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Overview
These are the most frequently asked questions about Blight: Survival, with answers sourced from the official FAQ on the Blight Survival Wiki, the June 2025 Discord AMA, developer interviews, and Steam communications. All answers reflect confirmed information as of March 2026.
Release and availability
Question | Answer |
|---|---|
When does the game release? | No release date has been announced. The game is in active development. The developers confirmed it will not ship in 2026 |
Will there be Early Access? | "To be decided." The official FAQ lists Early Access as "to be decided" |
What platforms? | PC (Steam), Xbox Series X|S, and PlayStation 5. All three confirmed at the Future Games Show 2026 |
Mac or Linux? | "A Linux release is not currently planned." Mac has not been mentioned |
Can I pre-order? | "There is no current plan for pre-orders" |
How can I play early? | Sign up for playtests at bhvr.com/playtest or join the Discord. Public playtests are planned for 2026 |
Gameplay
Question | Answer |
|---|---|
What genre is the game? | "Blight: Survival is a coop extraction-lite with roguelite elements." Action horror is the closest genre label |
Can I play solo? | "Yes, if you dare." Solo play is fully supported and balanced for it |
Can I play offline? | "This is currently the plan." An offline mode is confirmed for solo players |
Is there PvP? | "Not at launch. If we introduced PvP further down the line, that would be opt-in" |
Is the game open-world? | "No, but it will feature a large hub area through which the mission maps can be accessed" |
Are there character classes? | No. The game uses a classless system where players freely mix weapons, armor, and talents |
Is there a story? | "Oh, absolutely! While the game won't have a linear narrative, there will be plenty of lore" discovered through environmental storytelling |
What is the combat like? | "A hybrid between Dark Souls and Mount and Blade" with a 5-directional attack system |
Are there firearms? | "No, although we haven't ruled out firearms in post-release updates" |
Equipment and customization
Question | Answer |
|---|---|
Can I customize my character? | Yes. Character creation uses UE5 MetaHumans. Equipment is modular with extensive visual customization |
Can I wear enemy armor? | "Yes, and we plan to allow the player to recolor it and change the crests" |
What armor styles are there? | "We are aiming for a wide number of European visual influences" in the alternate 14th-century setting |
Are there shields? | "Yup!" |
Two-handed swords? | "Yep" |
Can I have a parry? | "Yep" |
Animal companions? | "Unfortunately, this is not currently planned" |
Multiplayer
Question | Answer |
|---|---|
How many players? | 1 to 4 players per run. Solo, duo, trio, and full four-player parties |
Can I join clans? | "Yes! You'll be able to join clans" for organized group play |
Is there cross-play? | The developers want cross-play but have not officially confirmed it at launch. The Steam page includes a cross-platform multiplayer tag |
Full controller support? | Yes. Both Xbox and DualSense controllers are supported |
Monetization
Question | Answer |
|---|---|
How much will it cost? | "To be announced" |
Free-to-play? | No. It will be a premium purchase |
Microtransactions? | Not planned. "Ideally, we would like the game to be the boxed price with DLC expansions" |
Battle pass? | Not planned |
Development
Question | Answer |
|---|---|
Who is developing the game? | Haenir Studio (developer), Behaviour Interactive (publisher) |
What engine? | Unreal Engine 5 with Quixel Megascans and MetaHumans |
Is there anti-cheat? | "This is yet to be decided" |
How can I support the game? | "Right now the best way to support the game is to share it with your friends and to wishlist the game on Steam!" |