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The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title, through 1.5 million Steam wishlists and the Future Games Show 2026 reveal.

Platform availability, system requirements, engine details, controller support, cross-play status, language support, and technical specifications for Blight: Survival.

Blight: Survival is a co-op action-horror extraction-lite roguelite set in an alternate 14th-century plague world, developed by Haenir Studio and published by Behaviour Interactive. The game has surpassed 1.5 million Steam wishlists.

Blight: Survival supports 1-4 players in PvE co-op with full solo play, offline mode, clan support, and full controller support. No PvP is planned.

The Blight is a fungal plague in Blight: Survival that grows from blood-soaked soil, reanimates dead organic matter, and spreads as a living environmental hazard across No Man's Land.

All enemy types in Blight: Survival, including six categories of Blight-infected creatures (Hybrids, Armoreds, Hiddens, Swelters, Decayeds, Mini-bosses), named threats like Rattlers, Bellowers, and the Nightstalker, human combatants, and the multi-stage evolution system.

Answers to the most common community questions about Blight: Survival, sourced from the official FAQ, Discord AMA, and developer interviews. Covers release date, platforms, PvP, solo play, classes, monetization, and more.

Comprehensive combat guide for Blight: Survival covering the 5-directional melee system, attack angles, core mechanics (light/heavy attacks, parrying, blocking, dodging, shoves, tackles, grapples), defensive techniques, weight and commitment, the posture system, stamina management, dismemberment, armor and noise trade-offs, ranged weapons, movesets and crafting, lockpicking, and design influences from Dark Souls, Mount & Blade, and Mordhau.

Weapons and armor in Blight: Survival are modular, craftable, and degradable, covering swords, maces, axes, spears, bows, crossbows, and multi-component armor sets.

The lore of Blight: Survival unfolds through environmental storytelling, discoverable elements, and the stories of the two warring kingdoms, the Writhen, and the Blight itself.

Blight: Survival uses Unreal Engine 5 with Quixel Megascans and MetaHumans to create a gritty, realistic medieval horror aesthetic, with World Partition for large-scale environments.

The Writhen are the exiled tribe at the centre of Blight: Survival. Blamed for causing the Blight and cast out from their homeland, they are the only people willing to enter No Man's Land to fight the infection. The player character is a Writhen warrior.

How Blight: Survival is structured as an extraction roguelite with run-based missions, permadeath, semi-procedural variation, dynamic world systems, and an optional-content philosophy.

Risk and reward is the central design philosophy of Blight: Survival, driving combat encounters, extraction decisions, loot systems, and progression across every aspect of the game.
The Blight: Survival community grew from a viral 2022 trailer moment to over 1.5 million Steam wishlists, 45,000+ Discord members, and a global fanbase producing fan art, 3D models, community contests, and creator content.

No Man's Land is the contested territory between two warring kingdoms in Blight: Survival, featuring marshlands, seaside areas, dungeons, and the Wailing Tree landmark.

The camp is the Writhen's hub area in Blight: Survival where players craft gear at the Artisan, prepare Remedies, select missions, form parties, manage characters, and invest in long-term camp development between runs.

Blight: Survival uses a classless progression system with three core attributes, unlockable weapon movesets through crafting, talents and traits, and a bloodline system that preserves experience across deaths.
How Blight: Survival relates to its developer-cited inspirations Dark Souls, Mount & Blade, Hunt: Showdown, and the broader extraction-lite and medieval-co-op genre.

Shrines dedicated to fictional 14th-century deities are scattered throughout No Man's Land, offering random temporary blessings for the duration of each run in a system compared to the boon mechanic in Hades.

The Marshlands is a biome in Blight: Survival featuring fog-shrouded wetlands, the Wailing Tree landmark, a Breaking Wheel, peat-digging lore, and dynamic day-night shifts that affect difficulty and visibility.