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Overview
Neverness to Everness uses a unique board-based gacha system called the Fair (also known as Scarborough Fair or the Dice Fair). Instead of traditional pulls, players roll dice to move across a loop-shaped board with side branches, collecting rewards from the tiles they land on.
Pull rates
Standard board: 1% S-Class rate per roll for the first 70 pulls.
Overall probability per pull including all tile types: 1.88% for an S-Class character.
Hero Chest tiles: 3% S-Class chance.
Apprentice Chest tiles: 0.2% S-Class chance.
Soft pity (70 pulls)
After 70 rolls without obtaining an S-Class character, the board transforms. The game adds many more "Journey Together" tiles (which guarantee an S-Class character) to the board layout. This raises the effective rate per roll to approximately 19.5%, making it highly likely to pull the featured character within the next several rolls.
Hard pity (90 pulls)
An S-Class character is guaranteed within a maximum of 90 pulls. This is the absolute ceiling. In practice, most players will hit the featured character between pulls 70 and 85 thanks to the soft pity transformation.
No 50/50
On limited banners, any S-Class character obtained is always the featured limited character. There is no 50/50 split with standard-pool characters. This is a significant departure from common gacha game conventions, where players often have a 50% chance of receiving a non-featured character even when they hit pity.
No weapon banner
S-Class and most A-Class Arcs are obtained through gameplay modes or purchased with special currency (Tri-Key, 25 per Arc). There is no separate weapon gacha banner, which removes a common spending trap found in other gacha games.
A-Class guarantee
An A-Class item (either a character or an Arc) is guaranteed every 10 pulls, providing a consistent floor of value for every set of rolls.
Board tile types
Journey Together grants an instant S-Class character.
Hero Chest gives a 3% S-Class chance or a B-Class Arc plus 2 Warp Pieces.
Miracle Box provides a random A-Class Arc.
Roll Again refunds the pull, effectively giving a free extra roll.
Warp Chess Box awards Warp Pieces currency.
Lost Chess Box awards Lost Pieces currency.
Slumberland spawns a guardian 9 tiles ahead. If the player catches it within 3 turns, they receive 30 Warp Pieces.
Currencies
Solid Dice are used for limited banner pulls.
Fabricated Dice are used for standard banner pulls.
Annulith is the premium currency that can be exchanged for dice.
Tri-Key is exchanged for S-Class Arcs at a rate of 25 keys per weapon.
Warp Piece is obtained from duplicate characters and can be exchanged for pulls or standard-pool characters.
Lost Piece provides monthly renewable pulls and upgrade items.