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Track all wiki edits and revisions for Control Resonant
“Added the June 8 PC Gaming Show "Take CONTROL" trailer and developer mini-documentary to the marketing context”
“Updated the undisclosed-details note: initial PC system requirements are now published; only Mac requirements and controls remain pending”
“Added confirmed initial PC system requirements table and Steam Deck launch support; corrected stale system-requirements notes; noted New Zealand release date”
“Resolved the stale acting-Director question (now confirmed as Emily Pope)”
“Added a music note on the Summer Game Fest trailer's commissioned song”
“Named the Summer Game Fest trailer song in the June 2026 timeline row”
“Removed a duplicate in-body wikilink to keep one link per term per article (cleanup 2026-06-13)”
“Named Emily Pope as the acting Director of the FBC working with Dylan; removed the now-resolved unconfirmed note about whether an acting Director was installed”
“Confirmed the campaign returns to new, previously unseen sections of the Oldest House; removed the now-resolved unconfirmed note about revisiting the building”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Named the pre-order bonus items and added the June 5 Paranatural Manhattan Trailer to the reveal timeline”
“Noted the June 2026 story trailer confirming Jesse's significant story role and the return of named FBC personnel (Emily Pope, Simon Arish, Casper Darling), while reaffirming she is not playable”
“Updated release date to September 24, 2026; noted pre-orders are open with standard and deluxe editions and PS5 Digital Deluxe 48-hour early access; clarified Mac launches later in 2026”
“Updated release date to September 24, 2026; added pre-order and editions section; clarified Mac launches later in 2026; refreshed reveal timeline and unconfirmed-details list”
“Removed 2 redundant repeat wikilinks in body text, keeping the first link per term”
“Removed 1 redundant repeat wikilink in body text, keeping the first link per term”
“Removed 2 redundant repeat wikilinks in body text, keeping the first link per term”
“Removed 1 redundant repeat wikilink in body text, keeping the first link per term”
“Removed 2 redundant repeat wikilinks in body text, keeping the first link per term”
“Removed 4 redundant repeat wikilinks in body text, keeping the first link per term”
“Removed 3 redundant repeat wikilinks in body text, keeping the first link per term”
“Removed 1 redundant repeat wikilink in body text, keeping the first link per term”
“Added a Release Window section clarifying that 2026 is the only confirmed window and that any specific circulated date is unconfirmed”
“Added a Save Slots and Multiple Playthroughs section covering confirmed support for multiple concurrent save slots, with wikilinks to Aberrant, Talents, and Artifacts”
“Embedded official announcement key art at the Performance Targets section”
“Embedded warped Manhattan vista to illustrate the Pattern's effects on the city”
“Created Talents article covering the third buildcrafting pillar, exclusive branches, Hit and Run example, and NG+ unlocks”
“Created The Pattern article covering its position as the underlying cosmic threat, FBC firebreak response, and in-world effects”
“Added Manhattan crisis section (the Pattern, firebreaks), Field Office hub, and Jesse's director status”
“Added Resonant crew roster table (13 named devs/cast) and self-publishing arrangement details”
“Added Shift-through-anomaly mechanic showing how Dylan turns Gravity Anomalies into traversal tools”
“Added evolved-for-Resonant framing and Tomas Nielsen mo-cap credit for the Hiss twitching and glitching”
“Added Final Act as Director section covering Jesse driving the Aberrant into Dylan's chest as inciting incident”
“Added Anchor framing covering Zoe's role pulling Dylan out of his coma and her emotional anchor role”
“Added Former-Persons-of-Power framing and the three-powers-per-defeat (NG+ multi-power) mechanic”
“Added 60 FPS performance target, NVIDIA DLSS 4.5 and path-tracing tech, and Xbox Play Anywhere details”
“Added not-Soulslike mental model, one-page Aberrant primer, and Combat Ability resource explainer for new players”
“Added quest layout, customization, performance and tech (60 FPS, DLSS 4.5, path tracing), and Xbox Play Anywhere sections”
“Added Combat Ability resource explainer and dodge-not-parry framing for the aggression loop”
“Added voice-and-performance (Sean Durrie), coma-wake-up backstory, and sibling-perspective continuity framing”
“Add Build Pillars section linking Artifacts, the Gap, and NG+ (2026-05-19)”
“Convert paranatural abilities to table; add wikilinks (2026-05-19)”
“Confirm Jesse is not playable in Resonant per studio statement (2026-05-19)”
“Correct voice actor spelling to Frankie Kevich (2026-05-19)”
“Fix parry framing to deflect/shield-block per studio confirmation (2026-05-19)”
“Rename References Inside Resonant heading to In-Game References”
“Embed 2 contextually matched images into gravity-anomalies”
“Fix broken Notable Games table cell that rendered as [object Object]”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Applied Title Case to body headings”