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Index of confirmed bosses in Phantom Blade Zero: Huangxing, Coppermaul, Red Wraith, Tie Sha the Frenzy, Iron Mask Killer, Chief Disciple Seven Stars, Commander Cleave, and Seven Judgments, plus encounter design and Hellwalker-mode boss AI.

Guide to the stealth and assassination system in Phantom Blade Zero, covering silent kills, multi-finisher chains, and environmental stealth tools.

Phantom Edges are the 25 secondary sub-weapons in Phantom Blade Zero, activated via R2 to add ranged attacks, crowd control, or burst damage to Soul's combat toolkit.
A pair of bladed rings (chakrams) in Phantom Blade Zero that act as homing projectiles, with a shadow-step dodge effect and acrobatic melee/ranged versatility.
Weapon guide for White Serpent & Crimson Viper (No. 27) in Phantom Blade Zero, dual swords with a long/short combo system.

The color-coded enemy attack system in Phantom Blade Zero blue flash Brutal Moves can be blocked or parried, red flash Killer Moves must be dodged, both can trigger Ghostep with perfect timing.
Soul's signature primary blade in Phantom Blade Zero a mysterious metal sword that carries the weight of a cleaver, fills the Bleeding meter to trigger Hemorrhage, and has an alternate polearm form.
Boss guide for the Chief Disciple of the Seven Stars in Phantom Blade Zero, a corrupted puppet fighter with a two-phase battle.

A labyrinthine town location in Phantom Blade Zero showing ray-traced lighting, baked lighting with selective ray-traced shadows, and septuple meter music by Caisheng Bo.
Boss guide for Coppermaul (Wan Jun) in Phantom Blade Zero, a giant mace-wielding warrior with a baby-like form who fights alongside the Red Wraith.
A sledgehammer Phantom Edge obtained by defeating Coppermaul deals shockwave AoE damage and can smash through weakened floors and walls to unlock hidden paths.

Lore article on Perfect Transcension, the cult ritual in Phantom Blade Zero that strips humanity to create enhanced fighters, including the Seven Judgments warriors.
Boss guide for Commander Cleave in Phantom Blade Zero, a curved blade specialist with delayed and erratic attack patterns.
Boss guide for the Red Wraith in Phantom Blade Zero, an agile combatant who joins the Coppermaul fight and requires precise Ghostep counters.
Phantom Edge guide for Man-Cutter in Phantom Blade Zero, an oversized axe that charges from dodge and sprint for devastating running attacks.
Phantom Edge guide for the Savage Axe in Phantom Blade Zero, a heavy axe with charged strikes that deal massive Sha-Chi damage.
A pair of dual short swords created by Forge and modeled after Sanguine prioritizing agility and speed, with a throwable projectile finisher for executing weakened enemies from range.

The ultimate ability system in Phantom Blade Zero each weapon has a unique Power Surge that costs one Sha-Chi Essence point and lands direct hits regardless of enemy defense.

Guide to the weapon switching system in Phantom Blade Zero, covering the 2+2 weapon loadout (Left D-Pad for main weapons, Right D-Pad for Phantom Edges), instant Sha-Chi restore, and mid-combo transitions.

Side quests in Phantom Blade Zero have a macroscopic effect on the main storyline. Acting with honor shapes Soul's Xia and feeds into one of eight distinct endings.
Phantom Edge guide for Ink Cut in Phantom Blade Zero, a combo-oriented weapon designed to chain seamlessly with primary blade attacks.

Complete guide to the Sha-Chi system in Phantom Blade Zero, covering Sha-Chi generation, spending, opponent Sha-Chi depletion, parry cost waiver, weapon switching recovery, and the Sha-Chi Essence sub-resource.
Boss guide for Tie Sha the Frenzy in Phantom Blade Zero, a village area boss from the Gamescom 2024 demo.
Phantom Edge guide for Flaming Mane in Phantom Blade Zero, a metal mask that spews fire and builds a Burning meter.

Major factions in Phantom Blade Zero: The Order, the Phantom Blade Executioners lineage, Pang Town residents, boss-tier antagonists, and the Phantom World political backdrop that drives Soul's 66-day investigation.