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Overview
Starsand Island launched into Early Access on February 11, 2026, and was met with strong player interest and generally positive critical reception. The game reached 10,000+ peak concurrent players on Steam and surpassed 100,000 total players in its first week. On Steam, it holds a "Very Positive" rating with approximately 92% positive reviews from over 1,690 user reviews.
Before launch, the game accumulated over 600,000 Steam wishlists, making it the 73rd most-wishlisted title on Steam. It was also available day one on Xbox Game Pass Ultimate, expanding its reach beyond the PC audience.
Critical reception
PC Gamer called Starsand Island "the first can't-miss cozy game of 2026," with the reviewer noting they had already spent over 20 hours in the game. The review highlighted the depth of the profession system, the charm of the characters, and the Studio Ghibli-inspired art style.
GamesRadar+ described it as "the most invested I've been in a cozy game for years," with 25 hours played at the time of review. The writer praised the relationship system and the variety of activities available from the start.
COGconnected called it "the next evolution of the cozy life sim," praising the building system, character depth, and visual presentation.
Multiple outlets described the game as "a 3D Stardew Valley with Studio Ghibli aesthetics," a comparison that resonated with the community and drove significant interest from fans of both franchises.
Common praise
Item | Description |
|---|---|
Art direction | The watercolor backgrounds, anime character designs, and Ghibli-inspired environments were consistently praised across reviews. |
Character depth | The 15 romanceable characters each have distinct personalities, backstories, and meaningful relationship arcs. |
Profession variety | The five professions (Crafting, Farming, Fishing, Ranching, Exploration) provide different gameplay loops that complement each other. |
Building system | The building and terraforming tools were highlighted as unusually robust for the genre. |
Content volume | The developers claimed 100+ hours of content in Early Access, and multiple reviewers confirmed spending 20-25 hours without feeling close to finishing. |
Common criticism
Item | Description |
|---|---|
Localization | English text had noticeable translation issues at launch, including awkward phrasing, inconsistent terminology, and occasional untranslated strings. |
Audio mismatches | Some voice lines did not match the on-screen dialogue text, likely due to script changes after recording. |
Progression bugs | Several quest progression blockers were reported in the first week, most of which were addressed in the rapid post-launch patches. |
Performance | Lower-end systems experienced frame drops in Starsand Town during peak NPC hours. Optimization patches improved this. |
Controller support | Several controller-related bugs affected tree chopping, mining, and interaction prompts. Fixed in patch 0.2.1185. |
Fake review controversy
Within hours of the February 11 launch, suspicious ultra-positive Steam reviews began appearing. Community members and content creators noticed several red flags:
Reviews came from accounts with very low playtime, no achievements, and no other review history.
Some reviews mentioned features not yet available in Early Access, such as multiplayer.
Several accounts refunded the game shortly after posting their reviews.
The writing style of some reviews appeared AI-generated, with generic praise and no specific gameplay details.
Similar patterns of suspicious positive activity appeared on other social platforms.
YouTuber Josh was among the first to investigate, spotting accounts with nearly identical activity patterns. The story was covered by Kotaku, GamesRadar+, The Escapist, Game Rant, The Gamer, and Dexerto.
Seed Sparkle Lab posted a public statement on Day 1 of Early Access, claiming innocence and expressing confusion. The statement read in part: "We pose no threat" and asked "whoever may be behind this, we kindly ask you to stop." The developers said they were "proactively working with Valve to ensure all fake reviews (positive and negative) are flagged and removed."
Despite the controversy, the game's authentic reviews remained overwhelmingly positive, and the "Very Positive" rating held steady as legitimate players continued to post genuine feedback.
Community
The Starsand Island community quickly grew around Steam discussions, Reddit, and Discord. Popular community activities include sharing farm and building designs via the Blueprint Library, documenting gift preferences for all characters, and creating guides for the Moonlit Forest dungeon. Fan art and character appreciation posts are common on social media.
Related articles
Overview general information about the game
Development history the game's creation and Kickstarter campaign
Update history post-launch patch notes
Post-launch roadmap planned features and timeline