Arches group of Building Pieces.
Elegant dishes stolen from a governor's table during a daring sea raid. Works only within the Bonfire range.
A semi-arch covered with plaster. Semi-Arch (Plaster) is a half-arch building piece finished in plaster over Stone.
Rally is a built-in combat mechanic in Windrose that lets a player restore a portion of recently-lost Health by striking an enemy within a short window of taking damage.
Heart Reaper is a ship flag cosmetic in Windrose, associated with the Blackbeard's Crew.
Detailed model of a ship, capturing a moment of a sea expedition. Works only within the Bonfire range.
A roof ridge made of leaves at a 45 degree angle. The ridge is the cap piece that runs along the very top of a pitched roof, sealing the seam where the two sloped faces meet.
A reverse triangular wall made of leaves at 26°. The Triangular Wall (Leaves) is the triangular gap-filler wall in the leaf building tier, angled at 26 degrees to sit under a sloped roof.
This flagpole has survived storms, battles, and the occasional strike of a boarding saber. Works only within the Bonfire range.
First Mural is a Senkamati lore item in Windrose, the first of three murals describing the long fall of the Senkamati people.
A right pediment end made of tiles at 26 degrees. The Right Pediment (Tiles) is one of the triangular gable pieces that close off the open end of a pitched roof.
Elegant dishes stolen from a governor's table during a daring sea raid. Works only within the Bonfire range.
Diary Fragments are a three-part Robinson-style lore sequence in Windrose, written by a shipwrecked sailor whose crewmates went mad and abandoned him.
Once useful, these items now serve as decorations. Works only within the Bonfire range.
Detailed model of a ship, capturing a moment of a sea expedition. Works only within the Bonfire range.
This flagpole has survived storms, battles, and the occasional strike of a boarding saber. Works only within the Bonfire range.
A simple flagpole encrusted with salt from the sea. Works only within the Bonfire range.
The Fisherman Ring is a unique jewelry reward in Windrose granted for catching every fish species in the game.
Wooden Mug A simple handmade wooden vessel. Works only within the Bonfire range.
A simple flagpole encrusted with salt from the sea. Works only within the Bonfire range.
This flagpole has survived storms, battles, and the occasional strike of a boarding saber. Works only within the Bonfire range.
Detailed model of a ship, capturing a moment of a sea expedition. Works only within the Bonfire range.
Lost Boots is an Exquemelin lore note in Windrose, the comic story of how the traveler lost his boots to a wolf and a goat in one day.
A strategic reserve, essential during storms and sieges. Works only within the Bonfire range.
An elegant flagpole, proudly flying a pirate flag and occasionally a pair of socks from the clothesline. Works only within the Bonfire range.
Elegant chandeliers casting a noble light. Works only within the Bonfire range.
A long roof ridge made of straw at 26°
How gear ascension works in Windrose: taking a leveled Rare weapon or armor piece to Epic at the cost of one Tumbaga Ingot.
The innkeeper behind the bar of the Tortuga tavern. He opens the Underground Network chain, hands out the Smugglers faction quest, and is hiding a past under another name.
Critical Hit Chance and Critical Damage are separate character-sheet stats in Windrose. Mastery feeds the first, gear feeds both, and crits also cover headshots and weakspots.
Captain of the shattered Brethren of the Coast and quest giver for the eight-stage chain that repairs the Ranger and breaks Stede Bonnet's blockade.
The starter dinghy and the small-vessel category in Windrose. How it differs from the Wharf-built Ships, how to summon it, and what other Boat entries exist in the database.
Jake Pewter