Instances are the highest-intensity content in Farever. The term is the game's official umbrella label for dedicated, demanding encounters that test combat, teamwork, and mastery. Each instance is a condensed slice of what a sub-region has to offer, featuring stronger versions of creatures you have already met out in the world.
Instances run for parties of one to four players, so every one of them can be cleared solo or with a full group. The small party cap is a deliberate design choice: it lets the developers craft tighter, more carefully tuned encounters than a large-scale raid would allow.
Two Shapes of Instance

There are two kinds of instance:
Dungeons: multi-room areas you explore and clear from start to finish.
Boss lairs: a single dangerous boss waiting in its own lair. These fights are multi-phase and built entirely around one opponent.
Difficulty Tiers
Instances come in difficulty tiers. Normal is the standard run, and a harder tier is also confirmed. Clearing the harder tier is where the strongest gear comes from, and hard mode was re-tuned to the level 25 cap when the Nightling Update raised it. A third tier, Heroic, has been announced for later in 2026 and is meant to sit clearly above both of the current ones.
Loot and Rewards
Instances give the strongest loot in the game. Completing one is a reliable way to earn unique gear and weapons that outclass what you find in the open world, and the rewards can come either as finished equipment or as recipes you craft yourself. Defeating an instance boss can drop powerful gear and weapons that unlock brand-new skills.
There is also a generous party rule: when an instance is finished, every player in the group receives at least one piece of gear. A July patch tightened that further, so boss drops in dungeons and Rifts now always come in at Rare quality or better, and everyone leaves with at least one weapon plus one gear piece. Players who die during the fight still get credit for the kill, and a spectator camera lets them watch the rest of it.
Confirmed Instances
The instances confirmed in the current build are listed below. Each has its own page with the details known so far.
Instance | Shape | Region | Level | Boss |
|---|---|---|---|---|
Full Dungeon | Level 5 | Nepsilon | ||
Full Dungeon | Level 7 | Reblochonk | ||
Crabgantua's Gorge | Boss Arena | Level 8 | ||
Ratsar's Lair | Boss Arena | Level 10 | ||
Full Dungeon | Level 12 | |||
Lady Bee's Palace | Boss Arena | Level 13 | ||
Chakram's Chapel | Boss Arena | Level 25 | ||
Full Dungeon | Level 15 | |||
Abyss of New Atlaan | Full Dungeon | Level 16 | Sponge Blob | |
Honeyzabeth’s Hivetrunk | Boss Arena | Level 19 | ||
Boss Arena | Level 19 | |||
Full Dungeon | Level 25 | Crimson Captain Agamemnon |
Two instances arrived with the Nightling Update in the new region of Ramburg: the Crimson Barracks dungeon and the boss fight against High Inquisitor Chakram.
For the bosses fought inside these instances and across the world, see Bosses.