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Overview
Marston is the dock manager and lifeguard at Starsand Port in Half-Moon Bay. Dedicated to safety and structure, he is one of the first quest-giving NPCs players meet when they need to rebuild the island's port facilities. His two main quests, Starsand Port Construction and Building the Maritime Bureau, are major story progression gates that unlock ocean access, the Merchant Ship, and eventually the fast travel system.
Location and Schedule
Marston spends most of his time at Starsand Port on the Half-Moon Bay waterfront. His house is also in the beach area nearby. He occasionally walks around the island but generally returns to the port. During the Beach Festival (Summer 27), the Crab Herding event at 8:00 AM takes place near Marston's house.
If Marston seems unresponsive, he may be stuck in a conversation with tourist NPCs. Taking a fishing boat out to sea and returning, or simply waiting until the next in-game day, usually fixes this.
Starsand Port Construction Quest
This is Marston's first major quest and a main story requirement. Find him at the run-down port in Half-Moon Bay and speak with him. He asks for building materials:
15 Stone
15 Softwood
After delivering the materials, the port constructs itself overnight. When it is finished the next morning, several features unlock:
Merchant Ship: A vendor at the docks (open 08:00 to 22:00) that sells rare items and buys goods at 200% of normal value. Stock refreshes every Monday.
Parrot Ship: Boat access to the three deep-sea fishing zones (Coral Sea, Luminwave, Celestwave).
Yacht rentals: Available for 150 Coins per hour.
Ocean fishing spots along the coast.
Building the Maritime Bureau
After the port is built, Marston eventually offers a follow-up quest: Building the Maritime Bureau. Completing this triggers the "Island Pro" stage of the Island Life progression system. Once the Maritime Bureau is finished, Solara approaches you about rebuilding Starsand Station, which unlocks the bus-based fast travel system across the island.
The full quest chain runs:
Starsand Port Construction (Marston) → unlocks port, Merchant Ship, ocean fishing.
Building the Maritime Bureau (Marston) → triggers Island Pro rank.
Building Starsand Station (Solara) → unlocks fast travel.
Gift Preferences
Marston accepts one gift per day. Loved gifts give 15 Affection Points and liked gifts give 10. Talking to him daily also gives 5 points.
Loved:
Moonflower
Dragon Fruit
Celeste Berry
Mirthshroom
Pasture Grass
Twilight Succulent
Pumpkin
Yellow Sleep Lily
Liked:
Scallop
Spinefoot
Tiger Puffer
Grilled Chicken Wings
Disliked:
Bug Bait
Glazed Cicada
Personality
Marston comes across as methodical and by-the-book, with a genuine commitment to keeping the port and beach safe. He gives off dependable authority energy without being stiff about it. His dialogue focuses on port operations, maritime safety, and community responsibility.
Connections
Solara: Direct quest chain connection. After Marston's Maritime Bureau quest, Solara takes over with the Starsand Station quest.
Delphin: Both are based in Half-Moon Bay. Delphin runs AquaBlue Outpost nearby.
Known Bugs
Cannot talk to Marston: His interaction prompt sometimes disappears when he gets stuck in conversation with tourist NPCs. Workaround: take a boat out and return, or wait until the next day.
Port Construction quest skips ahead: Some players report the quest auto-advances after initial dialogue. The port still constructs normally the next day.