Loading...
Fatekeeper system requirements. The official store listing now publishes Minimum and Recommended PC hardware requirements, which may still change before Early Access begins.
Bosses in Fatekeeper. Currently a placeholder; the eight-minute reveal teases a more powerful warrior at the alpine fortress ruin.
Control scheme overview for Fatekeeper. Specific keybinds are unconfirmed pending the Early Access build.
Weapon class in Fatekeeper that occupies both of the Druid's hands. Heavy swings, no off-hand spell.
Head-slot equipment in Fatekeeper, separate from body armor and important to the first-person silhouette.
Confirmed languages and audio support for Fatekeeper at launch.
Trinket-class jewelry slot in Fatekeeper. The Druid wears multiple rings simultaneously.
The Moon Gate is a destination teased in the Fatekeeper gameplay reveal trailer. Specific details remain unrevealed.
Trinket-class jewelry slot in Fatekeeper, paired with rings as the magic-leaning loadout slots.
Age ratings and content descriptors for Fatekeeper across announced regional boards.
Single-use items in Fatekeeper, produced through alchemy, central to one of the named build archetypes.
Artifacts in Fatekeeper. Rare items distinct from relics, listed alongside weapons and armor in marketing copy.
Catastrophes that shaped the world of Solace before the game's start, including the Surface Cataclysm.
One of the named biomes of Solace. Cold, open valleys cut between mountain peaks, rich in ice-themed loot.
The Tyrant is the unnamed surface ruler the original Underdwellers fled before descending into the depths.
Fatekeeper's inspection mechanic lets the Druid examine weapons, relics, and rings up close, often revealing hidden details.
Forgotten religious sites in Solace, rich in lore and relics, slowly being reclaimed by the land.