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12-Pounders is a 12-pound ship cannon, the baseline Uncommon variant, the first ship weapon most captains unlock. Reliable cannons suited to a wide range of naval engagements. Every ship class can mount 12-pound guns in at least one slot, making this caliber the universal fallback for early crews.

Overview
Property | Value |
|---|---|
Category | Ship Weapon |
Rarity | Uncommon |
ATK | 100 |
Item Level | 1 |
Stack Size | 1 |
Caliber | 12 pounds |
Beat to quarters!
Crafting Recipes
12-Pounders can be crafted through the following recipes at the Shipwright's Workshop. Each tier uses progressively higher-quality metals and planks so higher-level stations unlock better material pipelines for the same ship weapon.
Station Tier | Ingredients | Output | Craft Time |
|---|---|---|---|
Level 1 | Copper Ingot x10, Wood x10 | 12-Pounders x1 | 1s (60/min) |
Level 6 | Foothills Iron Ingot x10, Timber x4 | 12-Pounders x1 | 1s (60/min) |
Level 11 | Mire Metal Ingot x10, Tarred Planks x5, Shipwright's Tools x2 | 12-Pounders x1 | 1s (60/min) |
When to Use
The baseline 12-pounder is the most accessible ship cannon and requires no Plans paper to craft. It trades mechanical effect for raw availability, which matters when you need to re-arm mid-engagement or outfit a new hull quickly.
Max-Level Stats
At full upgrade, 12-Pounders reaches the following combat stats. Reload and damage values are taken from the Windrose item database at Item Level 15.
Stat | Value |
|---|---|
Max Item Level | 15 |
ATK (at max) | 380 |
Damage (at max) | 1500 |
Reload Time | 11s |
See Also
Cannons All ship cannon variants
Shipwright's Workshop Primary crafting station for ship weapons
Naval Combat How cannons resolve damage
12-Pounders: Tempered Another 12-pound variant
12-Pounder: Tempered Another 12-pound variant
12-Pounders: Perfectly Ordered Another 12-pound variant