Loading...
Track all wiki edits and revisions for Onimusha: Way of the Sword
“Added official location art to the top of the page”
“Recorded that the Oni Refuge is now playable in the expanded free demo”
“Added official location art to the top of the page”
“Added official location art to the top of the page”
“Added official location art to the top of the page”
“Corrected internal link status flags”
“Added the published description of Lady Murasaki and the Lion Dogs”
“Switched the difficulty settings to their published English names”
“Removed a stray self-reference from the combat loop summary”
“Expanded into a full feature list covering health and Hozuki Pouch restoration, the storehouse, pouch swapping, Practice Ground travel, and manual saving, plus the unlock conditions and the Hamakyo naming note”
“Clarified that the gauge also powers an Oni Armament's associated abilities and that armaments can be held and switched on command”
“Added exhaustion effects, the visual low-stamina tell, natural recovery, and the extra stamina damage from parrying an enemy into an object or another enemy”
“Added Oni Bow synergy with body-part targeting and a cross-reference to Chain Issen”
“Added the Break Issen Combo mechanic, Chain Issen as a related skill-unlocked move, and the extra red souls produced by a Break Issen finish”
“Added official terminology for Parry, Deflect, Grab Reversal, Blade Lock, Blade Barrage, the Blaze Gauge and Blazing State, unavoidable attacks, assassinations, environmental objects, and the two control layouts; resolved the Hamakyo link to Spirit Mirror”
“Re-tensed release details for the shipped game, added explicit Resolution and Frame Rate rows to the PC requirements table, confirmed DLSS 4.5 and FSR 3.1, added USD and JPY pricing plus the free materials pack, noted the required day-one update, confirmed Denuvo Anti-Tamper, and removed an outdated speculative line”
“Rewrote as a getting-started guide for the full release: difficulty choice, control layouts, the core combat loop, saving, the retry screen, Hozuki Pouches, the Johari Shard, and the Practice Ground, with the demo material reframed as history”
“Resolved Ganryu's previously undisclosed transformation with Capcom's official description, added retail-build fight details and his Curious Cases episode”
“Added Okuni's confirmed Hozuki Pouch swap and enhancement role and her three premium cosmetic outfits”
“Added the confirmed Practice Ground reached via the Rokudo-chinnoji bell, its drills and boss rematches, and a note on the shared voice credit with the separately listed Man in White”
“Added Musashi's four Oni abilities, Capcom's official story framing, the retail-build account of his death and revival by the Man in White, the confirmed Ganryu transformation, and his Curious Cases episode”
“Added Eastern Kyoto's official name, Clearing Corruption, Rifts, the three story types, the map legend and Johari Shard, Capcom's five confirmed locations, hedged additional Kyoto landmarks, and corrected Dokyo's pronoun”
“Added Capcom's official definition tying the Oni Refuge to exploring Kiyomizu-dera Temple and updated the status note for launch”
“Added Capcom's official location description, the Byakue boss achievement, and confirmation of Otowa Falls and Dark Mass at the temple”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Added the official character-page framing of the face model and voice pairing”
“Added the MAN WITH A MISSION collaboration song and the mini digital soundtrack and vinyl soundtrack details”
“Expanded the cast credits table with the full published English voice cast and updated the casting rollout description”
“Re-tensed the development status for the shipped game and added the confirmed difficulty and practice ground details”
“Added the shipped confirmation of the blood and dismemberment settings following up on the regional gore question”
“Added the official confirmation of the mechanic, its skill-enhancement unlock condition, and the two control layouts”
“Added the official yellow-soul healing description for the armament”
“Documented Earth-Shakers and Wind-Whipper alongside Two Celestials, added the official acquisition note and achievement, and hedged the two unnamed retail-build armaments”
“Added the official soul-conversion framing, Dark Mass and Rift sealing mechanics, corrected the other-gauntlet-bearers section, and added gauntlet enhancement and cosmetic details”
“Added the official power description and cross-links to the sibling Oni abilities”
“Added the Oni Agility and Oni Awakening family cross-links and confirmed the Eastern Kyoto wide-linear exploration structure for the shipped game”
“Re-tensed the demo framing for the shipped game and connected Oni-Kui Mushi directly to the official Oni Vision description.”
“Added Shuten Doji's voice credit and the retail-build combat detail, and re-tensed the pre-launch framing.”
“Added Capcom's official description and the boosted-boss manual note, and removed the outdated introduction-only framing.”
“Added Capcom's official Dokyo-creation confirmation and noted a separate standard Nue enemy.”
“Added the official Capcom description and the bow-detonation tactic against Kubi Akari.”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Initial version (2026-09-06)”
“Corrected a mislabelled Chain Issen reference”
“Corrected the Chain Issen name and removed a stray self-reference”
“Created a new page covering equipment and skill enhancement at the Spirit Mirror”
“Created a new page covering status effects, all stat boosts, and ailments”
“Created a new page covering the Chance Encounters story type and townsperson rescues”
“Created a new page covering the Mysteries of Kyoto story type”
“Created a new page covering Genma Notes collectibles”
“Created a new page covering the Johari Shard navigation item”
“Created a new page covering Oni Awakening and the Onimusha Onslaught technique”
“Created a new page covering the Oni Agility ability and its use in exploration and combat”
“Created a new page covering the Practice Ground, its Drills, and Boss Rematches”
“Created a new page covering Hozuki Pouches, pouch swapping, and enhancement through Izumo no Okuni”
“Created a new page covering the two difficulty levels, Action Prompts, and the retry screen assist”
“Named the Oni Refuge as the expanded demo stage”
“Added the Nintendo Switch 2 demo release to the demo availability section”
“Added Nintendo Switch 2 to the demo platform list and named the Oni Refuge as the expanded demo stage”
“Updated the demo guidance for the expanded version including the Daidara boss and the save-data charm”
“Added the Oni-Kui Mushi case where Oni Vision is the only way to reveal an invisible Genma”
“Added his stated refusal to rely on Oni power and his willingness to fight with the environment”
“Added its status as the project prototype map, the matched pillar count and the temple's ongoing verification role”
“Added the Oni Gauntlet longevity explanation, his role as senior swordsmanship master, and the teased underworld conveyance”