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Guides, strategies, and information
Blight: Survival launches with a single large map in No Man's Land featuring free-roam exploration, required and optional objectives, and semi-procedural variation between runs.
Blight: Survival uses a PvE extraction-lite gameplay loop where players complete objectives in No Man's Land, gather loot, and must successfully extract to keep their gains or lose everything on death.
Blight: Survival uses a classless progression system with three core attributes, unlockable weapon movesets through crafting, talents and traits, and a bloodline system that preserves experience across deaths.
Weapons and armor in Blight: Survival are modular, craftable, and degradable, covering swords, maces, axes, spears, bows, crossbows, and multi-component armor sets.
The enemies in Blight: Survival range from reanimated peasants and fused animal-human hybrids to toxic spore-emitting Swelters and the formidable Nightstalker, divided into six confirmed categories.
The combat system in Blight: Survival uses a 5-directional melee system with stamina management, a posture mechanic, parrying, dismemberment, grapples, and stealth.
The stealth system in Blight: Survival is governed by noise, light levels, and line of sight, with heavier armor increasing detection and stealth finishers rewarding careful play.
Shrines dedicated to fictional 14th-century deities are scattered throughout No Man's Land, offering random temporary blessings for the duration of each run.
How Blight: Survival is structured as an extraction roguelite with run-based missions, permadeath, semi-procedural variation, dynamic world systems, and an optional-content philosophy.
The camp is the Writhen's hub area in Blight: Survival where players craft gear, upgrade equipment, select missions, form parties, and manage their character between runs.
Blight: Survival supports 1-4 players in PvE co-op with full solo play, offline mode, clan support, and full controller support. No PvP is planned.