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Track all wiki edits and revisions for Control Resonant
“Add Build Pillars section linking Artifacts, the Gap, and NG+ (2026-05-19)”
“Convert paranatural abilities to table; add wikilinks (2026-05-19)”
“Confirm Jesse is not playable in Resonant per studio statement (2026-05-19)”
“Correct voice actor spelling to Frankie Kevich (2026-05-19)”
“Fix parry framing to deflect/shield-block per studio confirmation (2026-05-19)”
“Rename References Inside Resonant heading to In-Game References”
“Embed 2 contextually matched images into gravity-anomalies”
“Fix broken Notable Games table cell that rendered as [object Object]”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Initial version (2026-05-16)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Added 1 illustrative image(s)”
“Added 1 illustrative image(s)”
“Added 3 illustrative image(s)”
“Added 1 illustrative image(s)”
“Added 2 illustrative image(s)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded Federal Bureau of Control article with mission, headquarters, Director lineage table, Resonant-era status, field operations, and unconfirmed details (2026-04-26)”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded Federal Bureau of Control article with mission, headquarters, Director lineage table, Resonant-era status, field operations, and unconfirmed details (2026-04-26)”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded studio article with profile table, full games catalog, key leadership, Northlight engine details, and the 2024 self-publishing pivot covering the Control IP acquisition and Annapurna partnership (2026-04-26)”
“Expanded Federal Bureau of Control article with mission, headquarters, Director lineage table, Resonant-era status, field operations, and unconfirmed details (2026-04-26)”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded platforms and release with confirmed platforms table, engine and 60 FPS target, full announcement timeline, fifteen-language localization table, Steam features, self-publishing and funding, age rating note, and unconfirmed details table (2026-04-26)”
“Expanded Federal Bureau of Control article with mission, headquarters, Director lineage table, Resonant-era status, field operations, and unconfirmed details (2026-04-26)”
“Expanded Oldest House article with profile table, paranatural architecture, Astral Plane link, Dylan's pre-Resonant containment, lockdown failure, role in Resonant as backdrop rather than playable space, and unconfirmed details”
“Expanded Federal Bureau of Control article with mission, headquarters, Director lineage table, Resonant-era status, field operations, and unconfirmed details (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded Dylan Faden article with profile table, background, parautilitarian class, Resonant premise, combat identity, handler section, and unconfirmed details”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”
“Expanded Dylan Faden article with profile table, background, parautilitarian class, Resonant premise, combat identity, handler section, and unconfirmed details”
“Expanded Dylan Faden article with profile table, background, parautilitarian class, Resonant premise, combat identity, handler section, and unconfirmed details”
“Expanded melee combat article with loadout system, combo economy, powers integration, aggressive playstyle philosophy, and why melee replaces the shooter framework (2026-04-26)”