Overview

Hotori is an S-Class Cosmos Esper in Neverness to Everness. She is the Shopkeeper of Eibon and wields an Umbrella Katana, a concealed blade hidden within an elegant parasol. Her birthday is December 20.

Hotori is affiliated with the Eibon Antique Shop and is its elegant proprietress. She possesses sharp financial acumen and a deep understanding of time and the treasures that pass through her shop. Hotori is known for enjoying strong drinks and carries herself with a composed, refined demeanor at all times.
Hotori's Umbrella Katana is one of the most unique weapons in the game. The weapon is a concealed blade hidden within an elegant parasol. This reflects Hotori's refined personality. In combat, she switches seamlessly between using the umbrella as a defensive shield and drawing the hidden blade for precise katana strikes. The dual-purpose nature of the weapon gives her both offensive and defensive options within her standard attack chain.
Her ultimate ability can freeze time, providing the team with powerful crowd control that halts all enemies in the area. This time-freeze effect is not merely a slow or stun; it completely stops enemy movement, attacks, and animations for its duration. During this window, Hotori and her teammates can reposition, chain abilities, and deal damage to frozen targets without any threat of retaliation. The time-freeze ultimate makes Hotori one of the most impactful support characters in high-difficulty content where controlling enemy actions is more valuable than raw damage.
Character Profile
Attribute | Detail |
|---|---|
Rarity | S-Class |
Element | |
Weapon | Umbrella Katana |
Affiliation | |
Occupation | Shopkeeper / Proprietress |
Birthday | December 20 |
Arc Compatibility | Solid |
Backstory
As the shopkeeper of Eibon, Hotori oversees the day-to-day operations of the antique shop while maintaining its connections to the broader Esper community in Hethereau. Her knowledge of antiques extends beyond mere commerce; she understands the temporal significance of objects and their relationship to Anomaly phenomena.

Hotori was unplayable during the game's beta testing phases, making her one of the most anticipated characters at launch. She also received a significant design redesign between early development and release, with her final appearance reflecting a more refined and elegant aesthetic.
Hotori is central to the game's main story. As the proprietress of the Eibon Antique Shop, she is a key narrative anchor, connecting the player character to the shop's crew and the mysteries that surround the antiques they handle. The shop itself is a hub for story events, and Hotori's role as its owner places her at the intersection of commerce, history, and the supernatural forces at work in Hethereau. Her sharp financial acumen is matched by a deep understanding of the artifacts that pass through the shop, and she frequently provides insight into their origins and significance.
The Eibon crew, which includes Nanally and Taygedo, looks to Hotori as both their employer and a mentor figure. Her composed demeanor and vast knowledge of antiques and anomalies make her a stabilizing presence for the group, even as the stakes of their work escalate throughout the story.
Personality and the Eibon Shop Floor
In-character dialogue from Hotori's skill tooltips paints a different picture from her composed, refined surface. Beneath the proprietress persona is a stingy, defensive shop owner who is openly hostile to customers who attempt to haggle and protective of her staff to the point of threatening to call Daffodil over to physically remove difficult buyers. A representative two-line exchange from her skill flavor text:
"Finally, someone clueless comes along who actually wants to buy something from the shop, but if it wasn't for Hotori refusing to budge, hmph, this month's sales wouldn't be a big fat zero." "That little brat, didn't you see what kind of price he was trying to haggle? He's treating our Eibon like we're some charity case. I was being nice not calling Daff over to rough him up."
The exchange establishes two relationships at once. First, Hotori is unapologetic about driving away customers whose offers she considers insulting; the antique shop's slow turnover is a feature of her management style, not a bug. Second, Daffodil ('Daff') is the muscle Hotori would call on to physically eject a problem customer, a casual nod to the fact that the shop has its bodyguard on hand for reasons that go beyond anomaly commissions.
Combat Abilities
Hotori's combat kit revolves around her Non-Closed Timepiece mechanic, a clockwise-rotating energy system that powers her time manipulation abilities. She is a support Esper who provides team healing, time-stop crowd control, and damage amplification through her recording and replay mechanics.
Ability | Name | Description |
|---|---|---|
Basic Attack | Misty Moon Style | Performs up to 5 consecutive attacks with her umbrella katana. |
Present Replay | No cooldown. When Non-Closed Timepiece energy exceeds 60, deals 7 instances of Cosmos DMG to the surrounding area while recording team attacks and skills for 5 seconds (max 3 recordings). | |
Ultimate | World's Tide | Requires full timepiece energy. Deals 10 instances of Cosmos DMG and activates time stop mode. Hotori draws the katana from her umbrella and replays recorded attacks, building momentum toward a finishing blow at 10 hits. |
Shopkeeper's Authority | Throws her umbrella at the target, dealing 1 instance of Cosmos DMG. | |
Core Mechanic | Non-Closed Timepiece | A clockwise-rotating energy mechanic that accumulates energy over time. Regularly restores HP to the entire team based on accumulated energy. |
Passive 1 | Ghost Orchid Crest | During time stop, Vita Bud attacks continue without pause, allowing companion projectiles to deal damage even while enemies are frozen. |
Passive 2 | All Treasures Under Heaven | Each timepiece hand movement grants +3% team health recovery (based on Hotori's Max HP). |
Passive 3 | Frozen Snow Ritual | Out of battle, hold the basic attack button to slow time when energy is above 0. This exploration ability costs energy to maintain. |
Awakening
Node | Effect |
|---|---|
A1 | Present Replay and World's Tide restore 15% of Hotori's Max HP on activation. |
A2 | +30% damage dealt during time stop, making the ultimate a significant damage window. |
A5 | Against a single enemy, grants +15% damage to the entire team, boosting focused single-target encounters. |
A6 | Ignores 30% of enemy DEF during time stop, allowing Hotori to shred through armored targets. |
Team Synergy
Hotori's Cosmos element and time-freeze ultimate make her a premier support pick for teams focused on controlled, methodical play. Her Cosmos element triggers the Blossom reaction when paired with Anima characters like Nanally or Mint, dealing additional AoE damage in the process.
The time-freeze ultimate synergizes particularly well with burst damage characters who need enemies to stay in place. Characters like Baicang can channel their full combo into frozen targets without worrying about enemies dodging or moving out of range. For teams running Hathor as an energy battery, Hotori's ultimate becomes available more frequently, increasing the team's overall crowd control uptime.
Her dual role as shopkeeper and fighter also means she has narrative connections to several other characters. Building a team around Eibon Antique Shop members (Hotori, Nanally, and Taygedo for life skills) creates a thematically cohesive squad with strong elemental coverage.
Trivia
Hotori's umbrella katana is a reference to traditional Japanese shikomizue (concealed sword canes), fitting her elegant aesthetic.
The time stop mechanic makes her one of the few characters whose abilities affect the flow of in-game time, connecting to the Cosmos element's thematic association with space and time.
Her Frozen Snow Ritual passive provides exploration utility similar to Lacrimosa's bat form, but focused on time manipulation rather than flight.
The recording and replay mechanic (Present Replay into World's Tide) encourages players to use powerful team abilities just before activating Hotori's ultimate to maximize replayed damage.
Hotori was one of the most requested playable characters during beta, as players could see her in the shop but not play as her.
Second Launch Banner
The April 18, 2026 Launch Preview Special Program confirmed Hotori as the second limited character banner at global launch. Her banner follows directly after Nanally's banner opens the live service on April 29, 2026, meaning players planning around both characters should budget Solid Dice across two consecutive limited runs rather than one.
The Scarborough Fair pity counter carries over between limited banners of the same type, so Solid Dice pity accumulated during Nanally's banner does not reset when Hotori's banner opens. A player who reached 55/90 on Nanally's banner without pulling her begins Hotori's banner with 55 pity already banked; if Hotori is the primary target, that is a meaningful head start toward her guaranteed featured S-Class. The no 50/50 guarantee applies to Hotori's banner exactly as it does to Nanally's, so the first S-Class pulled on the Hotori banner is always Hotori.
Why the order matters for teams. Hotori's time-stop ultimate pairs particularly well with Nanally's follow-up damage system, since freezing enemies in place lets Nanally's Underboss summon run its full hit chain without the target repositioning. Players who pull both anchors by the end of the second banner window have the most commonly recommended damage-plus-control foundation team available for the opening month of live service, and can fill the third slot with any shield (Adler), heal (Jiuyuan), or element-coverage pick as content demands change.
Banner status: Misty Tipsy Style launches on May 13, 2026 at 10:00 UTC+8 and runs through June 3, 2026 at 05:59:59 UTC+8. The featured cosmetic milestones at 50, 120, and 200 pulls are an Umbrella Glider, a Blizzard V4 bike livery, and a Hotori exclusive outfit respectively. All eligible players received Annulith ×300 as maintenance compensation in their in-game mail post-May-13 update, along with 10 standard pulls awarded directly from the banner. The recommended Arc for Hotori is the 5-Star Blow up the Crowd, and recommended teammates include Nanally, Hathor, and Jiuyuan for the canonical launch-window support core.
Base Stats Reference
Quick numerical reference compiled from the in-game character profile. Stats listed at character Level 1 represent the base values before Awakening, Console Modules, Cartridges, or Arc weapons modify them.
Attribute | Value |
|---|---|
Birthday | December 20 |
Rarity | S-Rank |
Element | |
Arc Class | Solid |
Faction |
Level 1 Base Stats
Hotori's starting numerical baseline before progression systems begin layering bonuses on top.
Stat | Lv.1 Value |
|---|---|
HP | 1330 |
ATK | 82 |
DEF | 70 |
CRIT Rate | 5% |
CRIT DMG | 50% |
Slot and Progression Counts
Each character is built from a fixed grid of skills, console-side passives, and progression tiers. The counts below describe the maximum slots ever exposed for this Esper, regardless of which ones are unlocked at any given Awakening rank.
System | Slot Count |
|---|---|
Skills | 4 |
Awakening Nodes | 8 |
Breakthrough Tiers | 4 |
Voice Actors
Hotori is voiced across the three primary localizations supported on launch.
Language | Voice Actor |
|---|---|
English | Lindsay Sheppard |
Japanese | 伊藤静 |
Mandarin Chinese | 杜晴晴 |
Skills Overview
These are the in-game skill names for this character. Skill effects are described elsewhere in the article.
Type | In-Game Name |
|---|---|
Basic Attack | Misty Moon Style |
Critical Riposte | Half Moment |
Skill | Present Replay |
Ultimate | World's Tide |
Skill Details
Each skill block lists the in-game slot it occupies, the official skill name, and the short description shown on the character menu, followed by the named sub-actions of that skill. Sub-action descriptions are quoted from the in-game tooltip text.
Normal Attack: Misty Moon Style
Deals Cosmos DMG.
Sub-Action | Effect |
|---|---|
Basic Attack: Misty Moon Style | Wields her weapon and performs up to 5 consecutive attacks, dealing Cosmos DMG. |
Basic Attack: Non-Closed Timepiece | Displays a Non-Closed Timepiece when Hotori is switched in. Rotates its pointer slowly clockwise over time, accumulating energy. Caps the energy the Non-Closed Timepiece can accumulate at 120. |
Basic Attack: Rippling Waves | Hold Basic Attack in combat to trigger. Gracefully dashes forward and attacks, dealing 4 instances of Cosmos DMG to an area. |
Basic Attack: Crescent | Wields the weapon mid-air and plunges, dealing 1 instance of Cosmos DMG to an area upon impact. Increases DMG based on fall height, up to 100%. |
Critical Riposte: Half Moment | Triggers when using Misty Moon Style after a Critical Dodge. Raises the umbrella to counterattack opponents instantly, dealing 1 instance of Cosmos DMG and reducing Break. |
Skill: Present Replay
Casts Present Replay when Non-Closed Timepiece energy is greater than 60, dealing Cosmos DMG and recording Support Skills and Redirect Skills used by allies for the next 5s.
Sub-Action | Effect |
|---|---|
| Requires no cooldown for Present Replay. Allows Hotori to spend 60 Non-Closed Timepiece energy to cast Present Replay when energy is greater than 60. Deals 7 instances of Cosmos DMG to an area. Records Support Skills and Redirect Skills used by allies for the next 5s, appreciating up to 3 timings per use, with each character recorded at most once. Rewinds the Non-Closed Timepiece pointer continuously during use. Stops recording after the pointer rewinds a certain amount, and continues rewinding a fixed amount if recording completes early. Clears records when entering or leaving battle. Overwrites existing records when using Present Replay again. |
Ultimate: World's Tide
Casts World's Tide when Non-Closed Timepiece energy is fully charged, dealing Cosmos DMG, drawing the katana, and slowing surrounding time to near standstill. Builds combo stacks with katana attacks, and triggers Cosmos DMG to end Time Stop when reaching 10 stacks.
Sub-Action | Effect |
|---|---|
| Has no cooldown or Ultimate Energy cost for World's Tide. Allows Hotori to unleash World's Tide when Non-Closed Timepiece energy is fully charged, dealing 10 instances of Cosmos DMG to an area. Draws a katana from the umbrella handle and changes attack mode. Slows surrounding time to near standstill for a period, disabling character switching. Cleanses any received time control debuffs and grants immunity to time control debuffs during Time Stop. Replays all attacks recorded by Present Replay 1 time and clears the records if any exist. Rewinds the Non-Closed Timepiece pointer continuously during Time Stop. Builds combo stacks with Hotori's katana attacks, increasing damage per hit. Deals Finisher DMG when combo stacks reach 10. Ends time stop when the pointer rewinds completely or when Finisher DMG is dealt. |
Chain Skill: Shopkeeper's Authority
Deals Cosmos DMG.
Sub-Action | Effect |
|---|---|
| Time to teach these rude guests some manners. Throws the umbrella, dealing 1 instance of Cosmos DMG to an area. |
Passive: Ghost Orchid Crest
Blossom Enhancement: Prevents Vita Bud attacks from pausing during Time Stop.
Passive: All Treasures Under Heaven
Increases World's Tide's Finisher DMG Ratio by 100%.
Passive: Frozen Snow Ritual
Let the snow fall slower still. Activates time manipulation when Hotori is outside of battle and the Non-Closed Timepiece has accumulated energy greater than 0. Slows the flow of time while holding Basic Attack, causing the surrounding time to approach a standstill. Removes any received time control debuffs and grants immunity to time control debuffs during Time Stop. Rewinds the Non-Closed Timepiece pointer continuously during Time Stop. Prevents Hotori from using other time-affecting skills. Ends Time Stop when the pointer fully rewinds, holding Basic Attack, entering battle, switching scenes, or performing other actions.
Skill Flavor Text
Each of Hotori's skill tooltips opens with a short flavor line that captures her composed-but-cold proprietress voice. The lines below are the in-game flavor text that frames the mechanical descriptions in the Skill Details section.
Skill | Flavor Text |
|---|---|
Present Replay (Skill, descriptive label) | Observe and witness. |
World's Tide (Ultimate) | Then, proceed toward the predetermined future. |
Shopkeeper's Authority (Chain Skill, opening line) | Time to teach these rude guests some manners. |
Shopkeeper's Authority (Chain Skill, flavor) | For Hotori, this is merely a small display of her abilities, but difficult customers who threaten to complain will learn exactly why this humble little shop dares to impose such strict terms. |
Compatible Arcs
Hotori has 11 Arcs flagged as a thematic match by the in-game character recommendation panel. Refinement effects below are quoted from each Arc's tooltip and do not represent a tier ranking.
Arc | Rarity | Refinement | Refinement Effect |
|---|---|---|---|
5-Star | Increases the active character's ATK by 10% while the wearer is off-field, and increases the active character's ATK by 2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 12% while the wearer is the active character, and increases Psyche DMG by 2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters. | ||
5-Star | Eclipse | Increases wearer's ATK by 30%. Unlocks Arc: Eclipse. Arc: Eclipse. The wearer creates a 40s Eclipse. During the Eclipse, each enemy defeated restores 6 Ultimate Energy, up to 5 times. (cooldown: 300s). | |
5-Star | Popping Candy | Increases ATK by 25% for 10s after the wearer casts an Ultimate. Effect does not stack. | |
5-Star | Justice Executioner | Increases ATK by 15%. Increases damage dealt to Bosses by 15%. Unlocks Arc: Officer Whisker. Arc: Officer Whisker. Summons Officer Whisker to assist in combat. Officer Whisker continuously attacks enemies, dealing 100% of the wearer's ATK as damage per hit. Lasts 30s. Cooldown: 60s. | |
5-Star | Time Beyond Time | Increases ATK by 16%. Enters Wastelab and clears current Wastetime when the wearer casts a Redirect Skill. While in Wastelab, allies gain 1stack of Wastetime each time they use a Redirect or Support Skill, up to 3 stacks. When the wearer uses their Ultimate in Wastelab, they exit Wastelab and consume all Wastetime, increasing Ultimate Crit DMG by 24%, plus an additional 8% per Wastetime consumed. Consuming 3 Wastetime stacks at once grants an extra 12% DEF Ignore for 3s. | |
5-Star | Increases Anima DMG by 15%. Increases the wearer's Attachment DMG by 10%. Increases the Attachment DMG bonus to 20% for 6s when the wearer casts an Ultimate. Effect does not stack. | ||
5-Star | |||
5-Star | Nacupeda | Increases HP by 24%. Grants one of the following random effects when the wearer casts an Ultimate: 1. Recovers 20% of Max HP for the team member with the lowest HP percentage. 2. Grants a Shield equal to 20% of the wearer's Max HP for 15s. 3. Recovers 10% HP for all team members. Triggers once every 30s. | |
4-Star | Picture Frame | Increases ATK by 20% when the wearer’s HP is above 50%; increases DEF by 20% when HP is below 50%. | |
4-Star | Picky | Increases Break Intensity by 90 for 10s after the wearer casts a Redirect Skill. Effect does not stack. Unlocks Arc: Picky. Arc: Picky. Summons Picky to unlock all nearby lockable objects. | |
3-Star | Noros | Increases wearer's ATK by 12% for 10s when casting a Redirect Skill. Triggers up to once every 20s. |
Ascension Materials
Ascension lifts Hotori's level cap one step at a time. Each phase requires the listed Coins (the world currency) plus a fixed list of materials. World Level shown is the minimum required to access the breakthrough.
Phase | Lv Cap | World Lv | Coins | Materials |
|---|---|---|---|---|
Phase 1 | 30 | 1 | 25,000 | |
Phase 2 | 40 | 2 | 50,000 | |
Phase 3 | 50 | 3 | 75,000 | |
Phase 4 | 60 | 4 | 100,000 | Obscure Whispers x12, Confessional Flower Seed x16 |
Phase 5 | 70 | 5 | 125,000 | |
Phase 6 | 80 | 6 | 150,000 |
Stat Curve
Hotori's base HP, ATK, and DEF at key level milestones. These numbers are the raw character base values before Awakening, Console Modules, Cartridges, or Arc bonuses modify them.
Level | HP | ATK | DEF |
|---|---|---|---|
Lv 1 | 1,064 | 41 | 56 |
Lv 10 | 2,022 | 78 | 106 |
Lv 20 | 3,086 | 119 | 162 |
Lv 30 | 5,214 | 201 | 274 |
Lv 40 | 7,342 | 283 | 386 |
Lv 50 | 9,470 | 365 | 498 |
Lv 60 | 11,598 | 447 | 610 |
Lv 70 | 13,726 | 529 | 722 |
Lv 80 | 15,854 | 611 | 834 |
Awakenings
Awakenings unlock through duplicate copies of the character. Each tier from A1 to A6 grants a named upgrade.
Recommended Awakening priority for damage-focused builds is A6 first (DEF ignore during Time Stop), then A5 (single-target team damage buff), A1 (per-recording damage during Time Stop), A2 (flat 20% damage during Time Stop), A4 (extra energy on kills), and A3 (energy recovery after Present Replay). The priority shifts toward A1/A2 first for players whose roster already focuses Hotori on multi-target rather than single-target windows.
Tier | Awakening Name | Effect |
|---|---|---|
A1 | Flourish | Increases Hotori's damage during Time Stop by 12% for each recorded Support Skill or Redirect Skill. |
A2 | Distant Memories | Increases Hotori's damage by 20% during Time Stop. |
A3 | Momentary Gaze | Recovers the energy spent on Present Replay after using it and completing the recording. Triggers at most once every 60s. Interrupts energy restoration if energy is spent during the recovery process. |
A4 | Scattered Relics | Grants an additional 10 energy to the Non-Closed Timepiece for every 1 target defeated by the Team while the pointer is not rewinding, up to 3 times. Resets the count when casting World's Tide. |
A5 | All-Seeing | When Hotori is deployed, if there is only 1 enemy on the field, the entire team's damage against that target is increased by 15%. This effect is lost when Hotori is down. |
A6 | Time Takes Away | Hotori ignores 30% of the target's DEF during Time Stop. |
Resonance Effects
Resonance bonuses unlock at specific Awakening milestones, not from additional duplicates. R1 activates when the character reaches A3, and R2 activates at A6. Both stack on top of the named Awakening node effects.
Tier | Resonance Name | Unlocks At | Effect |
|---|---|---|---|
R1 | Eternity Shattered | A3 | Increases the skill level of Misty Moon Style, Present Replay, and World's Tide by 1. |
R2 | The Ultimate Treasure of Clear Understanding | A6 | Grants all team members 20% ATK while Hotori is on the team and alive. |
Console Passive
Each character has a Console passive that activates when the matching Module type is equipped on their Console grid. This is a flat passive that scales linearly with the count of matching Modules and is the strongest reason to commit to a single Module type when building this Esper.
Type III Specialization: Increases Cosmos DMG Bonus by 10% for each Type III Module equipped.
Life Skills
Life Skills are out-of-combat benefits unlocked while Hotori is assigned to a non-combat activity (shop owner duty, dispatch trips, City Tycoon shifts, or other passive systems). Each level unlocks an additional or stronger benefit and stacks with the previous levels.
Money, What It Is (Management)
Level | Effect |
|---|---|
Level 1 | In Owner's Selection, each correct dish (excluding Danzaburou) raises prices. Up to 15 times per round. |
Level 2 | Hotori increases dish prices by an additional 0.2 Fons. |
Level 4 | Hotori increases dish appeal by an additional 0.2%. |
Level 5 | Hotori increases dish prices by an additional 0.05 Fons for every tag on dishes. |
Treasure Hunt (Others)
Level | Effect |
|---|---|
Level 1 | Increases auction items by 1 extra per auction. |
Level 2 | Grants 1 additional attempt to refresh unpurchased auction items per auction. |
Level 3 | Increases auction items by 2 extra per auction. |
Level 4 | Sets the number of attempts to refresh unpurchased auction items to 2. |
Level 5 | Increases auction items by 3 extra per auction. |