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Track all wiki edits and revisions for WARDOGS
“Reworded the note on weapon and vehicle naming to say no model list has been published”
“Added the planned post-early-access expansion of weapon categories, maps, and vehicles”
“Added a battlefield screenshot illustrating teamplay-driven cash earning”
“Added a gameplay screenshot (Image update 2026-06-13)”
“Removed duplicate in-body wikilinks”
“Deep-harvest update: cash-and-experience progression, Hot Zone, combat roles, vehicles, forward operating base, engine and 2027 launch (2026-06-08)”
“Noted that additional objective variations are planned after early access”
“Added the early access pricing plan, performance and level-design research, and closed playtest details”
“Corrected storage requirement to 50 GB on both tiers and reworked the tier-comparison note”
“Linked the WARDOGS overview from the intro of the system requirements page”
“Removed duplicate in-body wikilinks”
“Added design philosophy section (arcade vs simulation balance) and a link to system requirements”
“Added Medic and Pilot as the developers' named examples of player-defined roles”
“Initial version: PC minimum and recommended system requirements (2026-06-26)”
“Expanded with structured Building Fortifications, Destructible Terrain, and Funding sections; added combined-arms detail and arsenal cross-link”
“Added a gameplay screenshot (Image update 2026-06-13)”
“Added a gameplay screenshot (Image update 2026-06-13)”
“Added a gameplay screenshot (Image update 2026-06-13)”
“Added a gameplay screenshot (Image update 2026-06-13)”
“Corrected language count to fourteen and confirmed engine, anti-cheat, mod origin, and release window”
“Light wikilink pass; confirmed FOB and destruction detail unchanged”
“Added the six progression tracks and Gold Bars context; kept role list and the no-model-names rule”
“Added the three named factions, unlimited squad sizes with squad tools, and proximity-voice and loudspeaker detail”
“Added the Hot Zone sub-zone mechanic and clarified the single-mode, 100-point win structure”
“Added Gold Bars and the Gold Market endgame currency, the six XP progression tracks, and fuller Hot Zone detail”
“Corrected the no-named-factions statement and added the confirmed Kolchia setting, the PV-1 resource, and the three factions”
“Deep-harvest update: cash-and-experience progression, Hot Zone, combat roles, vehicles, forward operating base, engine and 2027 launch (2026-06-08)”
“Deep-harvest update: cash-and-experience progression, Hot Zone, combat roles, vehicles, forward operating base, engine and 2027 launch (2026-06-08)”
“Deep-harvest update: cash-and-experience progression, Hot Zone, combat roles, vehicles, forward operating base, engine and 2027 launch (2026-06-08)”
“Deep-harvest update: cash-and-experience progression, Hot Zone, combat roles, vehicles, forward operating base, engine and 2027 launch (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Added screenshots (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”
“Initial version (2026-06-08)”