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Bandits threatening the southern reaches of Pywel in Crimson Desert. They mainly target merchants and travelers, ambushing and plundering them along trade routes in Hernand.
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Things Crimson Desert Doesn't Tell You
Beginner's Guide
The dominant religion of Pywel worshipping Solumen, the god of light. The Church holds its strongest influence across southern Pywel and teaches that living according to divine order is the true path of life.
A conservative troll community hidden behind the northwestern mountain range of Hernand. Deeply devoted to tradition, they frequently clash with the progressive Scholastone Institute.
The count's house of Hernand in Crimson Desert. Often overshadowed by wealthier and more reputable families, House Felix strives to lead a new intellectual movement through their mapmaking and bookbinding workshops.
A group of vagrants in Hernand, comprised of desperate individuals driven to the streets by regional chaos. They survive by helping one another, though the temptation toward criminal activity is a constant threat.
A fishing community based in a seaside village in southern Hernand. The guild's members have long relied on bountiful waters, though pirate raids have made rebuilding a part of daily life.
A former institution for treating mental illness that now functions as a hostile detention facility in Crimson Desert. Located in Hernand.
Walkthrough for Clue, the 117th and final main quest of Chapter 8: Blood Coronation in Crimson Desert. Playing as Damiane, you infiltrate the Demeniss Court, find the underground prison, and discover Beatrice Azerian.
Walkthrough for Blazing Fire, the 109th main quest in Crimson Desert. Kliff infiltrates Azerian Manor through the roof, discovers a secret room via a rotating wall mechanism, and forms an alliance with House Azerian.
Walkthrough and guide for Driving out the Shadows, the 91st main quest in Crimson Desert. Kliff rescues Shane from the enemy camp, finds a hidden explosive, and plants it at the Pailune harbor.
Walkthrough and guide for Lurking Wolves, the 92nd main quest in Crimson Desert. Kliff fires the signal that detonates the charges and breaches Pailune's walls, launching the assault.
Walkthrough and guide for Ashes of Treachery, the 85th main quest in Crimson Desert. This is the opening quest of Chapter 7: Homecoming, in which Kliff discovers Ludvig's betrayal of Pailune.
Walkthrough for the Skilled in Archery quest in Chapter 4 of Crimson Desert. Kliff competes in an archery contest on behalf of Duane, shooting 10 targets faster than an opponent.
Walkthrough for Bustling Hill, the 45th main quest in Crimson Desert. Kliff dispatches Luke and Ronald on the Howling Hill Camp Expansion mission and waits for the expansion to complete.
Guide to the Wells Mace in Crimson Desert. Covers stats, refinement, core slots, and combat strategies for this mid-tier one-handed mace with solid attack power.
The Ceremonial Warhammer is a two-handed weapon in Crimson Desert that grants increased Critical Hit Chance, making it a strong choice for critical-focused builds.
Hub page for all character-related content in Crimson Desert. Links to playable characters, skills, companions, NPCs, and factions.
Complete guide to Crimson Desert editions, DLC, Twitch Drops, and post-launch content plans including pricing, bonus items, and future content outlook.
Where to find Feather in Crimson Desert. Explains how to hunt birds across all biomes, the Provisioner's Shop option, and crafting uses for soft armor and cloaks.
Walkthrough for Bloodied Invitation, the 111th main quest in Crimson Desert. Kliff infiltrates Windmere Manor and assassinates Count Byron, the man responsible for burning Pailune.
Walkthrough for Whispering Shadows, the 110th main quest in Crimson Desert. Kliff infiltrates Sungrove Manor to uncover two memory fragments about Azerian's and Bastier's whereabouts using the Visione Helmet.
The Pailunese Logging Axe is a two-handed weapon in Crimson Desert from the Pailune region, offering Critical Hit Chance Lv. 1 on a craftable greataxe frame.
The Mallet is a tool in Crimson Desert used for driving nails and performing repair work. It has an Attack value of 6 and can be refined at a Smithy.
Ulsrund is a city in the Kweiden region of Pywel, known as the "land of the wolf." It sits within a frozen mountain region of extreme cold, blizzards, and perpetual snow cover. Kliff's personal homeland is Kweiden, making Ulsrund part of the protagonist's origin territory.
Attack Speed determines how quickly your character executes attacks in Crimson Desert.
Exploration and Traversal
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