Overview
Neverness to Everness uses a tiered rarity system for both playable characters and Arcs (weapons). Character rarity determines how they are obtained (through the gacha system or gameplay), while Arc rarity affects stat ceilings and availability.
Character rarities
S-Rank is the highest character rarity. S-Rank characters are featured on limited banners in the gacha system and typically have stronger base stats and more impactful abilities. Known S-Rank characters include Hotori, Nanally, Lacrimosa, Sakiri, Fadia, Baicang, Hathor, Daffodil, Jiuyuan, and Chiz.
A-Rank characters are obtainable from standard pulls and gameplay activities. They include Mint, Adler, Skia, Edgar, and Haniel.
Arc (weapon) rarities
S-Tier Arcs (5 known) are obtained through gameplay modes or special currency, not gacha.
A-Tier Arcs (7 known) are mostly obtained through gameplay. A few "trace" A-class Arcs appear on the gacha board.
B-Tier Arcs (15 known) are common drops from regular activities.
Awakening
Characters can be Awakened up to six times (A1 through A6), with each level providing stat enhancements and ability unlocks. Awakenings require duplicate pulls of the same character. In the Co-Ex test, players could unlock any awakening ability slot from their first duplicate onward and switch between them for specific scenarios, giving flexibility in how Awakening bonuses are applied.
Equipment structure
Beyond their Arc, each character equips a Console (comparable to an artifact system). Console gear consists of KongMu sets built from two disks and four drive blocks. These pieces provide randomized main and secondary attributes, creating a gear grinding loop similar to artifact systems in other games.