Overview
The Mortimer Shotgun is a firearm in Crimson Desert built for powerful close-range attacks. It shares the shotgun classification with the Metilbahm Shotgun and has the same base Attack Power of 12, but it costs more at 2.53 Silver Coins compared to the Metilbahm's 1.50. The higher price suggests potential differences in handling, spread pattern, or other characteristics that are not yet fully documented.
Shotguns are close-range ranged weapons that fire a spread of projectiles. They are effective when fired at short distances and pair naturally with aggressive, in-your-face combat styles where the player closes distance quickly and finishes enemies at point-blank range.
Stats
Attribute | Value |
|---|---|
Weapon Type | |
Subtype | Shotgun |
Attack Power | 12 |
Refinement Slots | 10 |
Abyss Core Slots | 5 |
Buy Price | 2.53 Silver Coins |
How to Obtain
The Mortimer Shotgun can be purchased from equipment merchants for 2.53 Silver Coins. Like other weapons, pricing may fluctuate depending on faction reputation. The weapon may also be craftable through a Blacksmith once the correct firearm crafting book has been found.
Refinement and Upgrades
The Mortimer Shotgun supports 10 refinement levels and 5 Abyss Core slots. With the same base stats as the Metilbahm Shotgun, the upgrade path is functionally identical. The choice between the two shotguns may come down to availability and the player's budget, since the Mortimer costs about 70% more.
Shotgun Comparison
Shotgun | Attack Power | Buy Price |
|---|---|---|
12 | 1.50 Silver Coins | |
Mortimer Shotgun | 12 | 2.53 Silver Coins |
Both shotguns have identical Attack Power and the same number of refinement and Abyss Core slots. The Mortimer's higher price point without a visible stat advantage suggests there may be hidden handling differences, or it could simply be a matter of merchant markup depending on location. Players on a budget should start with the Metilbahm and upgrade later if the Mortimer proves to offer tangible benefits in practice.
Combat Tips
Like the Metilbahm, the Mortimer Shotgun performs best at point-blank range. Fire it as you charge into a group of enemies, then immediately switch to a melee weapon for follow-up strikes. The spread pattern means you can catch multiple targets if they are clustered together, making shotguns surprisingly effective against small packs of weaker enemies. For tougher single targets, aim at center mass to ensure the full spread connects for maximum damage.