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Cannons
April 19, 2026 at 09:49 PM
Removed deleted image
Cannons are the primary ship weapon in Windrose, mounted in each hull's cannon slot. Every cannon comes in three calibers (12-Pounders, 24-Pounders, and 36-Pounders) with three modification lines (Tempered, Perfectly Ordered, and Devastating), and each modded cannon has a Rare base tier that can be ascended to Epic using Tumbaga Ingot. This page indexes all twelve canonical variants and explains when each one shines.
Cannons use four combat stats. ATK is a hidden base multiplier shared across every cannon (380 at max rank). Damage is the per-volley number and scales with caliber: 1,500 for 12-Pounders, 2,000 for 24-Pounders, and 2,500 for 36-Pounders. Reload Time ranges from 11 seconds (12-Pounder baseline) up to 16 seconds (36-Pounder Tempered and Perfectly Ordered). The Range and Accuracy ranks are ordinal (B, A, S) and are mostly B/A; only the 36-Pounders: Tempered reaches S in both.
Heavier calibers hit harder per volley but reload slower and cost more to craft. Each hull class has specific slots that only accept certain calibers, so you can't simply bolt 36-pounders onto every ship.
Image | Caliber | Damage | Base Reload | Fits Hulls |
|---|---|---|---|---|
1,500 | 11s | Brig, Frigate, Ketch, plus Brethren and Blackbeard faction hulls of all three classes | ||
2,000 | 13s | Frigate, Brethren Frigate, Blackbeard Brig, Blackbeard Frigate, Blackbeard Ketch | ||
2,500 | 14s | Blackbeard Frigate only |
Modification | Rare Effect | Epic Bonus (Ascended) | When to Use |
|---|---|---|---|
Tempered | After reloading, waiting 6 seconds before firing increases the next volley's Damage by 40%. | Hitting a Weak Spot deals 20% bonus Damage. | Patient broadsides; disciplined crews that can hold fire to land the +40% volley |
Devastating | Hitting a target with more than 50% of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times. | Reload speed increased by 15%. | Sustained broadsides against high-HP targets like Brethren Brigs and Frigates |
Perfectly Ordered | After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22 seconds. | Aiming speed increased by 30%. | Hulls with stable reload cadence that can chain hits for the rolling reload-speed buff |
Image | Cannon | Rarity | Damage | Reload | Range | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
Uncommon | 1500 | 11s | A | B | No effect; baseline cannon | ||
Rare / Epic | 1500 | 12s | A | A | After reloading, waiting 6 seconds before firing increases the next volley's Damage by 40%. | ||
Rare / Epic | 1500 | 12s | A | B | Hitting a target with more than 50% of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times. | ||
Rare / Epic | 1500 | 13s | B | B | After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22 seconds. | ||
Uncommon | 2000 | 13s | B | B | No effect; baseline cannon | ||
Rare / Epic | 2000 | 14s | A | A | After reloading, waiting 6 seconds before firing increases the next volley's Damage by 40%. | ||
Rare / Epic | 2000 | 13s | B | B | Hitting a target with more than 50% of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times. | ||
Rare / Epic | 2000 | 14s | B | B | After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22 seconds. | ||
Uncommon | 2500 | 14s | A | B | No effect; baseline cannon | ||
Rare / Epic | 2500 | 16s | S | S | After reloading, waiting 6 seconds before firing increases the next volley's Damage by 40%. | ||
Rare / Epic | 2500 | 15s | A | A | Hitting a target with more than 50% of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times. | ||
Rare / Epic | 2500 | 16s | A | B | After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22 seconds. |
All Rare cannon variants require a corresponding recipe paper to unlock the crafting recipe. Plans are bought from the Rogue Buccaneers Provisioner at ascending reputation ranks.
Image | Plan | Cannon Unlocked | Vendor Tier | Price |
|---|---|---|---|---|
| Rogue Buccaneers Provisioner - Level 2 | Piastre x300 | ||
| Rogue Buccaneers Provisioner - Level 2 | Piastre x300 | ||
Rogue Buccaneers Provisioner - Level 2 | Piastre x300 | |||
| Rogue Buccaneers Provisioner - Level 3 | Piastre x400 | ||
| Rogue Buccaneers Provisioner - Level 3 | Piastre x400 | ||
| Rogue Buccaneers Provisioner - Level 3 | Piastre x400 | ||
| Rogue Buccaneers Provisioner - Level 4 | Piastre x500 | ||
| Rogue Buccaneers Provisioner - Level 4 | Piastre x500 | ||
| Rogue Buccaneers Provisioner - Level 4 | Piastre x500 |
Every Rare cannon variant can be ascended to Epic rarity at the Shipwright's Workshop by combining the base Rare cannon with Tumbaga Ingot. The Tumbaga requirement scales with caliber: 7 ingots for 12-Pounders, 8 for 24-Pounders, and 9 for 36-Pounders. Ascending keeps the Rare-tier effect active and layers an Epic-only bonus (+20% Weak Spot damage for Tempered, +15% reload speed for Devastating, +30% aiming speed for Perfectly Ordered).
Ships: the hulls that mount cannons
Naval Combat: broader combat system
Ship Plans: overview of every ship-related recipe paper
Shipwright's Workshop: crafting station
Windrose Naval Tactics: combat buffs that stack with cannon effects
Rogue Buccaneers: faction whose Provisioner sells most cannon plans