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Drawn Blade
April 11, 2026 at 01:17 PM
Expanded Drawn Blade with verified stats, character synergy, and alternatives from Arcs Database
Drawn Blade is an A-Class Arc in Neverness to Everness built around the parry mechanic. After triggering a successful Parry Attack, the next Basic Attack deals additional Incantation DMG scaled from the wielder's ATK percentage. This makes Drawn Blade a high-skill, high-reward option that converts defensive play into massive burst damage.
Unlike most Arcs that provide passive stat bonuses regardless of player input, Drawn Blade's value is directly tied to the player's ability to execute parries consistently. In the hands of a skilled player who can time parries against enemy attack patterns, Drawn Blade delivers some of the highest single-hit damage numbers among A-Class Arcs.
"Lone moon, dark clouds. Blade drawn, soul departs. Form fades, blade weeps."
The flavor text paints a somber picture of a solitary warrior drawing their blade under a moonless sky. The imagery of the blade weeping suggests a weapon with a consciousness or spiritual connection to its wielder, mourning the lives it takes. This poetic framing fits the Arc's mechanical identity: the moment of the parry is a brief, decisive exchange where one wrong move spells defeat.
After triggering a Parry Attack, the next Basic Attack deals additional Incantation DMG. The bonus damage scales with the wielder's ATK percentage and increases with each upgrade level.
Level | Additional Incantation DMG |
|---|---|
L1 | +200% ATK |
L2 | +230% ATK |
L3 | +260% ATK |
L4 | +290% ATK |
L5 | +320% ATK |
At L5, a successful parry followed by a Basic Attack deals an additional 320% of ATK as Incantation DMG. This is a flat multiplier applied to the character's total ATK stat, making it scale well with ATK-boosting substats and buffs from teammates.
Drawn Blade is best suited for Incantation-type characters who parry frequently as part of their combat rotation. Characters who already benefit from the parry system gain the most value.
Sakiri: Her combat style revolves around precise timing and counterattacks, making parries a natural part of her kit. The Incantation DMG bonus aligns with her Esper Type.
Baicang: Baicang's defensive toolkit includes strong parry windows. Landing parries with Drawn Blade equipped lets him convert his tanky playstyle into burst damage opportunities.
Adler: Adler's kit benefits from parry timing, and the additional Incantation DMG adds burst potential to his counter-focused combat flow.
Drawn Blade is available through standard gacha acquisition methods for A-Class Arcs:
Method | Details |
|---|---|
Miracle Box tiles | A-Class Arcs can appear as rewards on Miracle Box tiles within the gacha board. |
10-pull pity | Guaranteed A-Class or higher item within every 10 pulls. |
Obtainable through in-game currency earned from regular play activities and specific shops. |
Practice parry timing against each enemy type. Different enemies have different attack speeds and wind-up animations. Learning these patterns is essential to getting consistent value from Drawn Blade.
After a successful parry, use the Basic Attack immediately. The bonus is applied to the next Basic Attack only, so delaying wastes the proc.
Stack ATK from other equipment sources to maximize the percentage-based bonus. KongMu Gear with ATK% main stats and substats will amplify Drawn Blade's burst damage significantly.
Drawn Blade is strongest in content where enemies attack frequently and with readable patterns. In chaotic multi-enemy scenarios, parry opportunities may be harder to find, reducing the Arc's effectiveness.
Pair Drawn Blade with teammates who can create openings or slow enemy attacks, giving the wielder more reliable parry windows.
All stat values below reflect Level 80 Rank 1 figures cross-referenced from the Arcs Database.
Stat | Value |
|---|---|
Rarity | |
Base ATK | 395 |
Secondary Stat | ATK |
Secondary Value | 37.5% |
Passive | Parry Follow-Up |
Passive Role | bonus Incantation DMG on the next Basic Attack after a successful Parry Attack |
This Arc is tuned for the Incantation element.
Drawn Blade performs best on Casters whose kit matches the passive trigger conditions. The table below lists confirmed launch Espers that pair well with this Arc.
Character | Why It Fits |
|---|---|
S-Class Incantation Captain of ETD-4; her spellcaster kit rewards precise counter windows. | |
A-Class Incantation Eibon butler with defensive utility that can build toward parry openings. | |
S-Class Incantation Eibon staffer whose Kiroumaru companion creates parry opportunities through independent attacks. |
If Drawn Blade is not available, or if a higher-rarity option fits your roster better, these alternatives cover similar roles:
Camellia Society. S-Class alternative with 666 base ATK but no parry conditional; favors aggressive raw-damage carries.
Raging Flames. S-Class weapon matching Drawn Blade's CRIT DMG focus without needing parry execution.
Drawn Blade slots into compositions where its passive can trigger consistently. Review the Team Building Guide for broader roster synergy principles, and the Tier List for current meta matchups. The Trio Reactions and Elemental Reactions articles explain how element-specific passive effects scale in multi-Caster teams.
Drawn Blade drops from the Scarborough Fair gacha banner. Every 10-pull guarantees at least one A-Class or higher Arc, so consistent pulling produces copies for refinement without requiring soft pity. Some A-Class Arcs also appear in event shops and as story milestone rewards, including the free event-exclusive The Forgotten from the Hethereau Residents Guide pre-launch campaign.
Drawn Blade rewards players who have mastered the Parry System timing. If you rarely land parries, the passive sits idle and the low 395 base ATK makes this Arc underperform.
The 37.5% ATK secondary roll is the highest percentage stat on any A-Class ATK Arc, which partially compensates for the lower base ATK when the passive is not triggering.
Pair with Incantation Elemental Reactions setups that stagger enemies, since staggered enemies expose reliable parry windows.
Train against Anomaly Bosses first. Their attack telegraphs are the easiest place to practice the parry-follow-up rhythm before taking the Arc into high-difficulty content.
Arcs: overview of all Arc rarities and the equipment system.
Parrying System: the defensive mechanic that triggers Drawn Blade's passive.
Esper Elements: element types including Incantation.
Gacha System: how to obtain Arcs and characters.
Combat System: core combat mechanics including parry timing.