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A fallen king who guards snowy ruins in the Savage Peaks, wielding a longsword and targe across three escalating combat phases that test mastery of parrying, dodging, and stamina management.
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Complete guide to all weapon types in Crimson Desert including melee weapons, ranged weapons, unarmed combat, character-specific arsenals, and boss weapons with Signature Abilities.
Greatswords are massive two-handed blades in Crimson Desert that deliver slow but devastating wide-arc strikes with stagger potential and environmental reactions.
Complete guide to daggers in Crimson Desert, including all named daggers with stats, stealth assassination mechanics, and the dedicated dagger equipment slot.
The Absolute Justice Greatsword is a two-handed greatsword in Crimson Desert and Damiane's default starting weapon. It delivers 20 Attack Power and features 5 core slots.
Two-handed weapons in Crimson Desert are heavy melee arms that require both hands to wield, sacrificing shield use for high damage, wide attack arcs, and strong stagger potential. This page covers all weapon subtypes, named weapons, combat style, character usage, and acquisition.
Guide to the Rapier weapon type in Crimson Desert. Covers Damiane's signature precision weapon with rapid thrust attacks, buckler pairing for fast parries, and critical hit mechanics targeting enemy weak points.
Guide to the Hammer weapon type in Crimson Desert. Covers Oongka's massive blunt weapon with high stagger damage, knockback-heavy strikes, and ground-pound area attacks.
The Varnian Dagger is an exotic dagger in Crimson Desert with Attack Power 14 and Critical Hit Chance Lv.1, crafted in the style of the distant realm of Varnia.
Swords are versatile one-handed melee weapons in Crimson Desert, offering balanced speed and damage with the option to pair with a shield or dual-wield for rapid combos.
The Warspike Spear is a two-handed spear in Crimson Desert with 14 Attack Power and 5 core slots. An entry-level spear for melee combat.
The Bamboo Spear is a two-handed spear in Crimson Desert with 20 Attack Power, Attack Speed Lv.1, and Critical Rate Lv.1. Found before the Ludvig boss fight.
The Bekker Dagger is an entry-level dagger in Crimson Desert with Attack Power 10 and an Attack Speed Lv.1 bonus, named after the miserly warrior Bekker.
The Balton Longsword is a two-handed longsword in Crimson Desert with 14 Attack Power and 5 core slots. A budget option for melee combat.
The Thalwynd Longsword is a two-handed longsword in Crimson Desert with 15 Attack Power and a Critical Hit Chance Lv.1 bonus. Craftable at a blacksmith.
Spears are two-handed polearm weapons in Crimson Desert that excel at maintaining distance through long reach and fast thrusting combos, ideal for one-on-one encounters.
Rhett's Longsword is a two-handed longsword in Crimson Desert with 13 Attack Power and an Attack Speed Lv.1 bonus.
The Sydmon Spear is a two-handed spear in Crimson Desert with 18 Attack Power and 5 core slots. A high-damage spear with no secondary bonuses.
The Flame Spear is a two-handed fire-affinity spear in Crimson Desert with 27 Attack Power and Critical Rate Lv.1. The highest damage spear available.
Axes are heavy two-handed melee weapons in Crimson Desert that deliver devastating area-of-effect damage with wide sweeps and powerful ground slams.
The Sydmon Dagger is the most powerful dagger in Crimson Desert with Attack Power 16, favored by covert assassins for its unassuming design. Part of Damiane's starting equipment.
The Reventine Priest's Spear is a two-handed spear in Crimson Desert with 15 Attack Power and Attack Speed Lv.1. Craftable at a blacksmith.
The Slave Gladiator Branding Spear is a two-handed spear in Crimson Desert with 16 Attack Power and 5 core slots. Craftable at a blacksmith.
The Pailunese Riteblade is a dagger in Crimson Desert with Attack Power 12, tied to northern Pailunese coming-of-age tradition and Oongka's starting equipment.
The Marauder's Halberd is a two-handed halberd in Crimson Desert with 15 Attack Power and Critical Hit Chance Lv.1. Craftable at a blacksmith.
The Fan-Blade Greataxe is a two-handed weapon in Crimson Desert that provides increased Attack Speed, allowing faster heavy attacks than typical greataxes.
The Dekarr Greataxe is Oongka's starting two-handed weapon in Crimson Desert, offering the highest base attack among greataxes at 26 with a built-in Critical Rate bonus.
The Sword of the Wolf is Kliff's starting one-handed sword in Crimson Desert. It has an Attack of 12, three Abyss Core slots, and cannot be sold.
The Bekker Greathammer is a two-handed greathammer in Crimson Desert wielded exclusively by Oongka, offering solid attack power and five Abyss Core slots for customization.
Guide to Melted Ambition in Crimson Desert. Covers stats, the Groundsurge special ability, refinement, and combat strategies for this high-tier one-handed weapon with Attack Speed Lv. 2.
The Tauria Curved Sword is a one-handed sword in Crimson Desert with an Attack of 17 and Attack Speed Lv.1. It is rewarded for completing the quest Toward the Nest and comes with a Crow's Pursuit core.
The Hellhounds' Chopping Axe is a powerful two-handed weapon in Crimson Desert with 20 attack power and Critical Rate Lv. 2, the highest crit bonus among two-handed weapons.
Complete guide to all 20 one-handed weapons in Crimson Desert, including swords, axes, hammers, maces, and rapiers with full ATK stats, core slots, special effects, and acquisition sources.
The Bonepit Halberd is a two-handed halberd in Crimson Desert with 15 Attack Power and an Attack Speed Lv.1 bonus. Craftable at a blacksmith.
Guide to the Crude Club in Crimson Desert. Covers stats, crafting recipe, attack speed bonus, refinement, and combat applications for this simple one-handed blunt weapon.
Guide to the Mining Knuckledrill in Crimson Desert. Covers stats, Mining Mastery passive, how to obtain it from the Marni's Excavation boss, and tips for using it as both a weapon and a mining tool.
The Horseshoe-Blade Greataxe is a craftable two-handed weapon in Crimson Desert with a distinctive curved blade, offering 16 attack power and solid melee performance.
The White Wind Rapier is Damiane's starting one-handed rapier in Crimson Desert. It has an Attack of 16, Attack Speed Lv.1, and cannot be sold.
Guide to the Bekker Hammer in Crimson Desert. Covers stats, crafting recipe, refinement, core slots, and how this mid-range one-handed hammer compares to other blunt weapons.
The Ceremonial Warhammer is a two-handed weapon in Crimson Desert that grants increased Critical Hit Chance, making it a strong choice for critical-focused builds.
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