Overview
Mint is a Senior Farmer crop in Starsand Island, described in-game as "a magical plant with a fresh and fragrant taste that can refresh your mind!" Classified as an herb rather than a standard vegetable, Mint grows during Spring and Summer, making it a warm-season specialty crop. It takes 6 days to mature on standard farmland and yields 4 Mint per harvest.

Mint Seeds are purchased from the Happiness Seed Shop for 400 Coins per seed bag. Because Mint sits at the Senior Farmer tier, you must work through the Apprentice, Junior, and Intermediate Farmer certifications with Graminova before the seeds become available. At 296 Coins per Mint, a single harvest of 4 units brings in 1,184 Coins for a net profit of 784 Coins per seed. That works out to roughly 131 Coins of profit per day, placing Mint among the more profitable Senior-tier crops.
Mint's primary use beyond selling is as the key ingredient in Ruby Borscht, one of the highest-stamina recovery dishes in the game. With +174 stamina and a sell price of 620 Coins, Ruby Borscht is an excellent choice for long exploration sessions and Moonlit Forest dungeon runs. Mint can also be ground back into seeds at the Grinder and is a well-received gift among several island residents.
Quick Stats
Attribute | Value |
|---|---|
Type | Herb |
Season | Spring, Summer |
Growth Time | 6 days |
Yield | 4 per harvest |
Harvests | 1 (single-harvest) |
Regrowth | None |
Plot Type | Farmland |
Seed Cost | 400 Coins |
Sell Price | 296 Coins (per Mint) |
Farmer Tier | Senior Farmer |
Seed Source | |
Watering | Daily |
How to Obtain Seeds
Mint Seeds are sold by Graminova at the Happiness Seed Shop for 400 Coins per seed bag. The shop is located in Starsand Town and operates daily from 10 AM to 9 PM. You must reach the Senior Farmer tier before Mint Seeds appear in the shop inventory.
To unlock Senior Farmer, you need to complete all preceding Farmer certifications: Apprentice, Junior, and Intermediate. Each certification involves completing a trial quest given by Graminova. The Senior Farmer trial requires growing specific crops and meeting certain farming milestones. Once you earn the Senior Farmer title, Mint Seeds (along with other Senior-tier seeds like Rice, Aloe Vera, Water Caltrop, River Lotus, and Reishi Mushroom) become permanently available for purchase.
Seeds are not locked by season at the point of purchase. You can buy Mint Seeds during Autumn or Winter and stockpile them for the Spring planting window. This is a good strategy since Mint only grows in Spring and Summer, so buying seeds ahead of time ensures you can plant immediately when the season begins.
You can also occasionally find Mint Seeds through general exploration by chopping trees and shrubs, foraging weeds, and opening Treasure Chests scattered across the island. At the Senior Farmer tier, you also unlock the Grinder, which lets you convert harvested Mint back into Mint Seeds. This is useful for turning surplus Mint into planting material rather than buying new seeds from the shop every cycle.
Growing Mint
Mint grows on standard Farmland. Till a plot with your hoe, plant the Mint Seed, and water it daily. The crop takes 6 days of real-time growth to reach maturity. Growth time counts continuously from the moment you plant the seed, not in day-by-day increments. If you skip a day of watering, growth stalls until the next time you water.
Mint is a single-harvest crop. After collecting the 4 Mint at maturity, the plant is removed from the plot and you need to replant a new seed to start another cycle. There is no regrowth phase. Your total return from one seed is always 4 Mint.
Since Mint takes 6 days to grow and each season lasts 28 days, you can fit 4 full harvests per season (planting on days 1, 7, 13, and 19). A fifth planting on day 25 would finish on day 31, which falls outside the season. If you plant across both Spring and Summer, you get up to 8 harvests from a single farmland plot, yielding 32 Mint total.
Speeding up Growth
At 6 days, Mint has one of the longer growth times among Senior Farmer crops. You can shorten this significantly with fertilizers and farm helpers.
Ripening Fertilizer III: Instantly advances growth by 25 hours. Applying one dose right after planting cuts roughly a full day off the 6-day timer, reducing effective growth to about 5 days.
Bumblebee Hives: Placing Bumblebee hives near your Mint plots provides a significant growth speed boost. Combined with sprinklers, this makes the growing process nearly passive.
Sprinklers: Automate daily watering so you never miss a day and stall growth. Essential for large Mint operations where manual watering would drain too much morning stamina.
Season Planning
Mint grows in Spring and Summer only. Unlike all-season crops such as Wheat, Potato, or Garlic, Mint will not progress during Autumn or Winter. If a Mint plant has not finished growing by the end of Summer, it will stop growing and be lost when Autumn begins. Plan your last planting of the season early enough to ensure a full 6-day growth window before the season changes.
During the off-seasons, you can fill your Mint plots with all-season crops like Mandrake (also Senior Farmer, 6 days 18 hours, 294g sell) or Rice (5 days, 191g sell, Paddy Field) to keep generating income. Alternatively, switch to Autumn/Winter crops like River Lotus (310g sell, highest Senior-tier sell price) to maximize your revenue during the cold months.
Sell Price and Profit
Each Mint sells for 296 Coins. One seed (400 Coins) produces 4 Mint per harvest, bringing in 1,184 Coins of revenue for a net profit of 784 Coins per seed. Over the 6-day growth cycle, that comes to approximately 131 Coins of profit per day per plot.
Among Senior Farmer crops, Mint sits in the middle of the profitability range. River Lotus (820g profit per harvest, ~137g per day) edges it out slightly, and Mandrake (806g profit per harvest, ~119g per day) earns more per harvest but less per day due to its longer growth time. Rice (364g profit, ~73g per day) and Aloe Vera (650g profit, ~122g per day) both trail Mint in daily earnings.
For higher returns, consider selling your harvest to the Merchant Ship when it docks at Starsand Town. The Merchant Ship pays roughly double the standard vendor price for select goods, which could push Mint revenue to around 592 Coins per unit. Timing your harvests to coincide with the ship's visits maximizes your earnings considerably.
The most profitable way to use Mint is cooking it into Ruby Borscht (620 Coins sell price). Since the recipe only requires 1 Mint, 2 Tomato, and 3 Meat Bites, you can convert a single Mint into a dish worth more than double its raw sell price. For a full breakdown of crop earnings, see the Crop Profitability Rankings page.
Recipes Using Mint
Mint is used as a cooking ingredient in one known recipe. The table below lists the recipe, its required ingredients, the cooking station, cooking time, stamina recovery, and sell price.
Recipe | Ingredients | Station | Time | Sell Price | |
|---|---|---|---|---|---|
Mint x1, Tomato x2, Meat Bites x3 | 146s | +174 | 620 Coins |
Ruby Borscht is one of the top stamina recovery dishes in the game, sitting behind only Chilled Bayberry Juice (+243), Golden Lemonade (+206), Rosy Glow (+197), and Yangzhou Fried Rice (+192) in the recovery rankings. Its 620 Coin sell price also makes it one of the most profitable cooked meals. The recipe is purchased from the Aureleaf Kitchen in Starsand Town.
The ingredients are straightforward to gather. Tomato is a Junior Farmer Trellis crop that grows in Spring and Summer (the same seasons as Mint), so you can cultivate both side by side. Meat Bites are produced at the Separator from any raw meat (Beef, Fowl, Mutton, or Pork). If you keep a Separator stocked with animal products from your ranch, you will always have Meat Bites on hand.
Because Ruby Borscht sells for 620 Coins while a raw Mint sells for 296 Coins, cooking transforms each Mint into a dish worth roughly twice the raw ingredient value (accounting for the additional Tomato and Meat Bites costs). For exploration and dungeon runs, the +174 stamina recovery makes it one of the best foods to carry in your inventory.
Processing Options
Mint is classified as an herb rather than a vegetable. Because of this classification, Mint cannot be processed at the Separator into Vegetable Juice the way vegetables like Cabbage, Potato, or Garlic can. The Separator only accepts standard vegetables for Vegetable Juice production.
However, Mint can be processed at the Grinder, which is unlocked at the Senior Farmer tier. The Grinder converts harvested crops back into seeds. Feeding Mint into the Grinder produces 2 Mint Seeds. This is useful when you want to recycle part of your harvest into planting material rather than purchasing new seeds from the shop for 400 Coins each cycle.
If you have excess Mint beyond what you need for cooking and gifting, the best option is to sell it directly or cook it into Ruby Borscht for added value. Unlike more common vegetables that can be turned into a versatile cooking ingredient via the Separator, Mint's value lies almost entirely in its raw sell price and its use in the Ruby Borscht recipe.
Gifting Preferences
Mint is a useful gift item for building friendships with island residents and animals. Giving Mint to a character who loves it provides a significant boost to your friendship level. Below are the known preferences.
Preference | |
|---|---|
Loved | |
Liked | Most other characters |
Neutral | Panda, Squirrel |
Disliked | Cat, Dog, Ferret |
Since Graminova loves Mint and she is the Farming profession mentor, gifting her Mint is a convenient way to raise friendship while you are already visiting the Happiness Seed Shop to buy seeds. Marston, Matilda, and Sagewood are also easy to find around town, making them good gifting targets during your daily routine.
Keep a few Mint in your inventory during Spring and Summer so you can hand them out whenever you cross paths with a character who loves them. At 296 Coins per Mint, gifting is a relatively expensive choice compared to cheaper crops like Garlic (27 Coins). However, the friendship gains from a loved gift are substantial, so the investment pays off if you are actively building relationships.
Everlasting Mint Seeds
Like all crops in Starsand Island, Mint has an Everlasting variant. Everlasting Mint Seeds produce a plant that does not become spent after harvest. Instead, the crop continues regrowing and producing Mint indefinitely, eliminating the need to buy new seeds and replant after every cycle. Everlasting crops also ignore season restrictions, meaning Everlasting Mint will grow year-round rather than being limited to Spring and Summer.
There are several ways to obtain Everlasting Mint Seeds:
Eternal Blessings Skill: The Senior Farmer tier unlocks the Eternal Blessings skill, which gives a passive chance of receiving an Everlasting Seed when harvesting any regular crop. The higher your farming proficiency, the better the odds. Since you need Senior Farmer to plant Mint in the first place, you already have access to this perk from your very first Mint harvest.
Creamy Seeds Buff: Eating Mirthshroom Soup (crafted from 2 Mirthshroom, recipe found in a Moonlit Forest chest) grants a temporary buff that increases the chance of receiving an Everlasting Seed on every harvest. Activate this buff before harvesting your Mint for a higher drop rate.
Islandpedia Rewards: Completing certain entries in the Plants section of the Islandpedia may reward you with Everlasting Seeds for specific crops, including Mint.
Everlasting Seeds are safe to relocate. If you dig up an Everlasting Mint plant, the seed returns to your inventory so you can replant it elsewhere without losing your investment. Once you have Everlasting Mint Seeds, you effectively remove the 400 Coin seed cost from every future harvest, turning each cycle into pure profit: 1,184 Coins per harvest with zero input cost. The year-round growing capability also means you are no longer limited to Spring and Summer, doubling the number of harvest windows per year.
Tips
Plant Mint at the start of Spring: With a 6-day growth cycle and 28-day seasons, you can squeeze in 4 harvests per season. Starting on day 1 lets you plant again on days 7, 13, and 19 for 4 complete cycles before the season ends.
Pair Mint with Tomato on your farm: Tomato grows in the same seasons (Spring and Summer) and is needed for Ruby Borscht. Growing both crops side by side ensures you always have the ingredients on hand for cooking.
Cook Ruby Borscht for exploration: At +174 stamina recovery, Ruby Borscht is one of the best foods to bring into the Moonlit Forest or on long gathering trips. Cook a batch before any major expedition.
Use the Grinder to recycle seeds: If you have a surplus of Mint beyond what you need for cooking and selling, process some at the Grinder to get 2 Mint Seeds back per Mint. This reduces your reliance on buying new seeds from the shop every cycle.
Gift Mint to Graminova: She loves it, and you are already visiting her shop for seeds. Raising her friendship level unlocks additional rewards and dialogue.
Use sprinklers on Mint plots: The 6-day growth time means 6 days of mandatory watering per cycle. Sprinklers remove this daily chore entirely and free up your stamina for mining, fishing, or exploring.
Sell to the Merchant Ship when possible: The Merchant Ship pays roughly double the standard price. At around 592 Coins per Mint instead of 296 Coins, a single harvest of 4 Mint could net 2,368 Coins (minus 400 Coins seed cost = 1,968 Coins profit).
Prioritize Everlasting Seeds: Once you have Everlasting Mint Seeds, the crop becomes year-round and costs nothing to replant. Stack the Creamy Seeds buff from Mirthshroom Soup before each harvest to maximize your chances of getting Everlasting Seeds.