The Crimson Barracks is a full-dungeon instance in the lower city of Ramburg. It is one of the two instances added with the Nightling Update, and it is held in force by the Crimson Rams. As a dungeon rather than a single boss lair, it is a multi-room run that a party clears from start to finish.
The Dungeon
Like every instance in Farever, the Crimson Barracks runs for parties of one to four players and follows the standard loot rule, so every member of a group leaves with at least one piece of gear. It sits among the game's toughest content, tuned to level 22 against the level 25 cap the update introduced. The barracks are garrisoned by the Crimson Rams in depth: Crimson Snipers and trained soldiers hold the halls, Trained Crimson Executioners and a Doped Crimson Colossus anchor the heavier fights, Crimson Hounds run loose, and Crimson Captains Alex, Cynthia and Katy command. Waiting at the end is Robin Hoof, the Crimson Rams commander who runs the camp and fights at level 23 with his hunting hounds at his heels. For the loot rules and instance design, see Dungeons and Instances.
Rewards
Clearing the barracks is the only source of the Original Paramglider, and Robin Hoof himself awards the dual fists Ramulus & Ramus and the two-handed Horns of the Wind. Beyond those, the run pays out Ramgold and the shared Crimson Rams armour pool, including the Breastplate of Recklessness, the Gambeson of the Flying Ram and Krisomal's Golden Fleece. For how weapons shape a build, see Weapons and the Arsenal, and for gear and the wider economy, see Gear, Items and Economy.
Dungeon Details
Detail | Value |
|---|---|
Region | |
District | Lower Ramburg |
Shape | Full Dungeon |
Controlling faction | Crimson Rams |
Level | Level 22 |
Added | Nightling Update, July 15, 2026 |
Boss | Robin Hoof (level 23) |
The Crimson Barracks and the High Inquisitor Chakram fight are Ramburg's two instances, and the Barracks is the lower of the two in level: 22 against the Chapel's 25. For the full instance roster, see Dungeons and Instances.