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Guides, strategies, and information
Phantom Blade Zero runs on Unreal Engine 5 with selective use of Nanite and Lumen, hardware ray tracing, DLSS 4 support, and PS5 Pro enhancements.
The Phantom World is the fictional martial arts setting of the Phantom Blade series, based on Ming dynasty China with steampunk, occult, and dark fantasy elements.
The Phantom Blade series traces back to Rainblood: Town of Death, a solo RPG Maker project from 2008 that launched Soulframe Liang's career and S-GAME studio.
A pair of bladed rings (chakrams) in Phantom Blade Zero that act as homing projectiles, with a shadow-step dodge effect and acrobatic melee/ranged versatility.
Phantom Blade Zero runs on Unreal Engine 5 with selective use of Nanite and Lumen, hardware ray tracing, DLSS 4 support, and PS5 Pro enhancements.
The Phantom World is the fictional martial arts setting of the Phantom Blade series, based on Ming dynasty China with steampunk, occult, and dark fantasy elements.
The Phantom Blade series traces back to Rainblood: Town of Death, a solo RPG Maker project from 2008 that launched Soulframe Liang's career and S-GAME studio.
Phantom Blade Zero uses a semi-open, seamlessly interconnected map structure inspired by pre-Elden Ring Souls games rather than a single open world.