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FBC Supervisory Special Agent in charge of the Bureau's Manhattan field teams and Dylan's handler, working from the Watchtower in Central; portrayed by Frankie Kevich, with six songs released as Zoe's Mixtape.
Post-campaign mode that carries most of Dylan's build forward and unlocks a fourth Artifact slot; New Game++ has allowed unlimited repeated runs since October 1, 2026.

Dylan Faden's shapeshifting melee weapon: three primary and three secondary forms in the released game, Combo Finishers, Aberrant Strength upgrades, and respecs in the Gap.
Acting Director of the Federal Bureau of Control during the Manhattan crisis and the narrating voice of the Paranatural Manhattan Trailer.

Dylan's older sister and the missing FBC Director, whose visions lead him into the Faults of the Jesse Sightings questline; portrayed by Courtney Hope.

The Bureau's name for the cosmic force engulfing Manhattan, whose effect the game calls Patterning: it distorts gravity, seals the borough off, and twists people into Resonants.

Platforms, the September 24 2026 digital launch at 14:00 UTC with launch times by city, the September 22 PlayStation early access and Steam pre-load, launch hotfix 1.3.3 and post-launch plans, the October 15 physical date, PS5 and PS5 Pro display modes, final PC system requirements, Steam Deck status, accessibility features and age ratings.

Returning hostile faction in Control Resonant, loose across Manhattan with broader enemy roles, Breakers and flying variants, and more aggressive behaviour than in the first game.

The boss class Control Resonant is named after: six Resonants, one in each of six Manhattan zones, each offering Dylan a choice of combat abilities on defeat.
Simon Arish, a returning FBC figure who spent seven years locked inside the Oldest House, and his part in the early main story of Control Resonant; voiced by Ronan Summers. Contains early-story spoilers.

Remedy's self-published action RPG sequel to Control, released on September 24, 2026, following Dylan Faden through a paranaturally altered Manhattan seven years after the lockdown.

Resonant of the Central zone in Control Resonant: a molten, magma-spitting figure fought beneath the Patterned Factory whose defeat offers Ignite or Inferno.

Index of Dylan's paranatural kit in the released game: Double Jump, Shift and Reach for traversal, the combat abilities offered after each Resonant, the six ability slots, respecs at the Mural, and the Power meter that pays for them.

Every edition of Control Resonant, what each contains, digital and physical pricing including the SteelBook, the Digital Deluxe Upgrade add-on, the pre-order bonuses and their end of Act 1 unlock conditions, and how the PlayStation 5 early access worked.

Patch history and post-launch plans for Control Resonant: the launch hotfix 1.3.3 with build numbers and its full change list, plus New Game++ released on October 1, 2026 and Photo Mode due in November 2026.

The secret US agency that contains Altered World Events, Objects of Power and Altered Items, now fighting a borough-wide crisis from a Manhattan field office with its Director missing.

The playable protagonist: Prime Candidate 6, Jesse Faden's younger brother, held in the Oldest House since childhood and now deployed with the Aberrant.
The Finnish studio behind Control Resonant: founded in 1995, listed on Nasdaq Helsinki, and the sequel's self-publisher after buying back the Control IP.
Equippable passive modifiers earned from quests and vendors and crafted in the Gap with materials; three slots base, four in New Game Plus.

A primer for new players: the combat loop, the Aberrant's weapon forms, the three progression layers, the seven-years-later setting, the Assist Mode presets, where to play, the launch hotfix, and how long the campaign runs.
Dylan Faden's diegetic mind-palace hub, opened at will: the Mural for ability picks and respecs, Aberrant upgrades and forms, the talent tree, and artifact crafting.

Paranatural distortions that warp Manhattan's geometry; navigated using Reach and Shift.
Resonant of the West Incursion Zone in Control Resonant: a masked, dual-mallet fighter in the Theater Hall whose defeat offers Ground Slam or Push.
Petri Alanko's score, Apocalyptica's opening credits song, the six-track Zoe's Mixtape, the licensed trailer songs, the eight-language dub, the voice cast, PlayStation 5 audio features, and where the soundtrack is sold.

Hostile faction reframed as an other-dimensional threat in Control Resonant: loose across Manhattan, weak to fire, and home to the Resonant beneath The Park.
The Bureau's Brutalist headquarters in lower Manhattan, where Control Resonant opens: bigger inside than out, linked to the Astral Plane, and where the FBC established a lockdown seven years before the Manhattan crisis.

The main playable space of Control Resonant: a sealed borough of seven open-ended zones warped by Gravity Anomalies and overrun by the Hiss and the Mold, seven years on.

Remedy's first melee-focused combat system: the Aberrant's primary and secondary forms and Combo Finisher, a combo economy feeding combat abilities, the Falter stagger meter, and Dominance.

How progression works in Control Resonant: Dylan does not level up; each of Manhattan's seven zones does, paying out Zone Upgrades, Talent Points, better drops and vendor stock.
Passive modifiers bought with Talent Points earned from zone levels, on trees with mutually exclusive branches; respecs cost Reset Items. One of three buildcrafting pillars.

The per-mechanic difficulty layer of Control Resonant: four presets, the eleven launch settings, October additions for Power Core charge duration and air finisher refunds, and wider accessibility options.

Seekers was Remedy's pre-release name, used from March 2026 and in the June 2026 hands-on build, for a self-attacking combat ability that can be thrown and detonated; a later option, the Volatile Anomaly, has a similar description, but their relationship is unconfirmed.

The first Resonant in Control Resonant: a giant face in Downtown's pavement that hurls cars and rocks, and whose defeat offers Barrage, Volatile Anomaly or Shield.

All 49 Steam achievements in Control Resonant, with names and descriptions for the 30 visible ones, the hidden ones listed by name, and how the PlayStation 5 trophy list compares.
How quests are organised in Control Resonant: the three questlines, the early main quests, the Jesse Sightings Faults and the traversal ability each grants, the Resonant hunts and the side stories, without story spoilers.
Hub for Control Resonant's optional activities: World Feats, FBC Tasks, Thresholds, Secret Hideouts, SHÜM! arcade machines, Dylan's Sketchbook, dogs, cameras and Altered Items quests.

The Mold Resonant beneath The Park in Control Resonant: an optional boss anchored by tentacles, whose defeat offers Spore Burst or Growth.